Chapter Ninety-Five: Sledgehammer and the Fragment of the Diary
"Oh, what a miserable death......"
Annan smacked his lips with relish.
He is now in Roseburg, watching the live broadcast by the corpse.
Salvatore was already asleep - he had limited time to do so, so he couldn't first show the corpse with Annan and make up for sleep during the day after establishing authority...... He was already severely deprived of sleep and had to fall asleep at 3 a.m.
So Annan could only follow him and live back in the Viscount Mansion in Roseburg.
Salvatore went to sleep while he accompanied the viscount to his vigil.
- Check out the horror game live by the way.
Although the shell was charred black, it was fortunate that the Viscount's Mansion was large enough. The rooms inside are still no problem to live in.
With this hammer, the child god becomes the child sauce.
And the death special effects are very shocking-
The moment the wandering child turned around, he saw a huge hammer smashing the glass window, accompanied by a thunderous whistling...... It slammed straight into his face.
His vision blurred and shattered in an instant, and his consciousness disappeared directly.
That strong sense of death shock can even be transmitted to the audience through the live broadcast.
Even the barrage stopped for a while.
Because even the audience was equally intimidated.
It was blank for a few seconds before the sparse barrage slowly picked up:
"-it, it seems to be a little emotional!"
"-This is the trigger of the death flag, I don't think the child god is hiding with him."
- Run straight after taking the note! Don't worry about what's behind you, don't look back...... It's supposed to be a chase here as well. ”
"-I think it makes sense, no matter how you look at this Iron Hammer brother, it's the one on the second layer."
"-If you catch up on the second floor, it should be this execution animation......"
This should be the first weighty return to kill this nightmare.
Unlike the players, Annan knew the warning of "don't look back" from the beginning.
But apparently, this warning does not refer to "turning back and dying immediately", but "not turning back at certain points".
After all, Annan's strategy was inherited from Priest Louis.
In this copy, all memories are lost if they fail. So Louis can only plan his behavior pattern before entering the dungeon...... Then, after clearing the level, summarize the commonalities of your behavior patterns.
Therefore, his strategy must be incomplete and incomplete.
Annan didn't tell the players about this strategy, also in order not to restrict their creativity. Otherwise, they will inevitably try to follow Annan's strategy and only look for easter eggs after clearing the level...... And this is equivalent to limiting their thinking.
If you want to make the most of your players' immortality, you'll have to let them die a few more times.
The so-called talent is not good, time to make up. Whatever doesn't kill me only makes me stronger...... That's where the player's edge lies.
Every life you give - as long as it is not given for nothing, you will gain something.
For example, a street child.
The letter he got from the window was actually very crucial.
Annan did not pick up the letter at that time.
This is the clue that Annan has missed.
If all goes well, he doesn't stay where he is and triggers the chase...... According to the normal flow, the stray child should meet Sledgehammer again at the end of the hallway, and then enter "Nightmare: Elle Morrison".
That way, when he saw Elle's diary, he immediately realized that the letter was part of the diary...... The part that she ripped off. It can also be perceived that Elle's diary is the key clue.
The reason why she said that it was torn down by her was because Annan clearly saw that the diary was only a single page - which was actually very unnatural.
Generally speaking, when writing a diary, it should be written on both sides, and no one will avoid it and only use one page to write. And when Annan read Elle's diary before, she did write two full pages.
This shows that before Elle wrote down her diary, she felt that the day was not good and tore it off.
So, who is it in?
The fragment of the diary in the envelope was neatly folded. Presumably, the person who sent this letter must have cherished this letter.
Annan also noticed that the color of the Sledgehammer's eyes was the same emerald green as Elle.
In addition, before entering the dream of "Elle Morrison", Amos said "Buckle...... Please......"
A sentence flashed through Annan's mind.
- Elle Morrison, formerly known as Ariel Buckle.
This is the news he saw in the newspapers forty-five years ago. It's news that players can't get into.
So, that Sledgehammer is Elle's biological father?
But isn't he dead?
He's not actually dead...... Or did he come back from the dead to settle accounts with Amos?
In a sense, Annan can actually agree with Brother Sledgehammer's revenge.
After all, his wife and daughter had been in a relationship with Amos, and his daughter almost gave birth to a child for him. It's completely understandable that Sledgehammer wants to break Amos's dog's head......
Moreover, the diary of this day that was torn off is actually very important.
Only with this letter can we understand why "my father painted in front of the garden, and he couldn't finish painting halfway through, and then he tore up the painting".
Because of the current Amos Morrison, painting needs to start from the bones in order to have that kind of magical charm.
And this day's diary can truly reflect the weirdness of Amos's state. Combined with the contents of the diary on the last day, the 10th of June...... The wandering child will realize that there is key information in the "study".
- so that the information of the entire copy can be concatenated.
In other words, this puzzle is similar to the common combination lock puzzle in horror games.
Write this set of numbers on a wall or a slip of paper somewhere. This number is the password of a certain combination lock.
Of course, if the password does not have many digits, it can be tried by force......
When Annan was in a nightmare, he relied on his quick search ability to search the entire room. It was determined that only the diary had a clue - and he went straight to the study, and only because the word was mentioned in the diary, he made up his mind without hesitation.
This is purely relying on Annan's strong action power, which compresses his time for action.
Annan suddenly realized what was the most crucial element in this copy...... In fact, there are hints at the very beginning.
- Time.
Originally, the player took on the role of Amos, who was bleeding from a wounded internal organ. His liver or kidneys were injured and he couldn't have been active for long. And the chase caused by the frequent chaos of Sledgehammer Brother is also in the further oppression of time.
In the "Elle Morrison" level, whether or not Amos can read the book in the study before he goes home directly determines the next development. And the task of "living until dawn" still emphasizes time.
"Don't waste your time...... ? ”
That's the core mechanic of this dungeon.
Annan had some enlightenment.
If Annan is not mistaken, the real mechanism of this nightmare is not "don't look back", but "don't stop".
The stray kid almost went on the right track......
If he walked all the way directly, triggered the window at the door, walked over and took the letter away, and after reading it, he ran all the way straight away...... At this time, Brother Sledgehammer should have just broken through the window.
This is probably why in CG, Brother Sledgehammer will inexplicably follow Annan and appear.
It turns out that according to the internal logic of this nightmare, Annan should have read the letter first and triggered the chase before escaping into the trail, and then triggering this "CG".
Amos already knew that someone was chasing him, which is why he shouted "Balk, don't kill me". He just walked the lightless path in order to make people chase after him, in order to try to get the other party from the bright place to the next floor......
- In this way, the whole logic is connected.
"Sure enough, it's rewarding to let players play dungeons......"
Annan muttered and returned the child's live broadcast.
If nothing else, he should go to the third floor next according to the command of the barrage.
"Let me be well, what's going on with the others......"
He wanted to see it......
The nightmare of the other layers, what exactly is it like.