Chapter 603: Battle of Mannheim, Act II, 1
Only two lives have been added to one scene, and I don't know how many lives will be added to the next scene, so players with fewer lives will not dare to rush unscrupulously. Pen | fun | pavilion www. biquge。 info
This attack on the village only lasted 8 minutes, and the main reason was that the NPC steadily advanced and delayed the time, after all, there were only 1,000 players, and they didn't dare to force it.
After capturing the village, the NPCs of the Imperial side did not occupy the village, and now the main forces of the two sides are facing each other, and the act of dividing troops to garrison various small territories is undoubtedly stupid, so the strategy adopted by the Imperial side is to coerce these people to bring food and a small amount of property to transfer, in fact, to loot the population and materials.
Regular mounts are not available in the Mannheim Delta, but the locals are used to it, so it is possible to find a few animals adapted to the local terrain to pull the carts, but the carts are similar to the wheelbarrows, with livestock in front and someone behind them.
These animals are very slow to move, and they are not as fast as the player in the mud, so they are not suitable for mounting, but they are better than not getting stuck in the mud, and the weight and strength are much stronger than the player. The cart is specially adapted to mud and swamp terrain, the bottom is flat, and it is made of a special local wood, which will not sink into the mud and will have a certain buoyancy on ordinary swamps.
The Imperial forces left 500 NPC soldiers to guard the village and force civilians to relocate, while the rest of the troops attacked another village.
The territory of the Mannheim Delta is largely built on scattered plains, and depending on the size of the plain, there may be only one village on a plain, or there may be more than a dozen villages, or even larger cities.
And even if the Boppard Plain, where the main force of the empire is currently stationed, even if it is very large, it is impossible to have a large camp that can accommodate more than 600,000 soldiers and logistics personnel combined, and there are several cities and hundreds of villages on the Boppard Plain, as well as many settlements.
However, there are no stone cities in the Mannheim Delta, most of the cities and interior buildings are wooden, with only a small number of stone buildings.
The plain attacked by Yun Xiaohan's army was very small, with only 3 villages in total, and their task was to capture all three villages, and then plunder the population and materials and return to the base camp.
If all goes well and the Empire takes over the entire Mannheim Delta, these civilians will be able to return to their original territory, and they may have a new lord, or they may still be the old lord, but this lord has switched to the Empire.
But if the war doesn't go well, these populations are brought back by the Empire to replenish the Empire's territory, weaken the resistance in the Mannheim Delta, and prepare for the next attack. Anyway, the empire will not return empty-handed.
The first village attacked by Yun Xiaohan's troops was not the largest village on this plain, the second village attacked was the largest, with more than 1,500 defenders, and it took a lot of effort for the imperial troops to capture the village.
In these two battles, Yun Xiaohan did not take the lead in charging forward, his main job is to cover his teammates, to provide a safe output environment for his teammates, under his cover, his teammates can often press to a relatively high position to attack, the farther forward, the better the output effect will naturally be, after all, the range of many powerful skills is very limited, and there is no need to worry about skills being interrupted or attacked.
In this case, the output firepower of the Yun Xiaohan team is usually 2 to 4 times that of other players, which is very powerful, and it can always be the first to open a breakthrough, and later the NPC commander also discovered this, so he arranged the Yun Xiaohan team in a position with a key attack, or a position with a relatively weak defense.
However, there are also some problems in the process of attacking, Yun Xiaohan's shield effect is not invincible, if he eats strong control, such as stun, knockback, fear and other controls, instead of slowing down, reducing attack and defense and other soft control, his shield effect will be interrupted, and the shield effect cannot be activated again for 15 seconds.
I have to admit that Yun Xiaohan's deterrent power in the second act has been greatly reduced, although his strength is stronger, but the NPCs and Northland players have also become stronger.
Yun Xiaohan still wants to rush into the crowd like the first scene to brush a super [Lone Warrior] BUFF, or it is basically impossible to **** in front of the formation, there are still very few players who awaken the bloodline in the first act, and even if they are awakened, most of them choose the middle and low-level bloodlines in order to grab speed, and the top-level bloodlines are not at all.
In this case, Yun Xiaohan basically does not eat control when facing the player, and not eating control means that his various skills will not be interrupted, and the shielding effect will not be interrupted, and the reason why he can be so awesome in the first act is that the shielding effect is that he has a hard resistance of 3 seconds after rushing into the player group.
If the first act is carried out now, Yun Xiaohan will not be able to play like before, even if there are not many players who awaken the top bloodline, even if the top bloodline is up and down, it is difficult to reach his level, the probability of controlling the skill to control him is not high, but it can't stand the number of people, no matter how low the success rate is, as long as there are many people, it can still play an effect.
If you think about it, you will know that as long as Yun Xiaohan eats and controls, the shielding effect will be interrupted, and then without the effect of only calculating the first 5 damage per second, it is very likely to be killed by a few rounds of arrow rain from the NPC troops, and even if he can get away with it, he will be properly beaten to half-crippled.
It is even more impossible to rush into the pile of people to resist for 3 seconds, the defensive posture will be interrupted, if you take a control before launching [Lonely Charge] or when you are about to launch, then it will hang up properly, and it is very possible to even rush into the pile of people and be controlled all the way to death.
And if Yun Xiaohan was rushing at the NPC array, instead of the player array, it would not be so awesome either. Don't look at the back Yun Xiaohan slashed the flag officer, captured the flag, and rampage in the NPC array, except for the Count of Blucher, he basically didn't eat the control, but at that time, Yun Xiaohan had a super strong [Lone Warrior] BUFF that hit N people, and the attribute had already exploded, and the control of the NPC could not pass the verification at all, or it was directly immune to the super high attribute.
And now, Yun Xiaohan obviously can't be so cool, although the success rate of NPC soldiers' control skills is not as good as that of players who have awakened the bloodline, but the probability is only extremely low, it is still possible to control him, once the control is eaten, the shielding effect is interrupted, Yun Xiaohan himself will not hang, but his teammates have to use the displacement skill to retreat immediately under Yun Xiaohan's reminder.
Therefore, Yun Xiaohan's super play in the first act is actually a coincidence of timing, which happens to be stuck at that time node, and there is a certain element of luck, and it is impossible to replicate it again at another time node. (To be continued.) )