Chapter 039: Spell System

The current world is a real world, and the wizard's spell system is also a real system, so there are a series of processes such as birth, development, maturity, and change.

According to the introduction in the Monroe Chapter, the spell system was born in the ancient wizarding civilization.

A long time ago, the first sorcerers, with their wisdom and abilities, created the first spells, forming the rudiments of the system.

Later, over a long period of time, after the improvement and development of a large number of outstanding wizards, the prototype gradually evolved into a mature and huge system, complex and sophisticated.

At the same time, the entire ancient wizarding civilization developed to its peak, establishing an inexhaustible source of energy, building the Babel Wizard Tower that reached into the sky, establishing a floating city that could accommodate hundreds of thousands of people, and even leaving the source of development for a time to explore the wider world and universe.

But one day, a catastrophe struck. There is no record of what this catastrophe was or how it came about. It is only known that it destroyed the entire ancient wizarding civilization at an unimaginable speed.

Then came the Long Dark Ages, a time when there was no historical record.

It may have passed hundreds, thousands, or even tens of thousands of years before the remnants of the ancient civilization gradually developed and became a new civilization. With the help of a few words that have been handed down, the new generation of wizards began to restore the former spell system with great difficulty.

In the process, it is inevitable that many spells will be lost. Maybe after a long period of development, you can get them all back, or maybe you can't, but in any case, what will eventually be restored is a broken spell system, that is, the existing system.

According to the chapter of Monroe, this system has five levels: the overall spell system→ the general spell class→ spell department→ spell branch→ spell school.

The spell category is the beginning of the classification of the spell system, and there are currently a total of 9 categories restored, namely: plastic energy spells, spiritual spells, change spells, prophecy spells, summoning spells, space spells, time spells, magic pattern spells, and other spells.

Plastic energy spells, as the name suggests, are spells that shape, control, and harness energy. Fireballs, ice picks, wind blades, lightning and the like can all belong to them, which is the most common, the most practical, and the largest category of spells at present.

This type of spell is divided into nine categories below: Water Element, Wind Element, Fire Element, Earth Element, Wood Element, Thunder Element, Dark Energy, Light Energy, and Pure Energy.

Some of these divisions have only one branch, while others have multiple branches. For example, in the water elemental system, there are water branches, ice branches, and acid branches.

If a wizard makes a significant contribution to a branch and creates a series of associated spells, it will develop into a school.

For example, in the Ice Branch, there is a wizard named Skarrow who created the "Nokno School", which contains a series of spells: Skne's Snowball (Zero Ring), Skne's Ice Pick (Zero Ring), Skne's Ice Rain (Zero Ring), Skne's Ice Storm (Ring 1), and Sknow's Extreme Cold (Ring 2).

After the Plastic Spells, there are Spirit Spells.

Psychic spells, as the name suggests, are spells that work on a person's brain, spirit, or consciousness. It has five divisions: attack, protection, illusion, control, and soul, and each has one or three branches below, which is the second largest category of spells in existence.

The three types of spells of attack, defense, and illusion are quite normal, but the control spells can directly change a person's mind and turn a person into a slave who is completely obedient. Some obscene wizards even use this series of spells to control a large number of young and beautiful women, as their own forbidden belly, and enjoy them day and night. Among them, there are twin sister groups and mother-daughter combinations. Therefore, it has been condemned by many righteous wizards.

Then there are the variation spells.

Variation spells are spells that make the whole or a part of a living body temporarily or permanently change, and are the third largest type of spells in existence.

Many of these spells are weird and evil, and while they are powerful, they also challenge morality and even human ethics. For example, a spell called "Possession of the Flesh of the Corpse" requires the wizard to deal with the corpse, draw terrifying attack, defense and recovery from the corpse, and instantly transform into a humanoid fighting machine, which can fight for three days and three nights without rest.

There is also a spell called "Black Death Frenzy", which allows the plague to spread across the kingdom in just a few days, spreading to the realm, directly destroying an entire area. The effect is amazing, but if it gets out of control, it has the potential to destroy the entire world. Therefore, even the most insane wizard would not dare to delve into this kind of spell.

