Chapter 12: It's You, Card Game!

In the previous life, the popularity of smart phones was around 10 to 11 years, and benefiting from this outlet, some popular mobile online games, such as card mobile games, appeared around 12 years.

But the smart machines in this world appeared earlier, so similar card gameplay has appeared around 08.

By now, in 2009, card mobile games have been considered quite bad street gameplay.

When the card mobile game was first launched, it was indeed quite an innovative game mode, and it was popular for a long time.

But now, due to the emergence of a large number of skin-changing card mobile games, this gameplay has aroused the rebellious psychology of players, and the good thing that you can make money by changing skins in the past no longer exists.

The pioneer of the card mobile game in this world is called "Q Meng Three Kingdoms", and the reasons for its success are nothing more than a few points: Q version of the cute painting style, traditional card gameplay, etc.

Last year, the IP of the Three Kingdoms was not rotten on the street, and players generally accepted it.

And this game took advantage of the popularity of smartphones to create a mobile game miracle in one fell swoop, making a lot of money, making industry peers covetous.

In this world, the game editor is developed, and many independent game makers can quickly join the competition, so all kinds of pickup card mobile games have sprung up like mushrooms after a rain, and the card mobile games that could have been popular for three or five years have been choked in more than a year.

Nowadays, many players have an instinctive rejection and resistance when they see card mobile games.

This is exactly what Pei Qian wants!

In addition, Pei Qian noticed that "Q Meng Three Kingdoms" has a big difference from the card mobile game in his previous life.

In terms of payment, it is relatively restrained.

This game is a buyout fee in the mobile game market, selling for 5 yuan, in addition, the pricing of various goods in the game is also quite conscientious, like what to recharge 2000 yuan to get a rare card, there is no such thing.

The upper limit of krypton gold in the game is basically at the level of 1000 yuan, and beyond this line, there is nowhere to spend the money.

But even so, "Q Meng Three Kingdoms" is still scolded by players for cheating money every once in a while.

Because this world is different from the environment of Pei Qian's previous life.

Probably because of the strong awareness of copyright protection, piracy in this world is not so rampant, and stand-alone game manufacturers are living well.

Therefore, the stand-alone buyout system and the online game point card system are the main profit models, and players are also recognized and accustomed to this model.

When it came to "Q Meng Three Kingdoms", the makers obviously didn't dare to go too far, but just made a buyout price of 5 yuan, and then made some internal purchases in the game.

Even so, it was scolded by the players to the point of blood.

After investigating the market, Pei Qian began to think about how to smash the game.

The most direct way is to hit the muzzle of the gun!

If there's already an extremely successful game on the market that is the originator of the genre, then copying it all will basically die an ugly death.

The card mobile game is now the Red Sea, so make a card mobile game!

"Q Meng Three Kingdoms" is popular, right, then I will also do the theme of the Three Kingdoms!

Copy the gameplay, go to the resource station to buy a similar card mobile game template, and spend hundreds of thousands, no problem.

Of course, art resources cannot be copied, which will involve the issue of infringement.

Pei Qian didn't plan to copy the art style, because he also pointed to the art resources to burn money for him, otherwise just by buying templates, how could the 300,000 be burned so easily?

Another important point is the charging model of this game.

The fee of "Q Meng Three Kingdoms" is very restrained, so should Pei Qian's game let players die with kryptonite?

Wrong! Miss by a mile!

Pei Qian doesn't think so.

He knows too well the mentality of the players, most of whom are honest and honest.

Talking about game pits, krypton, don't play anymore or something.

As a result, a new thing was sold at a sky-high price, and the local tyrants still scolded and paid out of their pockets.

If Pei Qian really made the kryptonite ceiling of this game very high, such as tens of thousands of yuan, what if he met a bunch of local tyrants?

The consumption of local tyrants alone is up to thousands of ordinary players, and when the time comes, a small number of local tyrants will directly turn this game into a profit, so wouldn't Pei Qian vomit blood directly?

So, it has to be the other way around!

In order to prevent local tyrants from kryptonite, the kryptonite ceiling of this game must be low enough!

Pei Qian thought about it, the krypton ceiling of "Q Meng Three Kingdoms" is about 1,000 yuan, so I will press it down again and press it to 500 yuan!

No, 100 pieces!

Still no, 30 pieces!

Let local tyrant players have nowhere to spend money if they want to!

Of course, as a card game, there must be some common cards and some rare cards.

The general practice is to draw rare krypton gold to pull income.

Pei Qian refused this practice because he didn't want to pull income, he wanted to lose money!

The most expensive item in the game is a permanent membership card, which only sells for 30 yuan! Once you buy it, you'll be given a few extra gacha times a day.

Other than that, you don't have anywhere to spend your money!

Want to send money to Tengda? There are no doors!

And ordinary players even if they don't charge these 30 pieces, they still have a chance to draw cards, just a little less.

In this way, the players have no reason to top up their money at all!

As for the price of the game, Pei Qian really wanted to set it to free, but after thinking about it, it was not very good.

Because of the current mobile games, there are not many free games, and most of them are set at a reserve price of 1 yuan.

If Pei Qian's game is free, it may attract a large number of players.

What if it catches fire?

Therefore, Pei Qian did the opposite and set the price of the game's buyout at 10 yuan!

It's more expensive than "Q Meng Three Kingdoms"!

This 10 yuan is a super high threshold, and 90% of players will be persuaded to quit first.

If you think about it, a mobile game that completely applies the card game template, without a little innovation in gameplay, and the price is 5 yuan more expensive than the most popular card mobile game now, who will buy it without the heart?

Of course, this threshold should not be too high.

Because 10 yuan is enough to dissuade players, if the price is higher, with about the same number of players, Pei Qian will make more money.

Making more money equals losing more money, which is definitely not a no!

Therefore, Pei Qian determined his goal.

First and foremost, it's a parody of minimal card player gameplay.

What other card games don't have, I definitely don't have here.

What other card games have, I don't necessarily have here!

In short, it's all a rotten system, and players will never see any new ways to play!

Secondly, this is a game that crashes tragically with "Q Meng Three Kingdoms"!

It is also the theme of the Three Kingdoms.

It is also a card mobile game.

The other one is the real thing, and the one I am a fake.

So that players have no reason to choose this game over "Q Meng Three Kingdoms"!

In the end, it's a game where the pricing strategy is stupid.

First use the high threshold of 10 yuan to dissuade the average mobile gamer.

and then use the 30 yuan recharge ceiling to jam those local tyrants, so that they can't even krypton if they want to!

"I'm a genius!"

"Perfect plan!"

Pei Qian himself admires himself a little, with this urine, is it possible to make money in this game?

Impossible, absolutely impossible!