Chapter 998: "Crossfire" beta opens
11:50 p.m. Pen ~ fun ~ pavilion www.biquge.info
Just when many people are crazy about a Lopad or LophoneS, and when the media around the world are jumping up and down because of the crowds in front of the Lophone franchise store, there are still many people gathered in the Internet café, anxiously waiting.
Because there is a game that will quietly start public testing in 10 minutes.
The so-called "shooting game beyond CS", such a high-profile publicity, it is true that many loyal fans of CS are angry and disgusted, after all, over the years, CS has used its super playability, established its own first position in shooting games, and conquered many competitive game lovers, but in addition to these negative impressions, they actually have a trace of curiosity in their hearts.
What kind of confidence and strength do you have to dare to say such a thing, is it a marketing gimmick, or do you have full confidence in your own strength? Countless mysteries lie in the hearts of these players, so that even if they don't like it in their hearts, they still want to try it at the first time.
After all, if there is really a new game that can surpass CS, no, or match CS, they will also feel relieved, at least it can give them a sense of freshness and fill the gap in their hearts.
At this time, whether you admit it or not, even if CS is successful, but its craze has gradually cooled, although there are still many players sticking to it in Internet cafes around the country and on several online battle platforms in China, but the current CS has long ceased to dominate the entire Internet café.
After all, it is only a competitive game, and more people play, with better interactivity and social online games, compared with simple competition, to win or lose to obtain satisfaction of competitive games, obviously more in line with the needs of the vast majority of players, is the most mainstream melody of this era.
As for "Call of Duty 4", which left a strong mark in the history of design games, it had not been officially released at that time, and the two classic series of "Battlefield" and "Halo" were not known to most ordinary players in China, so the options provided to shooting game lovers can be said to be lackluster.
No matter how good a game is, after playing it year after year, there will always be some aesthetic fatigue.
What's more, the agent of this game, Heat Network, although it is a new game company that has never heard of it, is said to have a background of Leku games, don't look at it as just a rumor, it can be said that there is a nose and an eye, coupled with all kinds of evidence circulating on the Internet, it is even more involuntary to believe this.
The impression of Leku games in the minds of players is still quite good, and the still popular "Running Kart", "Audition" and "Bloody Rivers" are all games it represents or launches, although the current mainstream media, there is no lack of criticism of some social phenomena caused by online games, such as "non-mainstream" such as "Martian" And so on,But the game environment created by Leku Games is still quite good.,It's done quite well in terms of fairness and playability.,Especially the crackdown on plug-ins is also very severe.,Because of this,The reputation is quite good.。
Moreover, advertisements for "CrossFire" can be seen everywhere in Internet cafes and on the Internet, and after some intensive bombardment-like publicity, it is difficult not to pay attention.
For various reasons, many players are willing to try it first when this game opens the open beta.
It doesn't matter if it's a delicious cake or stinky shit, you have to play it to find out, and you don't have anything to lose except time.
With the popularity of alumni network, Leku Weibo and Lexun Li among young people, Leku ID has basically become something that everyone has, and this time the public beta activity of "Crossfire", the agency company has made it clear earlier that Leku ID can be used directly as an account, so most people, basically do not waste time and effort to register an additional account, and this is also the most powerful evidence that circulated about the hot network is the Leku game vest.
When 12 noon officially came, many netizens who had been impatient for a long time clicked on the "CrossFire" game icon on the desktop for the first time and entered the game.
Skillfully enter the Leku ID, select the game area server, build the character, pass the beginner tutorial, and then soon start the serious battle mode.
For a while, if the headphones were not used in the Internet café, then the Internet café was already a deafening sound of gunfire.
The smoothness of the game...... Well, not bad!
The graphics of the game, although the actions of the characters are a little stiff, are still within the acceptable range, but purely in terms of character modeling, they are more detailed than CS.
In terms of difficulty...... Well, it seems that the technical level is somewhat reduced, after a few battles, many CS veteran players find that compared with CS, "Crossfire" has a lot lower technical requirements, and the gap between high-level players and low-level players is not as obvious as that between CS, so that the intensity of the battle is greatly increased, and it can also give low-level players some better game feelings.
In terms of the number of people, a room can accommodate up to 16 people, so that the team has more choices in terms of cooperation, and also makes the degree of competition in the game more intense.
Of course, for a lot of high-level players, they feel that they are being deprived of the things they are proud of all of a sudden, and this is what makes them feel quite uncomfortable.
While playing, everyone is evaluating this game in their hearts, but no matter whether the evaluation is good or bad, whether it is accompanied by complaints throughout the whole process, what they don't notice is that unconsciously, their subconscious, has quietly admitted the playability of this game, and can't help but immerse their whole body and mind in the fierce confrontation.
Originally, some players who didn't pay much attention to this game couldn't help but feel a little curious when they saw the players around them who were shouting and shouting, and subconsciously wanted to try it.
It was only an hour after the game was launched, and the server used for testing had become full and full, and the queuing mode was automatically started, with the continuous influx of players, and even the queuing time of some players had reached more than 40 minutes.
Soon, on the major game forums, there were various posts and discussions about "CrossFire", and it quietly increased for a while......
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