Chapter 874 If you lose, you will lose something, it doesn't matter (ask for a monthly pass!) )
In addition, He An also noticed that the size of the buildings and military units in "Mission and Choice" is very different, the size of a ground base is several times that of a space starship, the space starship is dozens of times that of an ordinary spaceship, and the ordinary spaceship is dozens of times that of the smallest individual combat unit "Skylark".
As a result, the entire map of Mission & Choice will also appear very large, with the scale changing drastically at the highest and lowest levels, with the lowest being able to see the details of the Lark's armor and the highest being the full view of a large ground base.
After pulling to the high-altitude camera, the lark warriors marching on the ground are like ants.
Different units are distributed at different altitude levels, with the Space Starship at the highest level, the normal ship below, and the Skylark squad descending from the ship to the ground.
Therefore, players must constantly adjust their perspective in order to better see the full picture of the battlefield.
The resulting problems are also obvious: the machines are required to be highly configured and inconvenient to operate.
In classic RTS games like War of Fantasy and Star Ocean 2, the proportions of the various units are distorted. Many classes differ in size by dozens of times in the setting, but in the game they are at most less than twice as large.
Because RTS games require a lot of operations and also require a high level of balance.
If you do it according to real dimensions, then what is the speed at which a large mothership and a reconnaissance aircraft move? Will they override each other and cause players to ignore each other? Is it thankless to operate a small unit? Does a small unit deal very limited damage when attacking a large unit? Isn't it very unscientific for a squad of soldiers to blow up the main base with machine guns?
RTS games are just games, not war simulators, and these problems are thankless and almost impossible to solve. Therefore, traditional RTS games are all for the sake of balance and operation, and the realism is greatly sacrificed.
Mission & Choice does the opposite, maximizing realism, but it also means that the balance and handling of the game are completely lost.
In a traditional RTS game, 30 GIs can easily blow up a tank, but in Mission & Choice, no matter how many Heavy Men encounter large ground heavy equipment, they will only be beaten.
In He An's view, this undoubtedly greatly increases the probability of game failure.
However, the difficulty of this game is really low.
He An is old, and his reaction speed and hand speed are far from being comparable to that of young people, but it is not too difficult for him to complete the operations in the game.
Because the units in the game basically act in formation, for example, the most basic combat unit "Lark Squad" is composed of 5 Lark Warriors, and the higher level is a certain battleship, and the next level is the small battle ship formation, and the next level is the battle group to which the mothership belongs......
Players can give orders to formations at any level, and the selection of enemies is also based on formations by default.
For example, giving an order to attack the enemy's main force on the entire battle group of the starship actually plays a similar role to the operation of "F2A".
But the difference is that all units in Mission & Choice have a certain level of intelligence, and they don't rush up stupidly, but will maintain a specific formation and not fight too ugly.
Of course, players can also command a certain formation or a certain battleship to carry out other missions individually.
But this kind of operation with a high degree of freedom is actually not commonly used, most of the time it is enough to give instructions to the level of battle formation, even if you operate these ships or soldiers one by one, the final effect is not necessarily better than directly A.
Therefore, even for an elderly person like He An, it is not difficult to operate, and he does not feel that there is any difficulty in operation.
But that doesn't mean the combat experience is any better, as all the units inside are running around!
Some spaceships will even suddenly flee the battlefield while fighting, and even if the player goes to give it instructions alone and repeatedly operate, it will not be able to pull it back, highlighting a willfulness.
Even some spaceships flew in extreme panic and would inexplicably hit cliffs or crash, leaving He An dumbfounded.
Because there is no plot, this DEMO will start as soon as it comes up.
The main thing He An had to do was to give orders to the formation to attack the Zerg, and constantly process the alarm information sent by AEEIS and respond to it.
There are a lot of alerts, but it is not a big problem to ignore them, and if you ignore them for a while, AEEIS will deal with them on its own.
After about twenty minutes, the battle was over.
Although I stumbled for the first time, many things were learned and played, and the score at the end of the settlement was not high, but He An still successfully got through this DEMO.
Pei Qian asked expectantly, "Teacher He, what do you think?" ”
He An was silent for a moment, but decided to tell the truth.
"The graphics of the game are definitely fine, they are well made, and the scenes during the war are gorgeous, giving people the feeling that the battle situation is very intense."
"But ......"
"It's so uncomfortable that these minions often get out of control! There are many situations where you can obviously win the war, but the whole army is wiped out because the soldiers have their own ideas, which is so infuriating! ”
"It's an RTS game, and it's a hard experience for me to accept."
Hu Xianbin hurriedly said: "Oh, Mr. He, Xiaobing's AI is still under development, so it is relatively simple and brainless." When the AI is done, the choices of the minions will be more diverse and intelligent, and the experience should be better. ”
He An was silent for a moment: "In other words, there will be more ways to disobey me?" ”
Hu Xianbin: "Uh...... You can understand it this way. ”
He An: "......"
