Chapter 854: Shaken Unconscious!
Because when the average keyboard warrior makes remarks about the game, he must at least catch the "war criminals" in the game, right? Someone has to play badly, or the whole lineup selection is not reasonable enough to spray.
But there are no "war criminals" among the ten people in this final, and the players on FRY's side have no big problems playing, except for spraying them with "cowardice", "sleepwalking", and "zero effect in the whole court", they can't spray ideas at all.
As for the lineup selected by FRY, it really can't be done in hindsight, but this lineup is selected and I don't feel like I can't play afterwards?
Especially in the second game, if it weren't for the FV team's spiritual line change, who would have guessed that the script of the game would be like this?
Since the key problem cannot be found, there is naturally no way to correct it.
Even the keyboard warriors' imagination can't figure out how to win, which in itself is outrageous enough.
Zhao Xuming sighed silently and closed the page on his phone, but the game had not yet started at this time.
This time the break seems to be particularly long, after all, it has reached the match point game, and the official also hopes to give the FRY team more time to adjust, whether it is to stabilize the mentality or discuss tactics, at least so that the game can have a little more suspense.
Zhao Xuming looked at Chrétien: "What do you think...... Does Team FRY still have a chance? ”
Chrétien's face was not very good-looking, and he was silent for a long time before he said, "I hope they have some big move to press the bottom of the box." ”
Zhao Xuming stopped talking.
He could see that Chrétien was obviously out of line, and the finger company also specially sent two data balancers to help with tactics, but the tactics were still crushed by the FV team, what can I do?
Both of them knew very well what the outcome would be if they lost 3-0 in this game, so both of them were very tacitly not mentioning it.
Although he is the key figure of the official and holds the power of life and death of the entire game, it is quite outrageous to pin all his hopes on the FRY team offstage at this time.
……
Finally, after a break that was significantly longer than the previous inning, the game started again.
This time, the FV team took the initiative to choose the blue side, and the red and blue sides of the two sides did not change.
FRY's coach couldn't help but let out a sigh of relief, apparently because the FV team took the initiative to choose the blue side after finding out that FRY couldn't solve the hero of Chaos Doom, and forcibly occupied a ban position for FRY.
But now that FRY's side has decided to ban the two heroes, Chaos Doom and Blade Wings, it doesn't matter. What's more, if you are on the red side, you can observe the heroes that the opponent grabs, analyze their lineups, and make targets.
For REY, who has decided to play hard, their goal now is not to pick the best lineup, but to pick the least bad lineup. As long as the FV team is not allowed to get the "IQ crushing" lineup in the first two games, FRY can accept it.
"Coach, what's the ban?" The team member asked.
REY's coach thought about it for a while, there must be Chaos Doom and Blade Wings on the ban position, so the three unique heroes on the opposite side of the ban before must be released.
After thinking about it for a moment, he decided to release two heroes that the current version doesn't have any team playing with at all.
"Unleash the Storm Swordsman and Spectre Blacksmith, and ban Chaos Doom and Blade Wings."
The Storm Swordsman is an assassin-type hero with multiple movements, which can be said to be an artifact of abuse in the game IOI.
But the problem is that the initial numerical strength of this hero is not very high, not even if it is on the road or a jungler, it will be hammered by the opposite side, only when the master uses it to abuse the vegetables, brush up on a large amount of economy, equipment leading the opposite side, this hero has a game experience.
The Ghost Blacksmith is a less popular support, which can switch between ghost and entity forms, passively add money and experience to a teammate, and the ultimate is to make a teammate briefly enter the ghost state, immune to physical damage, reduce the time it takes to be controlled, and increase movement speed.
But the problem is that this hero is relatively cumbersome, has no displacement skills and no consumption skills, and his hands are very short, as an auxiliary if he goes down, it is very difficult to line in the early stage, and it is possible to be directly stranded.
These two heroes are quite common in the passerby game, but in the professional arena, because the intensity of the early stage is really worrying, and the selection is equivalent to losing all the rhythm in the early stage, so basically no one plays.
FRY's coach had also known about the FV team before, and knew that these two heroes were the best of the FV team, so they had been banned before.
Now that I've thought about it, it's too difficult to fight if the version of the hero is released and robbed, so it's better to put two unique skills on the other side.
