Chapter 487: The Trade-Off Behind the Raiders
If you are unfortunate enough to click in, please remove it from the shelves and put it on the shelves again. The pen www.biquge.info will not be charged repeatedly. If you are a book lover in the book city, please move to the starting point, it's troublesome.
[Shadow Hide]: Stand still in a shadowed area for more than 3 seconds to enter an invisible state, but cannot be moved.
[Stealth]: Increases resistance to a series of skills that detect stealth.
[Darkness]: Rank 4 Rare General Skills, Prerequisites for Learning: [Natural Incognito], [Stealth], [Stealth], [Stealth], [Fourth-Order Agility Attribute Growth], and the agility attribute is permanently increased by more than 35%.
Increases Detection Resistance by 1x for 6 seconds, increases Movement Speed by 20%, and increases Attack Damage by 50% for 6 seconds.
[Natural Stealth] Without any enemy noticing, without performing any action, you can enter a 20-second stealth state after 3 seconds, and you can move after entering the stealth, but the movement speed is 30% of the original.
[Stealth]: Level 3 general-purpose skills, prerequisites for learning: [Quiet Movement], [Concealment], [Shadow Hide], [Light Foot], [Quiet Roll]
[Quiet Rolling]: You can do a tumbling action while stealth.
[Light Foot]: Reduces the probability of triggering pressure plate traps by 50%, which can be upgraded. (Magic Trap trigger rate unchanged)
[Quiet Move]: The sound of moving while invisible is reduced by half.
[Ignore]: Reduces the threat caused by any action by 20%.
The other is [Forced Stealth]: Rare-level general skills, with no limit to the learning level, and the pre-learning requirements: [Catwalk], [Dark Escape], [Natural Stealth], [Ignorance], [Stealth Movement Speed Enhancement], [Stealth Time Enhancement], [Stealth Walking].
After using this skill, the player has a 50% chance of forcibly entering the stealth state for 25 seconds, increasing the evasion rate by 100% within 1 second, and reducing the hatred value of all enemies to themselves by half, if the hatred value falls below a certain limit, it will be completely cleared, the movement speed will be reduced by 50%, the next attack damage will be doubled, the duration of the soft control skill will be doubled, and the duration of the hard control skill will be increased by 50%. Cooldown time is 3 minutes.
This skill is an advanced version of [Stealth], which is much more powerful than [Stealth], [Stealth] cannot be used in the case of being attacked, and can only be used if it does not take damage for 5 seconds.
And [Forced Stealth] can be used in most cases, but the probability is a little lower, but don't forget that some skills can increase the success rate of stealth, such as [Catwalk] can increase the success rate of stealth by 10%.
[Stealth] also requires multiple pre-skills, but it is much simpler than [Forced Stealth], which only requires 5 pre-skills, namely: [Quiet Movement], [Concealment], [Shadow Hide], [Light Foot], and [Quiet Rolling]. And these pre-skills have a higher probability of dropping.
[Catwalk]: Level 3 professional skill, no footsteps when moving, increases the success rate by 10% when forcibly entering the stealth state, and reduces the threat value caused by all actions by 10%. This skill is a necessary precursor to [Forced Invisibility].
vessels
Balsa sailboat, 6 people
Most of the boats bought by naval players are "expedition balsa sailboats" or "commercial balsa sailboats", which are enhanced versions of ordinary balsa sailboats, the former is a little faster, and the latter has a larger cabin, which can carry more cargo, and has an advantage when running merchants, carrying 9 people, and sells for 30 silver at the Dark River Shipyard.
However, it is much cheaper to buy with commercial coins, and it is even less if you exchange commercial coins with merchant players, and military players can also run merchants part-time, plus 2 times through the Dark River Dungeon to get a 5% discount, which is equivalent to only spending 9 silver to buy, less than a third.
But there are a few richer naval players, who use 69 silver dhows, which cost 22 silver to buy after this discount, and most of the players who use this ship are the first to arrive at the landing point in this stepping point, which is naturally very popular.
The dhow was faster than the expedition balsa sailing boat, and the cabin was larger, but there was no increase in the number of people it could carry, only one more person, and a maximum of 10 people.
If there is one thing that the ships of both grades have in common, it is that they do not have gun emplacements and cannot be equipped with any magic cannons.
The dhow Kirk galleon, which is 1.5 gold when purchased directly with daily coins, but 7.5 gold commercial coins when purchased with commercial coins, is exchanged for 15:1 commercial coins and everyday coins, and actually only needs 50 silver. 15 people, necessary crew, 2 lowest-level magic cannons, 65 storage space, Dark River Shipyard can't build this ship for the time being. January 4th.
The dhow Caravel sailing ship is 5.7 gold when purchased directly with daily coins, but if you buy it with commercial coins, it is 28.5 gold commercial coins, and you only need 1 gold and 90 silver when you exchange them for 15:1 commercial coins and daily coins.
The brig is 9 gold when purchased directly with daily coins, but if you buy it with commercial coins, it is 45 gold commercial coins, and you only need 3 gold to exchange commercial coins and daily coins at 15:1.
The Brig Kirk Galleon, which is directly purchased with daily coins, is 12 gold, but if you buy it with commercial coins, it is 60 gold commercial coins, and it is exchanged for 15:1 commercial coins and daily coins, and it actually only costs 4 gold.
The best ship that players can buy at this stage is the Brig Caravel Galleon, because it is a military warship that is restricted to purchase, and players can no longer buy it with commercial coins, so the list price is the real price, up to 15 gold.
The Brig Caravel and the Vistellos are barely on the same level, but the Caravel is much worse in every way, with the exception of the number of magic cannons, with the former having 8 magic cannons and the latter 10.
Because the ship behind the 4 gold boat can not be bought with commercial currency, and it will not enjoy the discount of only 1/3 of the actual price, so there is a big span between the 4 gold ship and the 15 gold ship, of course, you get what you pay for, and the two kinds of ships are completely two grades.
Vestelos, Endurance 135, full crew 40, necessary crew 15, 10 lowest-level magic cannons, storage space 200. The schooner speed is 115, the crosssail speed is 25, and the rowing speed is 85. (Similar to the brig Caravel type, but with reinforcements)
After the shipyard has been upgraded to level 2, its shipbuilding level has reached and surpassed the level of the Snowman City Shipyard (not the Dark River Shipyard), and the city can build up to 15 gold worth of brigs Caravel galleons.
Because of the advantages of shipbuilding wood, the quality of the ships built in Ajaccio Village is much higher than that of the ships made in the Xuemancheng Shipyard, and the durability and fire resistance are much higher.
And it is possible to build the lowest grade of medium-sized ships, although it is only the lowest grade, but it has crossed the boundary of small boats, but the corresponding price has also risen to 30 gold. This is still a conventional regulated ship, because of the existence of the 7-star semi-shipbuilder Pelle, it can also produce 4 kinds of enhanced modified ships, and the price of enhanced modified ships is much higher than that of conventional ships, and the most expensive one sells for as much as 80 gold. (To be continued.) )