Chapter 43 This is Mr. Pei's propositional composition

"So, I think this is a test given to us by Mr. Pei, a proposition composition."

"Mr. Pei is the best at fighting big with small and using a small amount of resources to make the best results."

"That's the case with "Lonely Desert Highway", and it's also true with "Ghost General"!"

"So, we have to try to make the best results with the least amount of resources!"

"I have roughly considered the following aspects, characters, scenes, and plot cutscenes, all of which must be saved, otherwise this plot mode will definitely not be interesting to make, and we have to use good steel on the blade!"

Bao Xu is confident.

Huang Sibo nodded frequently, quite agreeing.

Bao Xu continued: "In fact, after making sure that these resources should be saved as much as possible, we have few options. ”

"First, the character aspect. The game is played from a first-person perspective, which saves the character model of the main character, and only needs two arms and two legs. ”

"The game can choose the theme of zombies, there are two kinds of enemies in the game, one is a zombie and the other is a mercenary, you can use a general template, and you can change it at will to ensure that the monster variety is rich, just OK."

Huang Sibo nodded: "Well, I understand, this is a good way." However, there are only zombies and mercenaries, so I'm afraid there is no way to show any plot. There have to be supporting characters. ”

"I've already thought of a supporting role, I only need one, and it's a little girl."

Bao Xu looked at the printing paper full of ghost drawings in his hand: "In order to save resources, I plan to set this little girl to not be able to speak, so that I can avoid plot dialogue and dubbing." Voices throughout the game, as long as there are some commonly used battle voices. ”

Huang Sibo was taken aback: "Huh? The only supporting character can't speak, so how can the plot be shown? ”

In Huang Sibo's understanding, the lines of the supporting characters are the key factors to express the plot and the characters' personalities.

There is already only one supporting role in itself, and he can't speak or have no lines, which is ...... Could it be that the whole game is a pantomime?

Bao Xu thought about it for a moment: "Hmm...... No way, this is the result of a compromise, if we let the little girl speak, then we have to find someone to dub it, and we also have to adjust the lip sync of the little girl's model, which is a lot of work. ”

"Moreover, I think that if the little girl does not speak, it will not affect the plot, and we can show it in many ways."

"For example, her behavior, her eyes, her movements, and so on."

"If it's a mute figure, a little girl is the best image."

"The existence of this little girl mainly has two functions."

"First, she is a kind of spiritual comfort and consolation. Players are fighting zombies and mercenaries throughout the game, and this little girl is like a light in the darkness, which can regulate the player's emotions so that the game does not completely fall into the monotony of 'suddenness'. ”

"Second, she can participate in some puzzle play. Many stand-alone games from major foreign manufacturers have a similar approach, which is to let players interact with a certain NPC to solve puzzles. We can do some levels where the main entrance is locked, and there is a narrow ventilation duct next to it, so that the little girl can crawl over and help the protagonist open the door. ”

"In this way, the little girl will be very important to the player, both emotionally and practically."

Huang Sibo nodded: "Well, that sounds good!" But I have a question, how to set the background of the story? Apocalyptic themes? This worldview must incorporate zombies, little girls and mercenaries at the same time, and it must be reasonable, not far-fetched. ”

Bao Xu scratched on the ghost-like printing paper: "This involves the second point, the scene." ”

"There is a premise, that is, the scene must be reusable, assuming we want to make a 3-hour story experience, the average foreign stand-alone masterpiece will provide three or four completely different game scenes with different styles, which is too difficult for us."

"I think the story takes place in a large fortress at sea, where some evil multinational company conducts virus experiments, and their goal is to use the virus to transform mercenaries into tireless and powerful warriors."

In this way, the main character's goal in the story mode is to fight his way out of the large fortress, from the bottom to the top, and finally escape. All the scenes that players see are 'secret bases' inside the fortress. ”

"There are many ways we can distinguish levels, such as changes in monsters, subtle adjustments to the scene, and so on. It's also the same 'secret base' style, and we can subdivide different scenes with a little texture. ”

"For example, some scenes are contaminated with viruses, and the walls and floors are rusty, fleshy and sticky effects caused by various viruses; Some of the scenes remain the fortress as it is, only to become a mess; In some scenes, the mercenaries use heavy firepower to clean up the zombies, so there is serious damage......"

"In the same scene, we can make three or four effects, which can directly solve all the scene needs in the game."

Huang Sibo rubbed his chin: "Well, this idea is really good!" However, since it is a sea base for an evil multinational corporation, why is there a little girl? ”

"That's a good explanation." Bao Xu said, "The little girl carries special antibodies, so she was caught by a multinational company for testing. In the course of the experiment, the little girl lost the ability to speak. ”

"Wonderful!"

Huang Sibo had a flash of inspiration: "Moreover, this setting seems to be extended." I think it can be done: the little girl's blood can help the protagonist immune to the virus, for example, if the player is accidentally scratched or bitten by a zombie, the little girl will take the initiative to use a needle to collect blood to help the protagonist heal. ”

"Great idea!" Bao Xu also thinks this idea is good, "In this way, the little girl is even more important to the player!" Each blood collection deepens the player's relationship with the little girl, and with too many blood collections, the little girl will become weak and slow, and in order not to make the little girl suffer, the player must improve their skills and better solve the enemies, which is also a way to increase the player's immersion! ”

In the process of brainstorming between two people, many of the game content was quickly finalized.

The game takes place in a secret fortress at sea, and the protagonist is a special forces from the East, infiltrating the base to investigate, just in time for a virus outbreak.

The protagonist must constantly capture guns from enemies, defeat a steady stream of zombies and mercenaries, and fight from the lowest floor of a sea fortress to the very top and escape.

In the process of escaping, the protagonist encounters a little girl who can't speak, and this little girl becomes the reason why he must escape alive.

And the whole plot mode revolves around the protagonist and this little girl.

The whole plot is not complicated, but the content is not monotonous at all!

Although there is only one supporting role in the game, the little girl, as long as it is done well, it will definitely leave a deeper impression on the player than ten supporting characters!

Huang Sibo kept recording on the computer's files.

Looking back at the entire document, Huang Sibo was even a little shocked.

Such a perfect solution!

This is the result of Bao Xu's idea for several hours?

Not only does it perfectly solve the problem of limited resources in the game, but it also achieves a reasonable plot, self-consistent logic, and complete emotions, which is impressive!

Huang Sibo couldn't help but give a thumbs up: "Brother Bao, you are too powerful!" ”

Bao Xu shook his head: "No, I just finished Mr. Pei's proposition composition, he should have wanted to do it from the beginning, just give us a small test to see if we can understand his spirit well!" ”