FRY's coach estimates that it shouldn't be possible for the other party to take both, because if you take both, the lower road and the early stage of the wild area will be all blown up, and the game will basically be unplayable, even if it is a unique job, it will have to be delayed until the later stage.
Even if the other party takes one, then FRY can at least gain an advantage on a certain road, as long as there is no big problem with the early advantage and lineup, then if you lose, you can only say that your skills are not as good as others, and there is nothing to be depressed about.
So after comprehensive consideration, these two unique skills were released.
And the FV team really did not grab either of these two unique heroes at all, as the FRY team expected, but took the lava ancient tree on the road first.
This hero has appeared before, and he has a high degree of frankness and control skills, but no matter how you look at it, it's not worth grabbing, after all, it's just a pendant, and it's impossible to match the lineup around it.
"Do you want to expose your tactical intentions and choose a jack-of-all-trades to hit the road first?"
"Or is it because Blade Wings and Chaos Doom have been banned, so there's nothing worth grabbing?"
FRY's coach doesn't know what it means to grab a lava tree, because this hero doesn't have a high priority.
As soon as Team FV grabbed this thing, it meant that FRY would be able to get two of the hero he wanted.
Coach FRY immediately commanded the opponent to win the very confident mid lane and bottom lane heroes first, both of which are relatively good heroes and numerical strength, and the proficiency of the players is also very high, and there are basically no natural enemies to take out.
The FV team has selected a more functional shooter, as well as the unique hero Ghost Blacksmith that was released before.
As soon as the first three heroes were selected, they felt like three tool people, and they didn't know who to let be the big brother.
Moreover, this lower lane combination is chosen, which makes people feel that it will be very difficult to play both in line and in a group, although the unique skill should be respected, but to put it mildly, the numerical strength of the ghost blacksmith is really not worthy of appearing in the bottom lane now.
The coach of the FRY team frowned slightly, optimistic and a little worried at the same time.
"The other party is planning to hide Nakano to the end?"
"It doesn't matter, our current lineup, no matter what they choose in the middle field, it will be absolutely fine in the early stage. As long as both sides are developing steadily, our lowest win rate is five or five open. ”
"Take Ueno first, ensure the integrity of our own lineup, choose the Tempest Martial God on the road, chase the lava ancient tree hammer on the line, and divide the belt in the later stage, it will be difficult for them to deal with it; Jungler choose a strong jungler, not afraid of the opposite side. ”
"The last position is reserved for support, and in terms of the strength of the opponent's lower lane, you can use strong support to play on the line, or you can choose a wandering hero to cooperate with the jungler to give pressure."
"The former can directly penetrate the right line, and the latter can help the jungler build an advantage, no matter how we choose our lineup, it is better."
FRY's coach suddenly became confident.
The main reason is that the FV team forcibly selected the team's unique hero Ghost Blacksmith, which led to the low strength of the lower lane, and the FRY side can play very comfortably whether it is playing the right lane or playing around.
What's more, the shooter of the FV team is a tool man, not the kind that can carry it in the later stage, even if the ghost blacksmith adds money and experience to it, it can't finish the game.
After this round of selection, FRY's coach was full of confidence and felt that he had won half of the victory.
And the FV team didn't hesitate too much, and directly locked a strong support in the lower lane, as well as the Storm Swordsman!
The coach of the FRY team was still smug one second, and the next second he was already staring at the screen with wide eyes, feeling that he had seen it wrong.
The FV team actually chose two support heroes?
The Storm Swordsman must be a jungler, so one of these two support heroes must go to the middle lane, but no matter how you look at it, these two support heroes are very outrageous when they go to the middle lane!
One is full of control, but it doesn't hurt if it's not very meaty, and it's useless to eat the economy; But the ghost blacksmith is even more outrageous when he goes to the middle lane, because it is not good for the line, and it is useless to eat economy, and the most important thing is that the effect of passive money is wasted.
The FRY coach stopped for five seconds.
On the one hand, he was at a loss, feeling that the script was suddenly out of his control, and on the other hand, he was waiting for the other party to call a pause.
The lineup of the FV team is probably wrong, right? Seconds locked too fast and your hands slipped?
However, after waiting for five seconds, the other party did not mean to call a timeout.
Coach FRY was very confused, he thought about it, and in the end, there was only one hand left to assist, and there was no tricks to play.
