Chapter 352: Psychological Hints in the Dungeon Strategy (Semi-Theory)

After touching the corpse, Yun Xiaohan went to explore the road, and found that the road to the fourth level was blocked by an invisible wall and could not pass, so he returned to the third level boss and exited.

The calculation of the efficiency of the dungeon clearance is closed after killing the boss, and the subsequent corpse touching and pathfinding will not affect the player's efficiency settlement.

After killing the Giant Bear, a blue light door appears next to the Giant Bear's corpse, and the player only needs to walk through this door to exit the dungeon, and the system will automatically save the progress, and a challenge opportunity will be consumed.

After the bosses of the first and second levels were killed, the light gate also appeared, but Yun Xiaohan and they didn't enter.

In fact, as long as anyone enters the light gate, the progress can be saved, and when several people enter the door, the progress is on the captain, and the captain can also be temporarily changed; If only one person enters the door, the progress is on the person who entered, and the fact that others cannot enter the door does not affect the progress saving.

The next time you team up to enter the dungeon, it doesn't have to be these 6 people.,As long as the progress is everyone's captain.,Anyone in any group can read the progress of the last time.,Although such a rule ensures the flexibility of staffing when the strategy dungeon.,But it's inevitable that there will be things like unloading and killing donkeys or cheating progress.。

Six people quit the dungeon space, and after they came out, Yun Xiaohan lifted the team information shield, the dungeon space is not an independent battle space, and it is not forbidden for players to communicate, but the captain can force all team members to close their external communications, and only keep internal communications.

Although this is inevitably a bit unkind, Yun Xiaohan hopes to develop this kind of dungeon strategy habit in the Ling Qiong Pavilion, which can ensure the concentration of the team members, and can also make the players in the Ling Qiong Pavilion look more professional, so as to improve the compulsion.

Some are pretended for the sake of pretending, while some are pretending to be really useful.

Just imagine, if 4 players team up to get off the book, form 2 wildlings, and enter the dungeon, the captain of the Lingqiong Pavilion will immediately close the external communication.

Then the savages didn't understand, as soon as the members of the Ling Dome Pavilion explained that the members of their entire guild did this, they would immediately go up, and the two savages would immediately realize that this time the team was different from the previous teams, it was much more professional, and their actions would often be more rigorous when raiding the dungeon, and they would not be too reckless.

This is because most players still want to have a face, and people will subconsciously compare with others, and if they feel that their teammates are more professional than themselves, they will subconsciously move closer to each other, so as not to lose face.

This is actually a psychological suggestion, which seems very simple, but it can make the players of the quest more serious and no longer treat the quest as a hip-hop game trip.

There are many kinds of such psychological suggestion means, and its effect is far greater than imagined, because many times you have no better means to ask the players not to wave, let them be serious, fight hard, you force the order will make the other party disgusted, and psychological suggestion can play a subtle role.

For example, in a wild team, the team members often make all kinds of deaths, deliberately show off when they run away, obviously it's not the first to open the monster, the hatred should be controlled or not the hatred is not controlled, and the skills must be sold to play single P, etc.

But if you change these people to a team with a very high score, such as a team with a strong record, or a team that has issued a whole set of rules before entering, most of them will immediately become good babies, and they will do whatever they want, and they will not overstep them in the slightest.

The reason for this is that one is discipline, the other is teamwork, humans are social animals, normal people have the most basic social needs, except for a few freaks or psychopaths, most players will not want to be an outlier in the team.

This is exactly the case with psychological suggestion, only if they feel that everyone else in the team is different from them, and they feel higher than themselves, they will move closer and change, and this kind of active attitude is much more effective than the dungeon commander constantly ordering and adjusting a certain action detail when attacking the dungeon.

Therefore, Yun Xiaohan deliberately wrote this practice into the guild rules, and he himself repeatedly asked all members to do so in the guild.

In addition to shielding outside communications, Yun Xiaohan also wrote several other ways to improve his qualifications, such as at least one minute of pre-battle preparation before fighting difficult bosses, and self-introduction or discipline instructions before the start of the dungeon.

These tactics themselves will be helpful for quest strategies, but the greater use is still psychological suggestion.

But these other means, because of ability or psychological conditions, etc., Yun Xiaohan will not make mandatory requirements, it is all up to the player's will, and Yun Xiaohan will not explain the reason for doing so in the announcement, and psychological hints and the like will not be mentioned.

On the one hand, Yun Xiaohan is hiding his secrets and is unwilling to teach these precious skills to others.

On the other hand, if the user himself just treats these actions as ordinary rules, it is okay for the player to be imperceptibly influenced, but if it is replaced by a deliberate psychological suggestion, not many people will subjectively agree with it, let alone use it on themselves, which will only make most players rebellious.

To put it simply, you can only do but not say.

These psychological methods naturally can't be Yun Xiaohan's handiwork, after all, he is not the kind of old pervert who likes to ponder the psychology of players when he has nothing to do, they are all the experiences taught by his master.

As soon as the shield was opened, Yun Xiaohan was swiped by the secret message, either asking how difficult the world copy was, or asking for it.

It's still possible to answer questions or introduce Jing'an, but it's really not possible to lead a team, Yun Xiaohan can't even bring the players of Ling Qiong Pavilion, and the limit of only being able to challenge the world dungeon once a day is too great.

After answering a few words, Yun Xiaohan opened the world dungeon interface and checked the clearance efficiency score, the complete dungeon efficiency score was scored by the player, and the level efficiency score was scored by the team, and the efficiency of the three levels was 62 points, 66 points, and 71 points.

Because now only one of them has passed the 1-3 level of the world dungeon, without comparison, Yun Xiaohan doesn't know whether this score is high or low.

Just as Yun Xiaohan was about to go to sleep, he received a secret message from the sunset, "Old Yun, our mission to transfer the city has been completed, we are a total of 356 people, all of us are ready to come over, do you use teleportation?" Do you reimburse the transmission fee? ”

PS: There are very few people with experience in battlefield command, but there should be more copies of them, and the theories in this book are all of practical value, because these theories were originally explored by me in practice, and the application of psychology is even more so, to be honest, I have never seen a more "perverted" online game RPG player than me.

(To be continued.) )