He was silent for a moment and looked at Pei Qian: "Mr. Pei, don't blame me for speaking straight, I'm mainly worried about wasting money, after all, 500 million is not a small amount, even if you spend money to enjoy it, buying a luxury car and a mansion is much better than being lost." ”
"Although the game's AI may affect some of the game experience, I don't think that with the current AI technology, even if the game's AI is completed, the game's combat experience will not be greatly improved."
"The current DEMO, I can only say, is a silver-like pewter gun head, which is useless. There was absolutely nothing wrong with the graphics, but the gameplay didn't appeal to me at all. ”
"And a good picture means that the computer configuration requirements are high, which will further reduce the game group. That's a big disadvantage for a game with such a huge investment. ”
"How much is left of the 500 million? It's still too late to stop the loss, change the gameplay, reuse the current art resources, and make a new game, so that all the 500 million will be lost. ”
Pei Qian couldn't help but frown.
Lost in blood?
That's great!
At the beginning of the game project, Pei Qian had already told He An about the basic design ideas of the game, and got the answer of "definitely losing", but after all, the game was not made, and Pei Qian was still not sure.
Now He An has played the DEMO of the game, but he still thinks that this game will definitely lose, and he will lose all his money, which is undoubtedly a shot in the arm for Pei Qian!
But Hu Xianbin on the side was unhappy.
He frowned slightly, and he very much disagreed with He An's act of sentencing "Mission and Choice" to death.
Because this is just a DEMO, the plot has not been added, and the content is missing, so it is too early to assert that it will fail?
The most important thing is that this is Mr. Pei's idea!
Mr. Pei's creativity, can it be wrong?
Therefore, Hu Xianbin subconsciously wanted to say a few words and refute it.
Although He An is an old-timer, different designers will have different opinions on the game, and differences of opinion will occur from time to time, and even quarrels will break out when they are intense.
As a designer, it's normal to speak up confidently and improve your game understanding and design skills as you debate with other designers.
But Pei Qian, who was on the side, saw Hu Xianbin's dissatisfaction, and immediately patted him on the shoulder without a trace, making him hold back the words in his mouth.
Pei Qian didn't want Hu Xianbin and He An to have a battle here, it didn't make sense.
He Angang said that this game is absolutely bloody, and it is too late for Pei Qian to be happy.
He smiled and said, "Teacher He, you're so right! I couldn't agree more! ”
"Okay, then I'm done watching the game, let's go back to the fishing Internet café and have a cup of coffee, I'll please."
Seeing Pei's attitude, Hu Xianbin's frowning brows relaxed, and his mood was instantly relieved.
I'm on top, Mr. Pei, this is a confident and inclusive attitude!
As a relatively young designer, it is indeed easy to get into arguments with others. After all, to become a designer, you must have a strong sense of self-confidence and defend your point of view.
When both designers think they're right, arguments inevitably arise.
But Mr. Pei obviously went to another realm, and he didn't argue with others not because he was not confident in himself, but because he was too confident in himself, so he laughed it off and disdained this kind of quarrel.
After all, He An is an old-timer, and it is normal to not be able to keep up with the latest game design trends and not see the shining points of "Mission and Choice".
So Hu Xianbin also smiled and said, "Okay, Mr. Pei, I continue to work." ”
Pei Qian smiled and led He An to leave Tengda Games, preparing to return to the Touching Fish Internet Cafe to sit down.
He An followed Pei Qian and took two steps, but the more he thought about it, the more he felt that something was wrong.
"Mr. Pei, you say that you completely agree with me, but in fact, you have no intention of changing it at all."
"Even if it's fooling the old man, it's too perfunctory, right?"
"Do you think I'm too old to understand the game, and even if I explain, I may not be able to understand it, so I just don't explain it and follow my words?"
Pei Qian immediately denied this statement very sincerely: "How is it possible! ”
"Teacher He, what I said is absolutely sincere, and I do fully agree with what you said."
"But...... This game has already reached this level.,It's not appropriate to change it anymore.,Just finish it.。 ”
"If you lose something, you lose something, it doesn't matter."
He An was shocked, but looking at Mr. Pei's expression, he really couldn't tell whether he was joking or not.
Losing points is losing points? It doesn't matter?
That's 500 million!
He An was silent for a moment: "Heh, I can see it, Mr. Pei, you are confident." If you agree with my question, but don't change it, it means that you have a better solution. ”
"Okay, then I'll wait and see!"
Pei Qian: "? ”
Looking at the old gentleman's determined eyes, Pei Qian felt very powerless.
There's really no way to explain it!
Since this is the case, then I won't explain it, and when "Mission and Choice" is released, I will lose all my money, so I will invite He An to have a meal and thank him well.