Chapter 685: Synopsis: Doomed Operation (Ask for a Monthly Pass!) )

Wang Xiaobin continued to look at the character drafts of these main characters.

The player takes on the role of Qin Yi, the leader of the AS-371-45 team.

His Skylark combat suit also has a special livery, but unlike the fancy feeling of the others, he only painted a seal on the right shoulder of the combat suit with the word "Yi".

The meaning of the ancient character is written as "Yi", with the word "sheep" at the top and the word "I" at the bottom.

The number of the squad means that this squad is part of the Asian Fleet (AS) Star Ship 371, the number 45 squad.

In addition to Qin Yi, there were four other members of the team with different personalities.

Xu Kaile, optimistic and positive, is a young man with a very delicate mood, and the paint on the combat uniform is a variety of two-dimensional cute girls;

Meng Yu is short in stature and taciturn, but he is very reliable at critical moments, and the paint of the combat uniform is camouflage;

Zhao Yongxiu, sometimes makes people feel very naïve, hairy, has a good face, is very good at adjusting the atmosphere of the team, and the paint of the combat uniform looks like a mecha, highlighting a handsome;

Wu Shaojun, tall, straightforward, the oldest, is the most trustworthy teammate, the combat uniform has no special paint, but there are a lot of scratches, and he has not been specially repaired.

The general plot flow is clearly written on the synopsis of the story, but some details are not perfect enough, including lines, etc., are not clearly given.

After all, this is only the first version, and it needs to be continuously improved in the future, and Wang Xiaobin's opinion is also very important.

The structure of the story is simple, divided into five parts, each of which is made up of real-time calculated CG cutscenes and in-game combat.

Because it's only a DLC attached to the game "Sea Fortress", the time is very tight, so there is no need to do that kind of particularly detailed cutscene CG, just use real-time calculations.

Part 1:

Team AS-371-45 successfully infiltrated the hive and cleared the periphery of larvae and worker bees.

Because it is on the periphery of the hive and the number of Zerg is small, if it is discovered by larvae or worker bees, it doesn't matter if they are killed directly, and the battle is relatively simple.

During the mission, all members of the team will be able to communicate in real time via voice communication, and they will discuss the operation, hoping to kill the Zerg Queen and end the war.

The AI will constantly give orders to the protagonist, analyze the situation on the battlefield, and guide the protagonist to make the right decisions.

Part II:

After going deep into the nest, you will begin to encounter more and more powerful Zerg, including hatching jumping insects, self-exploding insects, etc. This stage of the battle becomes progressively more difficult, and most of the time it is necessary to adopt the right strategy, such as handling the Auto Bug carefully, otherwise the Bug will cause serious damage to the team members if it splashes a large area of acid after the Bug bursts.

At this point, the players started to have some trouble and needed to help each other, but the overall mentality was relatively positive.

The AI will still guide the protagonist to make the best decisions, and following the AI's advice will make the fight significantly easier.

Part III:

The swarm began to continue to grow, gradually exceeding the squad's extreme combat capabilities. In the process of penetrating into the hive, the mutilated limbs of other squads or fragments of combat suits are discovered, and the respite after the battle becomes precious.

Some of the team members began to lose their balance of mentality, wandering under the hive for a long time and still not finding any trace of the Empress, but saw too many other dead squads, and began to question the success rate of the battle calculated by the artificial intelligence without logistical supplies, thinking that they would die here.

However, the players cheered each other on and insisted on moving forward.

The AI continues to analyze the data, direct the battle, and stick to the original claims in the face of the team's doubts.

Part 4:

The swarm's actions have alarmed the swarm, and although the main force of the Zerg is not in the hive, even worker bees, jumping insects, and self-detonating insects, as long as there are enough of them, are enough to pose a huge threat to the squad.

Countless insects are pouring in from all directions, and the back road has been completely cut off, so you can only keep moving forward. In order to block the swarm behind him, a severely injured team member breaks off and detonates a miniature reactor in his chest.

After finally gaining a chance to breathe, Qin Yi found that there were very few teams that had survived the mission with him.

What's even more terrifying is that the team accidentally found fragments of combat suits in the depths of the hive, which is a fragment of the Lark II combat suit, which indicates that humans have already carried out decapitation operations before, but they were unsuccessful, and the artificial intelligence concealed this information.

The players were in complete despair.

The protagonist confronts the AI, but still doesn't get an answer. The team members found that there was no way back but to move on, and decided to complete their mission at all costs.

Part 5:

In desperation, the team follows the analysis of the artificial intelligence in a roundabout way, and one by one, the team members die in order to cover their teammates.

