Chapter 18: Leveling Mode (Ask for Recommendation)

When the takeaway arrived, Yun Xiaohan chose to go back to the village, take over the level 9 task, and eat by the way.

Level 9 tasks are naturally basically related to the mushroom jungle, and 3 material collection tasks were handed in on the spot, because these materials were obtained during the normal experience period, so they were not cut, and the experience bar increased by 10%.

Then Yun Xiaohan continued to go back to the mushroom jungle to fight monsters.

The most difficult thing about leveling up in online games is the boredom and loneliness of farming monsters, even if a strong man like Yun Xiaohan has a boredom after killing countless little mushroom people. (The last section of 9 liters and 10 requires 4 times the experience to be changed to 3 times, I feel that the game has just started to play a kind of monster fight for too long, and it is difficult for players to accept, which has been fixed before)

At this time, he has already obtained the title of "Mushroom Hunter", and the standard for obtaining the title of hunter is estimated to be 500 monsters, increasing the damage by 20%, plus the level has also been upgraded to level 9, which is much faster than killing at level 8, but because of the need to rob monsters, the efficiency of gaining experience is much lower.

It is impossible for a person's attention to be in a state of high concentration for a long time, and generally speaking, it is very good to maintain a very high concentration for more than 2 hours.

Therefore, some top players, whether they have a clear awareness of this or rely solely on physical experience, will consciously or unconsciously adjust their concentration.

During long-term repetitive operations, proper relaxation can help relieve the irritability of long-term boring leveling, and adjust the physical and mental state so that you can enter the state of high concentration again at the right time.

This is no longer a normal period of experience, and it is clearly a very appropriate period of adjustment.

Yun Xiaohan has a set of music reserves specially used for relaxation, mostly pure music without lyrics, while playing music, he brags and farts with players in the chat channel to change his mood, which is his most common relaxation method.

Although this technique is not particularly effective, it is far less effective than some of the more professional relaxation therapies with a short nap. But the key is that leveling has not stopped after all, although the efficiency is definitely much worse than before, but there is still experience in the account.

What's more, for Yun Xiaohan, who has been in battle for a long time, the mental consumption of less than 2 days of service is not enough to make him feel tired.

Playing and fighting, suddenly a server-wide announcement appeared on the screen: Because of the scarcity of monsters due to the excessive influx of players, 10 new lines will be added to the original 10 lines in each area of each novice village for diversion. The Mushroom Jungle area has also been changed from 5 lanes to 10 lanes. (In "Choice", there is no reward for killing monsters above the elite within a few hours after changing lanes, the specific time depends on the region)

(The novice village is divided, and most areas are not divided after the novice village, because the world of "Choice" is extremely large, and the huge flow of people can be dispersed)

As soon as this announcement came out, a large number of line-changing light effects immediately appeared in the mushroom jungle, and Yun Xiaohan thought about it for a while, and after killing the little mushroom man in the battle, he also found a safe position and changed to the 7th line.

This line is changed, and it is really much more refreshing, although there are still a lot of people, but at least it will not be as exaggerated as before.

A new countdown bar has been added next to Yun Xiaohan's character avatar, which is the lane change elite penalty, which is 3 hours long.

Yun Xiaohan was looking for a mushroom man to fight, and suddenly heard someone in the chat channel complaining, "Is this game based on monster farming?" I'm going to vomit when I brush it.,It's a new era of online games.,How can you still farm monsters.。 ”

Anyway, they are all relaxing, and Yun Xiaohan doesn't mind doing popular science for the players in the channel: "It's not like this, it's just that the novice village stage is mainly based on monster farming, and when the player level is high, other systems will be continuously opened." ”

Then Yun Xiaohan continued: "Now that the novice village is so big, and players from all camps and races are together, how many leveling paths can you expect the game to provide?" The Novice Village is a process of getting acquainted with the game, and the real "Choice" has not yet begun.

"Choice" uses a multi-track leveling mode. Players can gain experience through various modes such as quests, battlefield PK, dungeons, and running merchants, which are written on the official information, haven't you read it. ”

"Huh? That's it, I really haven't looked closely, hehe, just tell me about it, battlefield PK can also add experience? Experienced in killing? The player who complained before asked.

"Well, there is experience in faction warfare and investment warfare, and there are even naval battles, players can also invade the opposing faction through invasion missions, and the more hostile players you kill, the more experience you will gain." Yun Xiaohan replied.

"Then what other modes, you can give us a detailed introduction." The other players also came up and asked Yun Xiaohan.

"Let's talk about the quests first, there are competitive quests, story-driven quests, adventure quests, and so on. Competing missions don't need to be explained, they can be competition with the same faction, competition between different factions, or even multi-faction and multi-team competition, and the rewards are usually quite good. ”

"Story-driven missions are usually extremely difficult, and while all players who meet the mission requirements before the mission deadline can do it, the final result is the one with the highest degree of completion and the most beneficial to the development of the faction. The quest completion process for the player who achieved the best result is also featured in the game's mini-movie and will be recorded in the game chronicles, and the reward level for this quest is the highest of all quests. ”

"Adventure quests are so-called rare quests, but it's not just one player who can't do it after completing it, as long as you meet the mission criteria, there is a low probability of triggering, so as to get this kind of quest. The reward levels of adventure missions span a wide range, some are very good, some are very average, and most of them are average, in fact, the system randomly triggers to give players a lot of fun, because many adventure missions are funny. ”

"The merchant quest is mainly for the merchant profession, and other professions can also do it, but the effect is worse. Players can also earn the status and investment rank of a city by investing in it, allowing them to earn experience and money for a long time. The money invested in this is not the money we get from fighting monsters now, but the commercial currency obtained by running merchants, which can be exchanged with the money from fighting monsters, but the exchange used to be 1:10, and then it was only 5:1 when it was exchanged back. ”

"There are other official announcements, but the main ones are these, and there may be other modes that may be opened in the future, in fact, players can upgrade through many ways after a turn, but monster farming is still the stupidest, but also the most practical way to level up." Yun Xiaohan didn't forget to make a summary in the end.

"Caocao, Lao Tzu wants to level up quickly, I can't wait."

"Forget it, buddy, you're only level 5 now, it's early."

"You're not much better, aren't you one level higher than me, Lao Tzu won't sleep tonight."

"If you don't sleep, I'll sleep. I'm going to be 1 level higher than you forever, and I'm going to be mad at you. ”

Hearing this, Yun Xiaohan and the others in the chat channel couldn't help but laugh.

In the midst of talking and laughing, time always flies, and before you know it, the clock has come to 23:50.

Back in the city, hand over all the level 9 tasks that were completed before, and all the tasks this time will be subject to experience reduction, only 3% of the experience points will be obtained, and the experience bar will reach 49% of level 9.

Back in the mushroom jungle, there were still 5 minutes to 0:00, Yun Xiaohan packed up his mood, concentrated, and began to slowly enter the state of concentration and leveling, ready to start the final sprint towards level 10.