Chapter 1028 Eight Resolutions 1
As the hosts, Duan Xuan and Sa Beining also left reluctantly, and they each received a bonus of thousands of yuan.
The reason is very simple, because this time CCTV finally returned to its original cost, and with the continuous popularity of WCG, TV stations around the world have received a large number of advertising orders.
Although there were only a few days of temporary advertising, even so, in the end, CCTV made $6 million, plus the $5 million paid by Fuso, CCTV's total revenue was $11 million, and CCTV was of course happy to make a profit of $1 million.
It's just that these players can't leave, they have to come to the Tay Giang Provincial Convention Center together to participate in the three-day preparation meeting of the International Esports Committee.
In these three days, all the players who participated in the conference had the courage to speak, dared to speak, were good at speaking, and finally exercised their sacred voting rights, cast their precious votes, and then left Yuzhang with a subsidy of 1,000 US dollars per person for carriages and horses, and then the International E-sports Federation held a press conference.
At this meeting, the representative of the federation made a speech, saying that during the holding of the federation, all members unanimously elected Chairman Jia Yapeng as the first president of the federation for a term of five years, and the second re-election will be carried out after five years.
Then, under the unified organization of President Jia Yapeng, the federation determined a series of articles of association.
First of all, the organizational structure of the federation is headed by the president, who is responsible for the final examination and approval of the federation as the coordinator and organizer, and under the president, there are 24 standing committee members who are responsible for the daily affairs of the federation, which are equivalent to the senior level of the federation, responsible for all aspects of the daily affairs of the federation, and the standing committee of their organization also has the whole body to meet and vote on various major affairs of the federation.
Matters that have been finally decided by the Standing Committee will be issued as resolutions of the Federation.
And these 24 standing committee members, after all the players voted for the election, 12 professional players were finally selected, and the other 12 were the organizers of the competition, the organizers of the competition or something.
Among the professional players, eight players who won the championship were directly selected, and Tian Yujiao, who was the only female top three, was also unanimously voted by all members to become one of the standing committee members.
As for the other committee members, 8 of them are employees of Daqian Group, and Pei Le was also elected to the committee as the president of the world's first professional e-sports club.
Under the committee, there is the executive body of the International Electronic Sports Federation, which is responsible for the day-to-day operation of the federation, and the staff in it are all full-time employees, except that these staff members do not have the right to make decisions, as long as they are obliged to carry out orders.
This is the general structure of the International Esports Federation, and the specific regulations have more than 30 pages of A4 paper to standardize, so I will not write them all here.
In fact, it took only one day for the establishment and election of the International Esports Federation, and in the remaining two days, all the members of the federation participated in the regular meeting, and then voted on several important topics, and finally formed the first few important resolutions of the International Esports Federation.
[Resolution 001 of the International Federation of Electronic Sports:
All natural persons in the world can go to the offices of international e-sports federations around the world to register their information and become registered e-sports players.
All esports players will be divided into two levels: amateur players and professional players, of which amateur players are divided into amateur 1 dan to amateur 9 dan according to their strength.
Professional e-sports players, according to different strengths, are divided into professional 1st dan - professional 9th dan.
All registered natural persons will automatically become amateur players, and players can participate in competitions approved by the International Esports Federation and earn tournament points to improve their rank.
However, to advance from an amateur to a professional player, you must participate in a national esports tournament with a population of more than 30 million people and finish in the top three to become a professional esports player.
】
【
Resolution 002:
In order to protect the lives of all professional e-sports players and allow them to develop on the road of professional e-sports with peace of mind, the International E-sports Federation has decided to give professional subsidies to all professional e-sports players under its control.
Among them, the professional first-stage players will receive a monthly subsidy of $20. Pro 2nd dan players will receive a monthly subsidy of $40. $60 for the third segment, $80 for the fourth segment, $100 for the fifth segment, $200 for the sixth segment, $300 for the seventh segment, $500 for the eighth segment and $1,000 for the ninth segment.
The subsidy is not fixed and will be calculated and distributed based on the total revenue of the International Esports Federation each year.
】
【
Resolution 003:
In order to ensure the comprehensive development of the e-sports industry, in addition to professional e-sports players, other e-sports-related practitioners can also register with the e-sports federation. At the same time, the association will train relevant practitioners to improve their professional skills and ensure that the competition is carried out in an orderly, safe and efficient manner.
In order to ensure the professionalism of practitioners, only practitioners who have been registered with the E-sports Federation can participate in all relevant competitions and events under the International E-sports Federation, and other unregistered personnel will not be allowed to participate in any related activities, and violators will be severely fined.
】
【
Resolution 004:
In order to regulate the healthy development of the e-sports industry and protect the rights of the e-sports industry and related practitioners, the International E-sports Federation will absorb all formal events that are willing to accept the supervision and management of the Federation as subordinate events of the Federation after friendly consultation.
Any group or individual who decides to hold an e-sports event and completes the relevant procedures can register with the federation, and the federation will send a specialist to inspect the event, and after confirming that it has the ability to compete professionally, it can become a subordinate event of the International Esports Federation.
At the same time, all competitions will be evaluated at the level of community-level events, city-level events, regional-level events, national-level events, international-level events, and supreme events.
Among them, amateur players can participate in community-level events, city-level events, and regional-level events. Pros can compete in all events except community-level events.
As a subordinate event, the federation will organize subordinate e-sports players, professional clubs and other personnel to participate in the competition, and will give the federation professional channels to publicize and other necessary help to help the event grow!
】
【
Resolution 005:
All registered professional players and professional practitioners will not be allowed to participate in any event that is not authorized by the federation registration, and will be expelled from the federation if discovered.
】