The protagonist has a mortal heart to fulfill the last wishes of his teammates. But in the end, he and his other remaining teammates were overwhelmed by the endless sea of worms.

Strangely, instead of killing them, these bugs take them deep into the hive.

The protagonist eventually meets the Zerg Empress, whose bloated, massive body is disgusting.

Both of them tried to detonate the miniature reactor on their bodies, but for some reason the AI seemed to be disconnected, or it was strangely disturbed and could not be controlled by the AI to detonate it.

The surviving team members were brought to the Zerg Empress, and it was not known what the Zerg Empress had done to him, and he immediately let out a sharp scream, and died just two minutes later.

The protagonist is also brought in front of the Zerg Empress, and also screams, as if his brain is being pierced by countless needles. But he didn't die immediately like the team members, but stubbornly persevered.

He insisted on removing a pistol from his Lark's combat suit, intending to shoot a bullet from the crack in the breastplate caused by the battle, completely destroying the miniature reactor and causing it to explode.

But that didn't work, and the claws of the Zerg pierced his right hand, and the pistol fell to the ground.

As he lay dying, the protagonist felt as if there was a blank space in front of him, and the sharp voice that tingled his brain slowly moved away from him, as if it had turned into a whispering ......

At the last moment, he felt a sudden violent vibration around him, and the roof of the cave deep in the ground suddenly collapsed, and he seemed to see many soldiers wearing lark combat uniforms breaking in, as well as large ground-drilling machines......

This is the end of the story, leaving an open-ended ending.

In addition, the synopsis of the story also emphasizes that there should be a large number of lines in battle or in a state of recuperation, and each person's lines must match their personality.

As the mood changes in the five stages, so do the lines of each character, and at first everyone thinks they can complete the task, but as time goes on, they start to become pessimistic and even hopeless.

In addition, the synopsis of the story also deliberately emphasizes a key message:

At the beginning, the information that all the team members had was: this is the first time that humans have carried out a decapitation plan on the Zerg, and at the same time there are hundreds of squads performing this task, and the artificial intelligence has roughly locked the position of the Zerg Empress, and the main force of the human race is fighting a decisive battle with the main force of the Zerg on the planet, ready to support at any time.

Therefore, the members of the team believe that the success rate of this mission is very high, and once the Zerg Empress is successfully beheaded, the war between humans and the Zerg will usher in the dawn.

But as the battle deepened, the players' beliefs continued to waver.

During the battle, they also encountered members of other squads, some of whom had already died with only a few pieces of armor left, and others who had died with the Zerg in despair.

In the hive, they found some fragments of the Lark's combat suit, many of which were obviously not left over from the operation, indicating that it was clearly not the first time that humans had performed a decapitation operation.

The team members gradually felt that they might not be able to support it anymore, and they became more and more desperate, but there was no turning back and they could only continue to move forward.

In between the battles after killing the Zerg, the team members talked about the life form of this creature:

The Zerg almost does not have a single consciousness, and in order to implement the consciousness of the Zerg Empress, she does not care about the life and death of the individual at all; Information can be shared telepathically in a large area, and the Zerg Empress's intelligence level is very high, so the Zerg's tactical level is not lost to humans at all.

In addition, the organization of Zerg weapons, the extremely simple logistical requirements, and the rapid reproduction make a war of attrition pointless.

Only by beheading the Zerg Empress can the current unfavorable situation be fundamentally changed.

Therefore, although all the team members in the later stage were in despair and felt that it was impossible for them to return alive, they still resolutely carried out their mission, because the only purpose of their life was to kill the Zerg Empress.

As long as the mission is successful, the war can be ended, and it can be regarded as a well-deserved death.

But it is clear that this mission is a doomed mission, because if it succeeds, there will be no "Mission and Choice" story.

……

After reading the synopsis of the whole story, Wang Xiaobin probably had a good idea of what he had to do.

This synopsis makes the entire game flow, character settings, and even some dialogue details very clear, and then you just need to refine the whole process and supplement the dialogue.

However, there are still many mysteries in the synopsis, and it ends up being an open-ended ending.

In the end, did the Zerg Empress die?

Did the protagonist survive?

This is obviously not the first decapitation operation, so why should the AI hide this fact?

What does the protagonist in this DLC have to do with the protagonist in the plot of Mission and Choice?

Obviously, these contents are related to the plot of "Mission and Choice" in the future, and Zhu Xiaoce does not want to reveal it at this time.

The DLC of Sea Fortress is a warm-up for the new game, which is kind of an introduction, and these questions will keep players talking about and keeping the heat hot.

If you want to answer these questions, you can only wait for the plot of "Mission and Choice" to be revealed.

Wang Xiaobin suppressed his curiosity and immediately began to prepare for development.