Chapter 594: Return One

For some time now, there has been little calm in Vilning.

Due to the sudden outbreak of war, a large number of creatures in Bracada, whether they were previously high mages or ordinary elemental creatures, began to flee to other locations in the surrounding area.

As the battle progressed, on more than one battlefield, there were traces of the use of the Forbidden Demon Barrier. Under the effect of the forbidden demon barrier, the mages of Bracada undoubtedly lost most of their ability to resist.

In this case, some high-level mages within Bracada may still be able to keep calm, but for those ordinary mages, the worries in their hearts have not eased.

In the eyes of these mages, because of the effect of the forbidden demon barrier, it seems that the entire mage kingdom will fall in this war. Under the shroud of the forbidden demon barrier, Bracada's original brilliance seemed to dim.

Verning, which borders Bracada and was originally very calm, has undoubtedly become the preferred location for these creatures to escape.

In addition to its geographical proximity, the inactivity of the high-level creatures within Vilning is also the main attraction for these mages.

When these mages fled and came to Verning, they undoubtedly lost their previous demeanor as mages, and began to attack the native creatures of Verning, trying to establish a new city of mages here.

Among the mages who were able to escape alive from the barbarian army and cross the border to Vilning, there were many official mages, and even high-ranking mages could be seen.

When these mages came to Verning, with their full efforts, they undoubtedly changed the entire pattern of Verning, and all the creatures that existed in Verning would be greatly changed.

The native creatures of Verning obviously did not expect this, and they had the impression that most of the mages sent by Bracada in the past were only some lords who had left the magic academy, rather than sending a large number of official mages, even high-level mages, as they did now.

Due to its geographical location, Vilning is adjacent to Bracada, Erathia, Dia, and Eri at the same time, and is located in the center of these regions, which is why any power has not given up the competition for Vilning and will establish its own territory here.

Because of this, it is not surprising to see members of any force in the territory of Vierning. Within a town, there can even be a large number of different types of creatures.

After a long period of war, a special balance has been formed in the territory of Vilning.

In the territory of Vilning, in addition to facing the attacks of other forces, what you also need to worry about is the local forces in Vilning.

Even in the face of the invasion of many forces around it, this disputed land has always existed independently, and has not been completely occupied by any one force.

Among them, in addition to the mutual concerns of these forces, the strong strength of the native creatures of Vierning is also an important reason, even if the native creatures of Vierning are not active, and even rarely see their figures, they are always guarding this area.

With the arrival of Master Bracada, this is bound to change.

Even if these mages are just fleeing, they obviously have a strength that ordinary creatures can't deal with.

In addition to these mages, the presence of other creatures also had a great impact on Werning. Long before the mages of Bracada fled, the pattern in Vierning had undergone considerable changes.

In the territory of Werning, the necromancer, who has never been strong, suddenly made a lot of moves.

In a very short period of time, a powerful undead lord rose from this land, and by destroying the creatures of the Werning realm, the undead lord gained a large number of henchmen and attracted a large number of ordinary necromancers.

Under the influence of this undead lord, the necromancer, who originally existed in the territory of Verning and was quite calm, seemed to have completely abandoned his reason and began to wantonly kill the rest of the creatures in the territory of Verning, and created a large number of undead creatures.

This move of the necromancer undoubtedly aroused the hostility of all the forces within the entire Verning, and they began to launch corresponding attacks against the existence of the necromancer.

War broke out in Vilnine long before the arrival of the mages of Bracada, not only against the existence of necromancers, but also for all the friction that had existed in the past.

In the course of the battle, information about the undead lord also appeared in the information gathered by all the forces.

To the surprise of all the creatures who learned of this information, the extremely powerful undead lord who appeared in the territory of Verning did not belong to humans, but to a special creature, centaurs.

Centaurs usually operate in the Eri region, and some centaurs also appear in Verning, but before that, no one expected that this undead lord would have such an identity.

In addition, the leaders of the other forces in Verning have no information about this undead lord, neither its origin nor its past life.

The Thieves' Guild, which was well-informed in the past, also lost its original role when facing this special undead lord, and could only provide the approximate strength of this centaur, but could not provide other information. Only some necromancers who have taken refuge in this lord can know some information about it.

In the entire territory of Verning, the strength of this undead lord is considered to be a strong existence, and when many necromancers learned of this and came to take refuge, the strength of this undead lord has been further improved.

Under the leadership of this undead lord, the necromancers in Vierning are in a good situation, and even in the face of the siege of multiple lords, the necromancer is able to effectively resist and create more undead creatures, and only when facing the native creatures of Verning, will they be at a disadvantage.

For regular creatures, fifth-order creatures were already the topmost existence they could reach. Creatures above the fifth rank will not easily appear on the battlefield. Once a creature above the fifth order appears, it will cause extremely serious damage.

No matter what kind of creature it is, when it enters the sixth order, its strength will become extremely powerful. For ordinary mages, this change may not be obvious, just from the title to a high-level mage, but for necromancers, in order to enter the sixth order, they must first complete the Endless Night Ritual and transform themselves into lichs.