Chapter 494, wolf ambition
Mount Kailash has always been known as the mountain of the gods, and is recognized as the king of the sacred mountains in the world, and was once considered the center of the world.
In ancient times, devout religious believers often made pilgrimages to this place of pilgrimage.
The dominant religion in India is Hinduism, so many players in India are devout Hindu believers.
Kailash means "mountain of the gods" in Tibetan and "Shiva's paradise" in Sanskrit (Shiva is the main god of Hinduism).
Therefore, although Mount Kailash is located on the territory of China, it has always been regarded by Hindus as a sacred mountain of Hinduism, and a large number of Hindu believers make a pilgrimage every year.
In the game, Mount Kailash is the only natural wonder that can bestow the title of Divine Emissary on devout believers, permanently increasing all attributes by 10%, so it has an unparalleled appeal to religious believers.
Although there are many religions in China, most of the Chinese people are atheists, so even if many players in the Huaxia area come to the foot of Mount Kailash, they can only appreciate the grace of the sacred mountain, and cannot obtain the blessings of the sacred mountain.
In addition, the Qinghai-Tibet Plateau has always been occupied by the aboriginal orc empire Wolf Hoof Empire, and this orc empire blocks the way for Huaxia players to go to the sacred mountain, so most Huaxia players do not have much interest in this mountain of gods.
Players in India and Pakistan are different, players in these two countries are religious believers, and after they come to the Mountain of the Gods for a pilgrimage, they can basically get the title of Divine Emissary, and all attributes are permanently increased by 10%.
The bonus of the Divine Emissary is a percentage bonus, which is linked to its own basic attributes, and the higher its basic attributes, the greater the bonus obtained, which suddenly made many players in India and Pakistan flock to it.
At the beginning, out of fear of the players in the Huaxia District, they simply went on a pilgrimage, and after getting the attribute bonus, many people left immediately, and only a small number of greedy guys did the business of collecting protection money there.
However, with a series of changes in the Chinese region, Chinese players have no time to look west, so the ambitions of Indian players began to swell rapidly.
They are no longer satisfied with just going on a pilgrimage to Mount Kinabalu and then gaining a bonus in attributes.
They wanted to include Mount Kinabalu into the territory of India, to build a city near Mount Kinabalu, and they wanted Mount Mount to belong to India forever and become a mountain of gods and spirits that Hinduism would monopolize.
When this desire burns like a prairie fire, no one can extinguish the fire that burns in their hearts.
As a result, many Indian players ignored the fierce fighting between India and Pakistan, and they entered the Tibet region of China from Pulan and other regions.
With the entire Tibetan Plateau under the rule of the Wolfhoof Empire, Indian players will have to defeat this powerful orc empire if they want to take Tibet.
But the Wolf Hoof Empire is a disaster of orcs belonging to the Huaxia District, why should they help Huaxia players clean up the portal?
Besides, on the Tibetan Plateau, they are no match for the orcs.
So what is the best way to let them occupy the Tibetan region without cheapening the Chinese players in vain?
Not to mention, the solution that Indian players have come up with is simply amazing.
Inspired by the Celestial Dao Society's Eaglehoof Empire, Indian players have also played the tactic of penetrating the orcs, and they have done it even better than the Celestial Dao Society.
In order to fully infiltrate the Wolfhoof Empire, this part of the Indian players who entered the Qinghai-Tibet Plateau collectively joined the Wolfhoof Empire and bowed down to the beast kings of the Wolfhoof Empire.
Indian players gave a lot of resources to the Wolfhoof Empire for free, and then officially became part of the Wolfhoof Empire.
After joining the Wolfhoof Empire, they not only built a city of gods near Mount Kailash, but also actively helped the orcs build cities and train armies, and they prepared to invade the hinterland of China under the name of the Wolfhoof Empire.
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As for the actions of Indian players, at the beginning, many players in Huaxia did not pay too much attention to them.
The players have become accustomed to Ah Sange's demon behavior, and they are now focusing on the Central Plains region, so they can't spare their hands to play with Ah Sange for a while.
In the eyes of the players, as long as the third brother doesn't go too far, they will turn a blind eye first, and then clean up these guys who like to hang up when they have their hands free.
However, as the three brothers crossed the line more and more excessively, the players in the Huaxia region could no longer bear it, and they warned those Indian players who entered the Qinghai-Tibet Plateau to hurry back to their hometowns, otherwise they would be unkind to them.
However, the Indian players have the support of the Wolf's Hoof Empire, so they simply ignore the warnings of the players in the Huaxia District, and still build cities on the territory of the Huaxia District.
The arrogance of the third brother completely annoyed the players in the Huaxia region, and many players in the Huaxia region began to prepare to conquest them, and those players in the Huaxia region located within the Wolf's Hoof Empire immediately launched an attack on the third brother.
So something happened that players in Huaxia never expected.
When the players in the Huaxia region attacked the Indian players, the orcs of the Wolfhoof Empire actually chose to side with the Indian players.
The orcs not only killed a large number of players in the Huaxia region on the spot, but also began a large-scale purge operation against the players in the Huaxia region of the Qinghai-Tibet Plateau under the bewitchment of the Indian players.
With the help of Indian players, a large number of innocent players in Huaxia were killed, and the entire Qinghai-Tibet Plateau was completely lost.
Just as the players in Huaxia were about to launch a counterattack, the Indian players and the Wolfhoof Empire sent two million troops to march towards Sun Moon Mountain, they tried to break through the barrier from the Qinghai-Tibet Plateau to Gansu - Sun Moon City, and then invade the Gansu region of Huaxia.
Riyue Mountain is located in the east of Qinghai Lake, belongs to the Qilian Mountains, in the southeast of Riyue Mountain, the tall mountain range suddenly lowered, and then formed a gap, like a high wall suddenly deducted from the middle of a piece, people call it Riyue Mountain Pass.
The Riyue Pass connects the Loess Plateau and the Qinghai-Tibet Plateau, is the only way to enter the Qinghai-Tibet Plateau, the Qiangzhong Road, the South Silk Road, and the Tangbo Ancient Road in ancient China have to pass through here, so it has the name of the West Sea screen and the grassland gateway.
Sun Moon City was built on the Sun Moon Pass, once Sun Moon City was lost, the entire Gansu region would be exposed to enemy attacks, so Sun Moon City could not afford to lose.
If in the past, when the players in the Huaxia Region were unwilling to deal with the Indian players who were tossing in Tibet, they could still use the Wolf Hoof Empire as an excuse to get in the way, then now that the enemies have reached Sun Moon City, they can no longer sit idly by.
So, after the news spread, all the players in the Huaxia region began to sharpen their knives, ready to give the Indian third brother a lesson that he will never forget.
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