Either choose a strong support to play the right line, or choose a wandering support with a rhythm.
Coach FRY thought twice and felt that this ghost blacksmith of FV must still be able to go to assist.
He immediately decided: "Choose a wandering assistant, our middle, lower, and wild three roads are all advantages in the early stage, assist to do more things, and strive to break them down in the early stage." Shooter, you have to pay attention to save your life, if you can't do it, you will hang up under the tower, anyway, the other party is a ghost blacksmith, and it is impossible to do anything to you. ”
The heroes of both sides have been chosen.
At this time, the barrage in the domestic live broadcast room was already a question mark, because no one could understand what the FV team was trying to do.
This lineup can't beat the line, and the group is also given in vain, highlighting a clue.
The domestic commentators are still forcibly explaining to the FV team.
"I think this lineup, put the support hero in the middle to eat resources, you can play more rhythm, it has a lot of control skills, and it can play miraculous results with the storm swordsman as long as it is downwind. And the ghost blacksmith can make your own shooter develop better in the lower lane, and it is also a good late security ......"
Obviously, the domestic commentators don't understand how this lineup is going to be played at all, and they can only rely on their own games to explain it forcibly.
However, in the next second, the commentary was slapped in the face.
Because the FV team directly shook the ghost blacksmith to the middle lane!
And until the beginning of the game, the heroes were not exchanged again, and FV was obviously planning to use the Nakano combination of Ghost Blacksmith and Storm Swordsman to fight!
Now, all the commentaries are covered with a silent debuff, and the circle doesn't move.
Because Ghost Blacksmith has been an absolute support hero since it was designed, and he can't go in the middle. Even if you walk strongly, you will definitely be directly hammered by the opposite midlan.
This has nothing to do with the player's skill and operation, it's just that the mechanics of this hero don't allow it.
But now that FV has been selected and there is no timeout, it is clear that they feel that they can play.
The spectators, who were originally on the side of the FRY team and hoped that they would win back the city, unconsciously leaned to the side of the FV team.
Because everyone is curious, what is the way this ghost blacksmith plays in the middle of the road!
……
The game started quickly.
The FV team was very cautious when they went out, and intervened in the river to prevent the invasion of the opponent.
Although the Storm Swordsman is a hero with a multi-stage displacement and a heads-up that is not very strong, it is still very powerful if it is all level 1, plus the lava ancient tree has Tandu and control in the early stage, so the FRY team does not dare to invade rashly, and the two sides are each wild.
For the FRY team, they have been routined for two games in the front, and this game is naturally more daring to take risks, and the only wish is to start the game steadily and play a normal game.
However, FRY's midlaner quickly discovered the problem.
"Where's the ghost blacksmith on the other side?"
He originally wanted to ravage the other party's ghost blacksmith, but after peacefully repairing a few knives, he suddenly found that the other party didn't seem to be online at all.
He waited for a while and found that no one came, so he was not polite, and directly began to push the line, pushing the creeps under the defense tower.
However, as soon as the soldiers entered the tower, they saw the ghost blacksmith and the storm swordsman coming out of the wild area, and directly cleaned up this wave of soldiers with a set of skills, and then turned around and plunged into the wild area again.
REY's mid-laner can't help but float a string of question marks.
???
What's going on?
Obviously, these two people didn't intend to pay attention to him at all, they just put their skills to clear the line, and then left.
The Storm Swordsman has multiple movements, shuttling and running fast in the jungle, while the Ghost Blacksmith honestly follows behind his ass, helping him fight monsters and creeps, giving him all the economy, and then honestly using the passive to add experience and economy to the Storm Swordsman.
The midlaner of the FRY team stood in the middle and fell into a state of confusion.
There was no one to play against him, so he didn't have anything else to do but mend his sword, but every time he pushed the minions under the tower, the Storm Swordsmen of the FV team would come out of the jungle and eat the wave safely.
REY's mid-laner also wants to control the line, but the control line is useless, as long as the storm swordsman eats the wild area, he comes to the middle lane, no matter how many seven twenty-one come up to the creep, he will slash at the creep, and then run after eating, and definitely not make more stops.
Even if the middle tower was worn out of some blood, he didn't care at all, it seemed that there were only creeps and wild monsters in his eyes!