Chapter 518: The Ancient Arkans' Tactical Test

Don't wait, it'll be late, let's see tomorrow. Pen % fun % Pavilion www.biquge.info

Anti-theft chapter, if you are unfortunate enough to click in, please remove it from the shelves, and then put it on the shelves. There will be no double charges. If you are a book lover in the book city, please move to the starting point, it's troublesome.

"Choice" is different from the online games of the past, and the attack skills in the game are divided by hit difficulty, which can be divided into three levels:

Non-pointing skills require the player to aim by themselves, and whether to hit or not depends on the player's prediction ability and aiming level.

Pointing skills do not require the player to aim, as long as the target is selected, the skill will calibrate the attack trajectory by itself, normal movement and short-distance displacement are impossible to dodge, but the attacked target can be dodged by medium and long-distance displacement movement, and running out of the range of the skill can also dodge the skill.

Lock-on skills are completely impossible to dodge, as long as the skill is released, no matter how far the target runs, the skill will follow.

At present, the permanent increase in the strength of the level 39 Cloud Owl Han is 95%, and the permanent increase in the constitution is 65%.

Increases maximum HP by 20%, increases health regeneration by 30%, increases physical damage immunity by 5%, and increases knockdown, knockback, knockback, and stun resistance by 15%

And this is also the permanent attribute amplification provided by the skill, excluding the attribute amplification provided by the equipment.

However, the permanent attribute amplification provided by skills does not include equipment attributes, while the attribute amplification provided by equipment and the attribute amplification buff provided by active skills usually include equipment attributes.

31 Skill: [Tall]: 4th level professional skill, passive, the player's strength and constitution attributes are permanently increased by 5%, and the physique is increased by half a level. Warrior and knight professions can be learned.

32 Skills: [Provocation Rope]: 4th Order Rare Professional Skill, Instantaneous, Pre-learning Requirements: Have both stamina and mana slots, [Shield Mastery], and have more than 2 active provocation skills.

Pointing skill (that is, locking onto the target), throws a magic rope that forcibly pulls an enemy within 40 yards to its side and provokes it. The provoked target will lose control completely for 4 seconds, and will continue to attack the skill user with normal attacks. Ability cooldown: 24 seconds.

When the target mage has a magic shield on them, they are immune to dragging, but still lose control for 2 seconds.

33 Skills: [Perfect Spell Casting Gesture Construction]: Legendary-level professional skills, no limit to learning level, learning prerequisites: have both stamina bar and mana bar, already have 2 rare skills, and at least one of them is a natural choice skill, at least 25 legendary points, and learning this skill will consume 10 legendary degrees.

(The main way to obtain Legend Points: Win a story campaign and make the story of that campaign the history of the game's evolution, and award Legend Points based on the player's participation and performance, and a very small number of missions may also reward Legend Points.) )

After learning this skill, players can cast spells through perfect gesture construction, even if they are wearing heavy armor and plate armor, and will not deform when attacked, the cast success rate is increased by 25%, the probability of casting being interrupted is reduced by 25%, the spell power is increased by 20%, and the effect of BUFF skills is increased by 5% (directly increased in percentage).

This skill is a binding skill and cannot be traded, please note that after this skill is obtained, it must be learned within 30 days, otherwise the skill will be retracted by the system, and the timer will start at 0:00 tomorrow.

34 Skill: [Overlord]: 4th Rare General Skill, instantaneous. Pre-learning requirements: Warrior profession, additional increase in physique attributes by more than 30%, at least one defensive active skill, and at least one self-recovery active skill.

Removes all control effects from the user (excluding continuous bleeding effects such as poison and bleeding, as well as defense or attack reductions), immunizes any restricted spells for 6 seconds, gains 50% bonus movement speed for 2 seconds, and increases the player's physical output by 25% (including equipment) for the duration of the ability.

Cooldown time is 5 minutes.

35 Skill: [Excellent Strength Growth]: There is no level of general skills, you can only use the general skill slots above level 3 to learn, after learning this skill, it is equivalent to learning the same level of [Strength Attribute Growth], and the strength attribute will get an additional 10% permanent increase.

The skill of the same name can no longer be learned, the [Strength Attribute Growth] skill of this level can no longer be learned, and the player can only learn two more attribute growth skills in this level.

36 skills: [Wind Spirit Riding Spike]: 4th order rare professional skills, riding skills, instantaneous, pre-learning requirements: have both endurance and mana slots, and have 3 gas active skills.

Summons Wind Spirit to Possess Speed, increases riding speed by 60%, and the skill user is temporarily treated as having no flesh, ignoring all obstacles while moving, but still deals charge damage based on the length of the dash distance, and increases charge damage by 30%, but after passing through a target, the dash distance is recalculated based on that target as the starting point.

In the Wind Spirit state, it is immune to all slow effects, increases resistance to control skills by 50%, and reduces the damage taken by 25%, but in this state, the player must continue to ride at high speed, and the skill user can only steer and cannot slow down and do other riding actions, but can use a very small number of skills in the Wind Spirit state, and the damage caused by the skill to the enemy is also reduced by 25%. The skill duration is 30 seconds, and the skill cooldown is 3 minutes.

In the Wind Spirit state, it is immune to all slow effects, increases resistance to control skills by 50%, and reduces the damage taken by 25%, but in this state, the player must continue to ride at high speed, and the skill user can only steer and cannot slow down and do other riding actions, such as prancing horses, but there are a few skills that can still be used in the Wind Spirit state, but the damage caused by these skills to the enemy is also reduced by 25%.

The skill duration is 30 seconds, and the skill cooldown is 3 minutes.

Players who have played "Mounts & Slash" will know how difficult it is to use this skill well, and only through countless exercises and a strong sense of rhythm can it be effective.

However, Yun Xiaohan is still relatively confident, he has been exposed to several online games in the "riding and slashing" mode before, and he is also very talented in rhythm, as long as he spends a period of practice, he should be able to adapt to this skill, but it will take a lot of time and energy to really use it well.

37 Skill: [Fourth-Order Physique Attribute Growth]

38 Skills: [Fourth-Order Spiritual Attribute Growth]

39 Skills: [Body of a Giant]: Legendary-level general skills, bloodline-related skills, and no limit to learning level.

Prerequisites for learning: Permanent increase of strength attribute by more than 50%, permanent increase of constitution attribute by more than 40%, physique +2 or more, already have 2 rare skills, and at least one of them is a natural choice skill, at least 25 legendary points, and learning this skill will consume 10 legendary degrees.

After learning this skill, the player's Strength stat is permanently increased by 20%, and the Constitution stat is permanently increased by 20%.

Increases maximum HP by 20%, increases health regeneration by 30%, increases physical damage immunity by 5%, and increases knockdown, knockback, knockback, and stun resistance by 15%.

The physique is increased by one size. (To be continued.) )