Chapter 351: Transcript Records

The speed ranking of the world dungeon through efficiency and the passing speed of the ordinary regional dungeon is not the same, the speed ranking just depends on the time, and the old record will basically be replaced by the new record in the end, because the longer the game is played, the lower the difficulty for players to obtain good equipment, and the higher the level, and new players can use equipment or level to crush the dungeon later.

The efficiency ranking is based on the player's level, equipment level, dungeon performance, and customs clearance time, which is much more objective.

The efficiency ranking only shows the 10 most efficient clearance records, and then it will be left to 1000 places, but players need to expand the ranking by themselves, and players can also actively enter the player ID to query the ranking records, but the system will only save the three records with the best results of each player.

Both of these records are ranked independently for each small level, but after passing the entire stage dungeon, there will be more first-pass records and efficiency ranking records for the full dungeon.

Here it is necessary to explain what is a complete copy of the pass,

Taking the level 35 world dungeon as an example, the minimum number of challenges required to clear it theoretically is 4 times: 1-3, 4-6, 7-9, and 10, but it is unlikely that the player will be so smooth when he actually clears the level, and he may get stuck in a certain level, and he can't play anymore, but there is little time left for the challenge, so he can only archive and exit, and come back the next day to continue the challenge.

The location of the save is usually in the boss room, and the boss of the level needs to be killed before it can be saved.

After the player reads the file, it will start directly from the place where it is saved, and the monsters and bosses that were defeated before will not be refreshed.

That is to say, if the player hits the fifth level of the boss, he can't beat it or the time is not enough, so he will return to the fourth level of the boss to save and exit the dungeon, then the next time he enters, the fifth level of the mob, and the previous mobs and bosses are not there.

However, it should be noted that there is a limit to the number of challenges, depending on the length and difficulty of the world dungeon at each stage, the number of challenges of the world dungeon is also different, the number of challenges in the world of level 35 is 20 times, and if it exceeds 20 times, the dungeon will be automatically reset, and the player will have to start from scratch.

When the quest is archived, the file is on the captain at the time of exiting, and the next time you enter, the captain must lead the team to enter this progress.

Only players who have completed one quest from start to finish out of 20 times will have their score counted towards the full quest record.

If the player has played 1-6 levels in A's progress, and then runs to B's progress and played 7-10 levels; Or if you get through the dungeon in C's progress, but the 6th level is not played because it was disconnected, and the teammates have found someone else, in these cases, the player has not completed the dungeon completely, and naturally it will not be recorded.

Of the four records, the first place in the efficiency ranking of the complete dungeon is naturally the highest, and the system also attaches the highest importance, and the system will make a full game announcement every three days after clearing the level.

But if the first place is snatched within three days of publicity, then the announcement will be interrupted and replaced by someone else being notified for three consecutive days.

The first pass record of the full copy is the announcement of one day.

The top 10 pass efficiency of the full quest will also be advertised, and all players will have a 20-30 second reading phase when entering the quest, and the reading screen that players see at this time is the top 10 ranking screen.

The system does this in order to arouse the competitive psychology of players, and compared with the efficiency record of completing the dungeon, the promotion of the level record is simply too low, and it is only a few announcements in the whole game.

In addition, each server also has a copy ranking, but this ranking will only be announced once in the server, and then it cannot be directly seen in the game interface, and can only be found by classification and retrieval in the system copy leaderboard.

Although it is only the first pass of the level, it is a game-wide announcement, so seeing the system prompt, Yun Xiaohan and the others are still a little proud, but the more important thing in front of them is to touch the corpse.

There are no such big red hand players in the team, and the right to touch the corpse naturally belongs to Yun Xiaohan, the captain.

Yun Xiaohan stepped forward and touched three things.

Level 35 blue plate armor suit, +45 Strength, +45 Constitution.

Level 35 Purple Ring, +55 Strength, +55 Constitution, +10% Max Health.

[Shadow Seam]: 4th Order Rare General Skill, Pointing Skill, Learning Preposition: Have 2 Dark Active Spell Skills, 1 Shadow Active Spell Skill, Second Shadow Transfer, Use Your Own Shadow to Control the Opponent, Control Time 12 Seconds, Control Time The Skill User Must Guide the Spell During the Control Time, Any Action During the Boot Period Will Interrupt the Spell.

During the cast time, the controlled player will receive an Intelligence vs. Psychic Check every 3 seconds, and if the caster's Intelligence Throw Value is 50% higher than that of the target team, the opponent will receive continuous damage per second (3*Intelligence) and inflict a Freeze effect;

If the Intelligence Throw value is higher than the target's Spirit Throw value, but less than 50% higher than the Mental Throw value, it does not deal any damage and only immobilizes the target.

If the verification fails, the target breaks free, the caster freezes for three seconds, and the caster voluntarily abandons the spell to avoid backlash.

Ability cooldown is 3 minutes.

The biggest gain of this dungeon is the [Shadow Stitch Technique], which is much better than other drops.

The second turn profession in the downtown city of Fuyi is a shadow mage, and the [Shadow Stitching Technique] is naturally owned by him, the value of this skill is very high, and the control time of 12 seconds is very long, but the spell needs to be guided by the caster and 3 seconds to counter-devour, which slightly reduces the value of this skill.

But then again, if you don't have these two shortcomings, this skill is too BT, at least it has to be a rare skill.

The remaining plate armor and a purple ring were obtained by Yun Xiaohan.

As the first T position in the guild, no one in the ring with the upper limit of health will definitely compete with Yun Xiaohan, and as the T position and dungeon commander in the team, he naturally has the right to be the first to need items. (The first need right, after the player who has the right speaks, the thing must belong to him, and others can't fight for points or dice to compete for demand, and some people call it just need the right)

As for the level 35 blue plate armor clothes, Yun Xiaohan already has exactly the same one, he actually doesn't have any needs for it, but the equipment in the T position is all strategic materials, even if he doesn't use it, he definitely can't sell it on the market, and it will only be digested in the meeting.

Because the dependence of the T position on equipment is the highest, the equipment of the T position is directly related to the ability of the entire guild or group to attack the dungeon, if the equipment of the T position is not good, the copy will not pass, and if the equipment of the T position is good, you can take people to brush the book, forming a positive cycle.

As the leader of the guild, Yun Xiaohan plans to take out this equipment as a reward, and whichever shield battle rushes to level 35 first can get this level 35 blue plate armor suit.

Of course, anti-cavalry can also participate, but most of the anti-cavalry wear heavy armor, because the knight will more or less cultivate a little magic in order to recover himself, so the main consideration is shield fighting. (To be continued.) )