Then there are the prophecy spells.

Prophecy spells are through some mysterious mechanism, insight, change, and use of some information to achieve some goals of the caster. Because there are so many lost in this category, only the three departments of discovery, misdirection, and trial have been restored, as well as a few subordinate branches.

Then there are three major categories of spells: summoning, space, and time.

Summoning, summoning life from an unknown place for the caster's use. Space class, let the space make certain changes, produce a certain effect. Time class, let time make certain changes and produce a certain effect.

These three broad categories of spells, similar to prophecy spells, have been lost so much that there are only a few divisions and a few branches. Moreover, there is also a gap in knowledge, which makes it difficult for the new generation of wizards to understand what has been handed down, and they are in the midst of inevitable decline.

In addition to these, there are demonic spells.

Magic pattern spells are spells that use special patterns to produce specific spell effects. This spell is used on some swords to increase the sturdiness and sharpness of the sword, hence the name enchantment. When used inside a building, it can make the entire building play a powerful offensive or defensive role, which is also called a magic array.

To put it simply, magic spells have a lot of uses, and they have a wide range of effects, although it is a separate spell category, it can theoretically replace all the other spells, because it can use the patterns to perfectly achieve the effect of the rest of the spells. Of course, this also requires that the texture depiction must be absolutely precise and accurate, and the slightest mistake will lead to failure.

Because of this, the difficulty of magic spells is not weaker than the three major categories of summoning, space, and time. Therefore, after Richard said that he could understand the magic pattern, the dragon Gregory suddenly fell silent, and then there was a series of strange behaviors.

However, in Richard's opinion, magic spells are really not very difficult, in a sense, this kind of thing is somewhat similar to the circuits on modern earth, the only difference is that it has some wizarding characteristics of the current world.

Circuits are simple and complex, as simple as a section of wire and a power supply are circuits, and as complex as the most high-end technology on the modern earth - computers, rockets, and satellites are just manifestations of a large number of circuits.

The magic pattern is obviously also simple and complex, so simple that it only needs to be portrayed step by step, but to combine each trace of the depiction in an orderly manner to form a whole, so as to achieve the effect of the spell, it requires the use of extraordinary wisdom. It's like the language of modern terrestrial computers, where there are only two numbers, "0" and "1", but an entire virtual world can be created.

......

The night was thick, the forest was as quiet as a sea, and the branches and leaves of the trees swayed in the wind in the moonlight, and the faint sound of waves sounded from time to time.

"Rustle...... Whoa, whoa, whoa......"

"Rustle...... Whoa, whoa, whoa......"

In the middle of the forest, the terrain is slightly undulating, and a few mountain peaks are still, like islands in the ocean.

On the smallest of them, on the "island", stands a black castle, and a room in the castle is faintly lit, like a lighthouse for the direction of the seafaring ships.

In the castle room, the white jade piece in Richard's hand was broken from the middle, and a dark blue flame came out, burning quietly, and Richard knew that his attempt at the "Magic Spell" was a success.

This is the release of the simplest spell, "Phosphorus Candle", but if you can release this spell, you can also release the rest of the spells.

With the help of the magic pattern, the time to cast the spell will be greatly reduced. In this way, it is guaranteed that within the time of releasing a spell, several or even a dozen spells will be released together, and the power of breaking through the limit of the spell ring will burst out.

In this way, even if it is only a first-level apprentice, it can compete with a second-level apprentice, a third-level apprentice, or even a first-level wizard in a short period of time.

This was Richard's purpose, the first stage of the study of the wizarding spell system.

Now it seems that it will be difficult to achieve this goal, but ...... It can still be done.

With a wave of his hand to extinguish the flames and put away the broken white jade piece, Richard moved his slightly stiff body and began to make a second demonic white jade piece to make more attempts.

And then the third, the fourth......

Late at night, the light in the castle room was still on, as if it really lasted all night like a lighthouse......