Chapter 41: Three Conditions!

Pei Qian didn't give the two of them much time to react, and continued to speak.

"I only have three requests for this game."

"First, I hope this game can have enough story mode, not just make it a player-to-player battle, our game must have depth and connotation!"

"Second, we want to take care of the feelings of novice players as much as possible, and make the game as simple as possible!"

"Third, we're going to make epic weapons, and we're going to price them...... 888 yuan permanently, you see how much the limited-time experience sells. ”

The crowd fell into a state of group bewilderment.

Pei Qian smiled inwardly.

It's that easy to mess up a game!

Making FPS games was something Pei Qian had thought about early on.

Having a team with absolutely no experience go and make an FPS game in the first place is a sinkhole in itself.

Because FPS games are different from other game genres, the requirements for hand feel are too high!

There is a mature FPS game in this world, that is, "Counter-Terrorism Plan", which can almost be said to have achieved 100 points.

Even if there is another game on the market that achieves a score of 99, it will still hit the streets!

Because the difference is only 1 point, it will be infinitely amplified in the feelings of FPS hardcore players!

With "Anti-Terrorism Plan", who is going to play a botched imitation?

This is completely different from card mobile games and MMORPGs, because both of these are repackaged games, and once the packaging is changed, the others are very similar, even if there are some flaws, they can be regarded as a new game.

But in FPS games, the difference of 1 point in the feel is the difference of 1 point, and it is difficult to make up for it!

Crashing into the "Anti-Terrorism Plan" is a kind of death in itself.

And Pei Qian's three requirements are even more heart-wrenching!

The abundance of story modes seems great, but it's actually far beyond the team's capabilities.

The story mode is typical of high input and low output, and the final result is likely to be thankless, which consumes a lot of time and energy for the project members, and the players don't buy it at all!

With the same R&D time, manpower, and more investment in the story mode, other aspects of the game will inevitably be affected.

Taking care of the novice experience and making the game as simple as possible will inevitably cause dissatisfaction among those core players, and FPS is the type of game that is biased towards hardcore players!

The most crucial is the third point.

Kryptonite weapons!

This is what Pei Qian thought of after learning the lessons of the previous "Ghost General".

In the previous life, "Crossfire" achieved corner overtaking when the feel was worse than that of Counter-Strike.

And there is no CrossFire in this world, not even a similar game.

As for why?

Pei Qian felt that this was because of the game environment in this world, there was no living space similar to games!

On the surface, what Pei Qian is doing is similar to "Crossfire", which is to greatly raise the threshold of the game, but the effect will be completely different, because the environment is completely different!

In the previous life, free games in 09 were in power, and krypton games were commonplace.

But now in this world, the mainstream is buyout payment and point card charges, and mobile games like "Q Meng Three Kingdoms" have a 1000 krypton gold ceiling, which will be crazy diss by players.

Pei Qian made a huge mistake when he was making "Ghost General", that is, he made the game too conscientious, so that it inspired the strong favor of players and played a reputation that Pei Qian did not expect at all!

In a sense, Pei Qian also belongs to the "initiator", selling goods that could have been sold at a higher price......

Of course, what kind of chain reaction this will have, Pei Qian doesn't need to care about it for the time being, he only needs to care about how to make a loss for the next game now.

It may be a good idea to make krypton heavy and smash the reputation!

Imagine this.

An FPS game that doesn't feel as good as "Counter-Terrorism Plan",The quality is average.,Spent a lot of resources to make a useless story mode.,And then the guns in it can't be used casually.,Sell them all one by one......

There is no advantage at all.

Don't say anything, it's absolutely cool!

Now Pei Qian has made a proposition composition, throwing the three restrictions directly to Huang Sibo and Bao Xu, and let them do it according to this standard.

On the premise of meeting these three conditions, you can toss casually, what you love to do, Pei Qian absolutely doesn't care!

Under the premise that the entire project team has no experience in FPS game production, it would be good if this game could barely be made and passed the review, making money? No way!

Sure enough, after listening to Pei Qian's three requests, Huang Sibo and Bao Xu both fell into deep thought.

Huang Sibo was shocked by the degree of freedom and difficulty.

I thought that Mr. Pei, as an experienced producer, would plan and guide game design in detail, but it turned out that he just pointed to the general direction casually and became the shopkeeper!

A story mode, beginner-friendly, and a very high kryptonite ceiling PFS game......

It's difficult!

However, Huang Sibo can't just say that he can't do it, he just decided to smear Mr. Pei's liver and brain before the meeting, and he can't just retreat.

The more difficult it is, the harder you have to try!

Otherwise, how can you be worthy of Mr. Pei's generous treatment and trust?

As for Bao Xu, he doesn't have as many mental activities as Huang Sibo.

He was just constantly recalling his experiences when he was playing the PFS game, thinking about how to successfully complete the tasks assigned by Pei Qian.

"Any questions?" Pei Qian asked.

As soon as Huang Sibo opened his mouth to speak, Pei Qian had already nodded immediately: "Everyone has no opinion, it's good." ”

Several people swallowed back the words in their throats.

You didn't give us a chance to speak!

Pei Qian looked around at everyone.

"So, give the design team a week to come up with a draft design. Bao Xu, you are responsible for the grasp of creativity and general direction, Huang Sibo, you organize the design team to meet, refine the plan, and assign tasks. ”

"Ma Yang, you are mainly learning more from others now and helping as much as you can."

"Notify me of any problems in a timely manner, especially about money, and don't be embarrassed."

"Adjournment!"

After the meeting, Pei Qian was relaxed.

Is this what it's like to be a boss?

Throwing out all the work and leaving it to your subordinates to do, and you don't have to worry about anything, is it such a cool feeling?

Of course, even if the general boss is a shopkeeper, he will inevitably ask questions to understand the progress of the work.

But Pei Qian shook his hand, that is the real handshake, absolutely not to ask!

Whether the quality is good or bad, he doesn't care!

Of course, there are still a few key progress nodes that still need to be a little stuck.

For example, when to publish the design draft, when to release the first version of the demo, when to arraignment and so on.

It doesn't matter if the game is bad, but it must be able to pass the review, not in vain, otherwise the system will judge the violation.

Pei Qian's goal is to connive at the group of people under his command to toss and spend money on the premise of ensuring that the game can be made smoothly!