Chapter 421: A Mushroom Egg Was Released
This time, we provide users with two human motion capture tracking products, namely the regular version of the decentralized motion capture tracking personal wearable device, and the professional version of the all-in-one motion capture and haptic simulation clothing. ”
While Wu Hao spoke, he also called up the pictures of the two devices on the big screen, and then explained: "These two products are actually technologies that use sensors to capture human posture and movements, but they are different in style and function.
First of all, we will introduce the ordinary version of the decentralized motion capture tracking personal wearable device, which is composed of smart sensor gloves, elbow pads, wearable vests, shorts, knee pads, sneakers and other parts.
Among them, each product is equipped with a motion sensor, which can accurately calculate the movement of the wearing part. For example, the final sneaker can accurately capture the state of the foot when it is exerted and relaxed, and it can also capture the angle of the foot bending and moving, etc.
These devices are independent of each other or can be combined and connected, and can be purchased together or optionally.
For example, knee pads and elbow pads, these two products can be selectively removed by many users. However, it is better to buy it, because it can not only accurately capture the movement of our joints, making our overall capture movement more natural and coordinated, but also a kind of protection for us when exercising.
And these shorts, if you're not doing those hip-twisting dances, you don't have to buy them at all. ”
Hahahaha...... Everyone in the audience was happy when they heard this. It's true that this thing is usually not needed, but it has a fatal attraction for some girls who love to dance or love to show off their buttocks. When I think of this, many people can't help but think about it.
Wu Hao also took advantage of this atmosphere and smiled: "Of course, these auxiliary sensing devices are still very cheap, and you won't lose money if you buy them."
Among them, the highest price is also the most core, which is the wearable vest. This vest is not only equipped with various sensors to capture some subtle movements on our torso. For example, twisting the waist, bending over, turning sideways, shrugging the shoulders, etc., it is difficult for general equipment to simulate the natural human body reaction action.
And in order to protect the health of users, avoid the health risks that may be caused by continuous use for a long time. We have also implanted a special heart rate monitoring device on this vest to help our users monitor their heart rate in real time and give early warnings and reminders in time.
In addition, on the back of this vest, we designed a small backpack system, which is equipped with a central control system of this distributed motion capture tracking wearable device, and also carries a new lithium battery of 28,000 mAh.
In addition, this set of equipment supports wireless connection transmission, which allows our users to get rid of the shackles of 'wire' and can move freely to the greatest extent. The previous series of devices, including our VR goggles, could be connected to this wearable vest to form a complete system, which can then be connected to the host computer wireless/wired network.
This new 28,000 mAh lithium battery can support the continuous operation of this system for eight hours. Of course, users can also choose a wired connection, so there is no time limit.
However, we recommend that users allocate their time wisely and not overindulge in it. ”
After displaying this product, Wu Hao changed the large screen to the professional version of the all-in-one motion capture and tactile simulation clothing display screen.
"This professional all-in-one motion capture and tactile simulator can be seen as an upgraded version of the previous decentralized motion capture wearable device, or the Pro version.
The material used is the same as that used in our smart sensor gloves, which are very breathable and light new polymer textile materials.
The all-in-one is the overall cut, the fit design, and the advantage of this is that these sensors can be more closely related to the contours of our body, so that we can more accurately capture our body movement data.
Because it is an all-in-one bodysuit, the integrity is better, which also allows us to place more sensors on it, so as to be able to capture the subtle changes in our human body more accurately.
It can be directly connected to our VR eyes, smart gloves, and sensory sneakers. We have preset connectors on the neckline, cuffs and cuffs of the garment, and attach cables.
On the back of this jumpsuit, like the back of the wearable vest, there is a conformal design carrying system. Inside, there is a central control system and a new 40,000 mAh lithium battery, which can supply our entire system for more than 12 hours of operation.
Of course, you can also choose to connect with our host computer with a data cable, so that you can achieve permanent operation. ”
Speaking of this, Wu Hao paused, then looked at everyone and said with a smile: "Maybe when I talk about this, many people are wondering, this set of professional equipment doesn't seem to be much stronger than the previous ordinary version of the equipment, is it just an integration." ”
After throwing this question, Wu Hao glanced at the reactions of everyone in the audience, then shook his head and said, "No, it's not like this. The biggest feature or the most attractive thing about this Pro All-in-One Motion Capture and Haptic Simulator is that it uses our bubble array pressurized material inside, just like our smart sensor gloves.
I have already talked about the role and purpose of using this material when I talked about smart sensor gloves before, so I will not repeat it here.
What I would say is that we used this material to wrap almost the whole person except for the head and feet. Using the properties of this material variation, we can simulate the tactile sensation of our body when touching an object or being touched, impacted, or even a series of contacts.
In particular, with the ability of this bubble material to change rapidly locally, we were able to simulate a very realistic touch sensation. In other words, when someone touches your body in the virtual world, or touches your body, your own body can also feel it in reality.
And compared to the touch on the hand simulated by our smart sensor gloves, this simulated touch on the body is more realistic.
For example, in some games we play, when our character is shot, or when it is hit, that part of our body will be felt, which greatly improves the immersion and realism of the game.
Well, I'll admit, we made the outfit that the main character wears in The Player. ”
Coax......
The audience was in a mess all of a sudden, and even many people stood up at once. Then he straightened his neck and looked at the big screen, wanting to know more about the dress.
This news even put a mushroom egg on the Internet, which instantly spread throughout the Internet.
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