Chapter 206: Second Turn

After receiving the game currency, it was already 23:50 on January 1st, and Yun Xiaohan made a lot of money, and his spirit was very high at this time, so he simply didn't sleep, ready to continue leveling.

At 2:50, Yun Xiaohan was promoted to level 31, and level 31 can be turned 2, but Yun Xiaohan is not in a hurry to return to the city, 2 turn players need to complete the job transfer task, it takes a lot of time, and the job transfer task does not have any experience and monetary rewards, there is no need to waste the precious time of the 18 period to do the job transfer task.

Yun Xiaohan learned [Tall], and his physique was once again raised by half a grade. Now Yun Xiaohan is standing with an ordinary player, and the condescending sense of oppression is really indescribable, it is like the feeling of an adult and a 4 or 5-year-old child standing together.

However, such a large size also makes Yun Xiaohan easy to become the target of fire on the battlefield, and he doesn't need to find it, he is really too outstanding, a lot taller than others, and the cross-sectional area is much larger.

The experience requirement of 31 liters and level 32 has only increased by 20%, but because [Tall] has not improved Yun Xiaohan's overall strength much, his leveling efficiency is a little lower, and he can only play 3% experience in an hour.

Today, the gray-robed mage has 2 more pieces of equipment, one of which is a level 30 green cloth shoe, and the other is a level 30 blue ring, +45 constitution and +45 spirit.

Yun Xiaohan immediately replaced the +20 Spirit Level 10 Green Ring equipped on his body with this ring.

Back in the city, Yun Xiaohan ran to the transfer hall to transfer jobs.

In this second turn, Yun Xiaohan can choose more professions than the first turn, and there are 6 second-turn professions that are bright. This means that he has now met the pre-requisites for these six professions.

There are also 4 classes that are half-light and half-dark. This means that as long as you learn a small number of skills, the pre-requisites for the transfer of these four occupations can also be met.

However, 8 of these 10 professions are regular professions. Only 2 lit classes are rare.

The rare profession in "Choice" is not a hidden profession, let alone the only profession, "Choice" is still relatively fair, but the pre-requirements for job transfer are relatively harsh, and relatively rare skills are often required as preconditions for job transfer, so they are labeled as rare professions by the system.

Of course, rare classes are indeed more special and powerful than regular classes, but theoretically, any player can change classes as long as they meet the prerequisites for class transfer, and there is no one person who has changed. Others will not be able to change careers, or the items or conditions required for the transfer are unique.

However, the threshold is not completely absent.

First of all, it is very difficult and unlucky to acquire those rare skills and meet the conditions for changing classes.

Secondly, you need to do the job transfer task at the beginning of the 2nd transfer, and the difficulty of the job transfer task of the rare profession is naturally much higher than that of the regular class, and the job transfer task is completely random, even if it is the same profession, the job transfer task is completely different. However, the overall difficulty is basically the same.

Players only have 2 chances to pass the job transfer mission, and the content of these 2 missions is completely different, which means that players cannot complete the task by looking at the previous people's mission strategies.

If both attempts fail, the player loses the opportunity to work in the class forever. You can only change careers and change jobs.

In the Career Change, the player's equipment effect will be completely removed, which is equivalent to being naked. However, there may be some equipment available for players to complete the level.

In addition, the higher the level of the player's mission, the difficulty of the mission will increase accordingly. So it can't be delayed by time, and the level is high. Reuse the level advantage over the mission. Conversely, the lower the level, the easier it is to transfer to another job.

If the player drags to more than 40 levels and then goes to the 2nd turn mission, the difficulty will be very terrifying, and basically you can only take the most ordinary 2nd turn professions.

But this doesn't mean that regular classes are necessarily inferior to rare classes, it depends on whether the player's skill system matches the chosen class, otherwise it's not surprising that a low-fit rare class loses to a high-fit regular class.

The two rare classes that Yun Xiaohan can choose from are: "Demon Blade Warrior" and "Giant Shield Guardian".

As you can tell from the name, the former is a physical and magical dual training class that is more oriented towards output, while the latter is a shield combat class that is more defensive and biased.

"Demon Blade Warrior" has 6 classes with their own skills, and there is also a class special ability that can attach 10% of magic attacks to all physical attacks, and this ability can continue to be improved.

This ability is quite powerful, because this 10% includes equipment effects, and it is also magic damage, which is a huge advantage when fighting enemies with relatively high physical defense.

What's more, there is still room for further improvement in this ability, which can be increased to up to 25%, which is a very large increase.

But Yun Xiaohan did not hesitate, he was bound to become the strongest T-position player, output was just icing on the cake for him, and defense ability was the core and fundamental.

After the second turn, the player can keep all the skills of the original profession and the first shift of the profession, if there are already similar skills, the high-level skills will directly cover the low-level skills, and the skills that come with the profession do not need to be pre-skilled, nor do they need to be learned in order from the first order.

Giant Shield Guardian: 2 turns rare class.

Class Built-in Skills: [Dazzling] (Passive, all actions increase 200% extra threat value, no matter whether you are friends or foes, you can't take your eyes off you), [Physical Resistance Expert], [Magic Resistance Advanced], [Giant Shield Mastery], [Life Force Enhancement 3rd Order], [Guardian Seal 1st Order] (Passive, all damage reduced by 5%).

Class Special Ability: Players automatically get [Two-Handed Weapon Mastery], and can use their off-hand to hold the Giant Shield (the Giant Shield is a two-handed weapon), if the player's physique is extra-large (the maximum physique when building the character), the combat power of the main hand will be reduced by 50%, if it is Extra-Large +1, it will be reduced by 40%, if it is Extra-Large +2, it will be reduced by 30%, and so on, up to 30% of the negative effects will be reduced.

For every 15% permanent strength increase and 10% permanent constitution increase, you can remove another 10% of the main hand's combat power reduction, again up to a maximum of 30%, but the main hand can still only use one-handed weapons.

"Giant Shield Guardian" is much stronger than "Shield Warrior", first of all, the profession's built-in skills have changed from 5 to 6, and if you add [Two-handed Weapon Mastery], it will be 7.

In terms of the coverage of similar skills, [Physical Resistance Expert] is 2 levels higher than [Physical Resistance Advanced], and [Life Force Enhancement 3rd Order] is also 2 levels higher than the original [Life Force Enhancement].

[Dazzling] compared to [Hostility Increase], the additional threat value has also been increased from 50% to 200%, in addition to an additional [Spell Resistance Advanced], which is an advanced level, not the lowest entry level, and [Guardian Seal First Order] is also a very practical skill. (To be continued.) )