Chapter 355: The Difference Between the Professions of the Second Turn of the Hunter
Yun Xiaohan walked around for a while, and when the five teammates were ready, he began to form people, and when he entered the world, the players did not need to gather together, as long as the team was formed, the team members would naturally gather together after entering the dungeon.
The good people of the Cloud Xiaohan Group opened the world dungeon interface, clicked into the dungeon space, and began to challenge the new level.
After a short reading, everyone entered the world book, and as soon as Yun Xiaohan turned on the outside information shielding, he heard Fu Yiyin speak, "Old Yun, look at the time limit for customs clearance of the dungeon on the left!" ”
"This is likely to be the time limit for clearing the fourth level, Lao Yun, we have to hurry up." Necromancy ruled.
Yun Xiaohan's reaction was not slow, he immediately realized that the fourth level test might be the team's dungeon strategy speed, and immediately shouted: "All on the BUFF, if the BUFF is good, we will set off immediately", after saying that, Yun Xiaohan began to buff himself.
It took about 15 seconds to get a good buff, and the six of them started to move forward.
As soon as the enemy was received, the level of the mob made everyone in the team feel a little pressure, yesterday the 1-3 levels were all 35 or 36 level monsters, only the last giant bear was level 37, and in the fourth level, the mobs were all level 37.
It doesn't matter if Yun Xiaohan is cold, but the rest of the team is level 35, which is 2 levels lower than the mob, and the high-level attack on the low-level side increases the physical attack hit rate by 20%, the control spell success rate by 20%, and the low-level attack on the advanced side reduces the damage by 10%. Regardless of whether the defender or the attacker is checked, the higher-level party will receive a 10% check-in weighting.
Fortunately, the grading rules have been changed, if it were still the old rules, it would be difficult to play this copy today, but even if the new rules are changed, the level 2 grading difference still adds a lot of difficulty to the strategy.
In addition, the level difference of level 2 will also increase the vigilance range of monsters, as well as cause additional aggro, the former will make it easier to attract monsters, and the latter will limit their output to a certain extent, which is really troublesome.
In desperation, Yun Xiaohan could only let his teammates keep a long enough distance from him to ensure that he would attract the monster first.
But in this way, some of the monsters that Yun Xiaohan can bypass can't be bypassed, because he can't lead it himself, it doesn't mean that his teammates can't lead it, in case he bypasses it, but his teammates catch up and they attract monsters, it is easy to have an accident.
Therefore, Yun Xiaohan can only expand the range of monsters and pull all the monsters that may be lured.
Because of the tight time, the cloud owl cold monster pulls more, and the level 37 monster also pulls 6-8 at a time, and the monster in the fourth level is either a group of 2 or a group of 3, or a group of three at a time.
Fortunately, other teammates don't need to fight monsters, they only need to output, the impact of the level 2 difference is to reduce the damage by 10%, and the cloud Xiaohan who needs to resist the monster in close quarters is level 36, only 1 level away, and it is not affected by the level difference.
Fortunately, although the play was a little slower, it was still relatively smooth overall.
After brushing 20 groups of mobs, there were no mobs in front of everyone, and then after a short run, they arrived at the boss room.
Most of the bosses in the dungeon don't really have rooms, the so-called "boss room" refers to the small space where the boss is located independently, this space can be a wilderness, or a palace, and the boss room is just a popular reference.
The total number of 20 groups of mobs is much less than the number of mobs on the road to the 1-3 level yesterday, and it seems that although the time limit of the dungeon strategy has been greatly reduced, the number of mobs has also decreased a lot.
Yun Xiaohan looked at the time, and it had only been 8 minutes and 10 seconds since he entered the dungeon, and there were still more than 11 minutes to fight the boss.
Time is very tight, everyone doesn't dare to delay, and start playing with a little BUFF.
The boss of the fourth level is a giant tortoise, challenge level, turtle, the height is definitely not high, but it is estimated that it is higher than Yun Xiaohan when it is erected, and this giant tortoise also has a name - Gamora.
As soon as the team approached, my deity yelled in surprise in the team channel, the decibel height simply broke through the sky, and even trembled a little, "Old Yun, this turtle boss can be domesticated!" ”
The hunter and the hunter in the first turn of the profession in "Choice" are two professions, the hunter is more charismatic, more inclined to the profession of animal pets, and the hunter's personal combat power is stronger, especially the PvP ability.
The Ranger is an all-round type that can be used near and far, and can also have an animal companion, depending on which side the player learns the skill.
My deity is the hunter turn of the stalker, although the second turn of the stalker is very little strengthened in terms of pets, almost none, my deity can now have two pets, but only one can participate in the battle, but he can switch two pets in battle.
The Beast Hunter of the Second Turn of Hunter is taking the route of continuing to strengthen pets, and they can increase the number of pets they play, the number of pets they own, and further strengthen their pets by learning certain class-specific skills.
These enhancements naturally come at a cost, such as increasing the skills of pets in battle will directly weaken the player's own combat effectiveness.
Although the stalker can also learn the skills of pet enhancement, it is very difficult to obtain the skills, and the pre-requirements of the skills also need to waste a lot of skill columns.
Having a pet to help fight monsters is still very advantageous in the early leveling, which is why my deity can dominate the first place in the archer level list for a long time.
But after the mid-term, the advantage of continuing to take the pet route in terms of leveling is not so great, and there are two main problems:
The first problem is the lack of good pets, the growth of ordinary pets is very low, and the increase in combat power is not large, far less than the player's own combat power increase.
The second problem is the problem of attrition, there are many pets in the battle to look beautiful, but many mobs in "Choice" have range attack ability, and beast pets are mostly melee-based, and the recovery ability of pets is far inferior to that of players.
Although players can treat pets by themselves, but the skills and treatment amount are limited, take care of one and barely take care of it, more you have to let the pet recover on its own, and you have to waste a lot of time to let the pet rest when leveling, and the leveling efficiency is naturally not high.
My deity was definitely unwilling to give up his position as the number one archer class, so in the second turn, I chose a stalker who was more inclined to personal combat improvement, and used pets as support.
However, although he turned to the Stalker, he can still domesticate beasts as pets, so it can be seen if the giant tortoise can be domesticated.
A copy of a BOSS-level pet, even if it will be greatly weakened after being domesticated by the player, it is also very valuable, stronger than the pet he is bringing now, I don't know where it went, not to mention that it is still a turtle-like beast, the turtle is synonymous with high defense, there is a turtle in front, the player can enjoy the remote output, no wonder my deity will roar excitedly. (To be continued.) )