Chapter 545: Attack or Attack 1
In fact, in RPG online games, the strength of the player's aggression greatly affects the PK level, and usually the more aggressive the player, the higher the PK level. Pen ~ fun ~ pavilion www.biquge.info
There are two main reasons for this:
First, aggressive players will get more PK opportunities, more opportunities, more experience, more psychological quality will come up, unlike those who have good operations, but lack PK experience, panic when they are in battle, and they can't play three points with great strength.
Second, most of the time in online games, the party that takes the initiative is more dominant, and the first to strike is not just talking, the more aggressive side often takes the initiative, and the winning rate will be higher. It's not that there are no strong defensive counter-attacking players, but the proportion is really not high.
Yun Xiaohan is extremely aggressive, how can he be willing to miss this kind of good opportunity to kill people and make meritorious deeds in front of him. He quickly adjusted the position of the servant, so that the two scummy mage soldiers stood in the front position behind the shield soldiers.
Outsiders think that the names of the divisions and soldiers are the same, and there is no difference in appearance, even if they are killed, they will definitely kill the front, these two scumbags will be fired anyway, and they will not feel distressed when they die, they will not be distressed if they die, they will not be revived, they will just spend some money to resurrect.
The enemy is a configuration of war, thief, law, and pastor, the mage and priest stay behind, and there is a circle of small soldiers around, and Yun Xiaohan uses [Lonely Charge] to rush directly towards the two.
Because of the fear of being discovered, the distance between Yun Xiaohan and the enemy is very long, the charge time is a little long, the enemy has not found it at first, but then Yun Xiaohan's hurried footsteps quickly become louder, after all, he does not have a series of skills such as [Quiet Movement], [Catwalk], etc., the footsteps cannot be covered, and this is not an environment where there are many players, the four players did not speak, and the NPC could not speak, the footsteps were very harsh, if it was close, it was okay, and it was too late to react when I heard it, But the situation of being far away can still be somewhat reactive.
The Mage and Priest players hear footsteps behind them almost at the same time, but by the time they turn around to find Yun Xiaohan, Yun Xiaohan has already rushed very close.
The reaction of the mage player is quite impressive, he completed the displacement operation in an instant, although he was too eager to choose the direction, and directly moved to the vicinity of the warrior, but he managed to dodge. The reaction speed of the priest player is obviously slower by more than a beat, and he has not been able to react until Yun Xiaohan completes the charge, otherwise even if there is no displacement, it is good to add a [True Word Shield] to himself.
Due to the chaotic position of the local soldiers, it was relatively open, and Yun Xiaohan's [Lonely Charge] only hit a total of 7 targets, including the priest player, but this was enough, with the blessing of the [Lone Warrior] BUFF, he instantly increased all attributes by 70%, 105% double defense, and caused the enemy to be stunned for 4.5 seconds.
And Yun Xiaohan also made a dazzling maneuver the moment he completed the charge, and he almost completed the operation of throwing [Bloodthirsty Return] and using [Tyrant Strike] at the priest player at the same time. The advantage of this skill is that there is almost no movement to perform, and the skill swing can also be canceled, as long as the player's hand speed is faster, this skill hardly consumes time.
Because the attack range of [Tyrant Strike] is only 10 yards, which is 5 yards smaller than [Lone Charge], and [Bloodthirsty Return] can only bounce and attack 6 people in a row, so only 4 soldiers who are relatively close are lost in seconds.
The reason why [Gallant Roar], which has an attack range of 15 yards and has a better damage effect on enemies in the hard control state, is because [Gallant Roar] has the negative effect of slowing down and reducing attack damage, and Yun Xiaohan wants to save it for later.
[Tyrant Strike] is different from [Bloodthirsty Return], there is an obvious casting action, and the back swing cannot be canceled, but like most melee physical skills, [Tyrant Strike] can be used in the process of moving, so taking advantage of the time to cast the action, Yun Xiaohan moved two steps closer to the priest player, and then directly killed the priest player with a [heavy attack].
From the completion of the charge to the killing of the priest player, the time is less than 1 second, and the operation of the three skills of [Bloodthirsty Return], [Tyrant Strike], and [Heavy Attack] is not complicated, but the order of use of the skills is worth considering, as long as any of the use order is reversed, Yun Xiaohan can still kill the priest player, but the time consumed may be about 2 seconds, or even more.
If you use [Tyrant Strike] first, you need to wait for the end of the action before you can use the [Bloodthirsty Echo Target], and it doesn't take much time to use the [Bloodthirsty Echo Target], but it takes time for the Revenge Target to fly in the air, and it is even worse to use [Heavy Attack] first, in order to hit more targets, Yun Xiaohan chose a charge position that is still a few steps away from the Priest player, and he has to run to the Priest player before he can hit someone with [Heavy Attack].
In fact, the core gap between high-level players and low-level players is not in the personal qualities such as hand speed and reaction speed, but in the understanding of their own skills, as well as the arrangement of operation details.
It's been a long time, but the fight is very fast, the mage player has just finished displacement, and the people haven't fully turned around, Yun Xiaohan's side has already taken away the life of the priest player, and the position is relatively high, and the warriors and thieves who are fighting with the NPC haven't been able to react yet.
Half a second back in time, the mage player once again showed his smart side, he obviously knew very well that the most important thing he should do now was not to fight back against Yun Xiaohan, but to remind his teammates, so as soon as he landed, he shouted before he could turn around: "There are enemies".
Didn't shout a lot of words, but simple and clear, at this time, shouting too much will make teammates confused, it is far better to simply say a few words, and then let teammates see for themselves, anyway, no matter how much you say, 99% of players' knee-jerk reactions still have to look at themselves before reacting. If you talk too much, it will make your teammates try to understand the content of the shouting and delay more time.
This player may not be able to understand the mystery, but he did a good job, Yun Xiaohan [Heavy Attack] just made a move at this time, and couldn't help but glance at this mage player out of the corner of his eye, and wrote down his game ID-Su Shali, such a guy with excellent performance is worthy of his name, and the dog and cat who were easily killed by him have the kung fu to remember what your name is.
PS: Three more to ask for votes, I'll go to the fourth watch. (To be continued.) )