Chapter 116: New Column: "The Work of the Gods"! (Thanks to the Silver League of the Fat Chicken Boss)

In just over an hour, Qiao Liang had already finished the first ending of the game.

Obviously, the game is meant to encourage multiple weeks, and after the first ending, you'll be back in the original room and you can do it all over again.

The difference is that at the beginning of the second week, some initial funding will be obtained based on the outcome of the previous week (or the first N weeks combined).

There are some special game types in the game, such as MMORPGs, that require a lot of R&D funds, and players just choose to do this mode, and unless every choice is correct, it is almost impossible to succeed, and all of them fail because the funding chain is broken.

However, after the second week has accumulated funds, and then chooses this type of game with a large investment, the success rate will increase.

Qiao Liang didn't immediately start running a second time, but fell into deep thought.

This game...... Pretty special!

It's hard to describe what it's like.

At the beginning of the game, Qiao Liang was very confused, and the game was constantly impacting his habitual thinking, so that all the common sense of the game was shattered into slag.

The name of the game is Game Maker, and the same is true for the content, where the player takes on the role of a designer, designs a game, and ultimately puts it to the test of the market.

When I first entered the game, there wasn't much to be amazed, but rather a little dissuaded.

Although it supports keyboard and mouse operation and joystick operation, it can only move and change the perspective, and the whole game is constantly running, and there is no interaction such as opening the door and using props, let alone the combat system.

Running to a room and choosing a door to enter is considered to be the next critical point in the game.

If it weren't for the fact that the style of painting in this game was really good, and the silhouette atmosphere of the scenes in the room was very good, Qiao Laoshi felt that he was very likely to lose at the beginning.

Another thing that makes people quite unhappy is the narration.

Originally, Qiao Liang thought that the narrator was just briefly introducing the background of the story at the beginning of the story, but after playing, he found that this narrator was actually there all the time, and he had been brushing up on his presence.

Laughing at me all the time, never stopped!

Every time he enters a room to make a choice, the narrator will always say something in that cheap, under-beaten tone.

For example, when choosing Kryptonite, the narrator will try to encourage the player to choose Heavy Kryptonite.

The most infuriating thing is that this narrator is probably professional in MT, and his taunting ability is simply off the charts!

If you don't choose according to the narrator, you will be ridiculed by it;

According to the narrator's choice, if you end up with a failed ending, you will still be ridiculed by it!

In short, the meaning of the existence of this narrator is to have a bad idea, and then constantly hit the player's self-confidence, the poisonous tongue attribute MAX, and the under-hit attribute MAX.

Several times, Qiao Liang was so angry that he wanted to take out this cheap narrator from the screen and beat him up.

Qiao Liang wondered very much, what is the meaning of the existence of this narrator?

Is it just to disgust the players?

It doesn't make sense!

Doubts and anger are Qiao Liang's first impressions when he first started this game.

But slowly, as the game plot progressed, Qiao Laoshi had a different feeling.

He found that flirting with the narrator seems to be the essence of this game!

In many choices, if you deliberately don't choose according to what the narrator says, the narrator will react differently.

At first, the narrator didn't care much, just a little helpless;

Slowly, the narrator becomes a little impatient and begins to struggle to explain to the player the consequences of not following his advice;

Later, the narrator begins to become irritable, speaking more harshly and leaving no room for error;

If you are angry, you will be furious;

At the end of the day, the narrator will fall into a broken jar mentality, a tone of "I'll just watch what else you can do".

The narrator's reactions will also be particularly interesting when each ending comes out.

If the player follows the narrator's advice and fails, the narrator will sneer at the player, mocking the player for being soft-eared and unassertive, and deserving of failure.

If the player fails to listen to the narrator's advice, the narrator will still sneer at the player, saying that if he listens to his own advice, he will never fail, and the player deserves it;

If the player doesn't listen to the narrator's advice and finally succeeds, the narrator will die with a hard mouth, saying that if he follows his own advice, he will definitely be more successful!

Although they will all be ridiculed, the difference is that the narrator will speak in a sour tone when the player succeeds, which is very funny.

Qiao Liang became interested in this voice actor, and was very curious about how he did it, he could handle the narrator's mentality so well, and the layering of different emotions was extremely clear!

In the process of teasing the narrator, Qiao Liang found more merits in this game.

If you look closely, you can see that the art style isn't just "good", it's "excellent"!

The silhouettes in the scene can especially set off the atmosphere, and with just the right amount of music and sound effects, the real scene is highly condensed, and it can be well expressed in a room-sized scene.

The unique art style makes this game very artistic and very classy.

Starting from the second week, in the process of trying different choices over and over again, Qiao Liang played different endings, but they were all very unexpected!

For the first time, because he chose the heavy krypton mode because he followed the narrator's advice, the game's reputation collapsed, and although he made money, the sequel hit the street and was ridiculed by the narrator;

The second time, Qiao Liang learned to be obedient and chose the conscience mode, but the game was ridiculed by the narrator because of the lack of payment points, the player's payment rate was too low to recover the cost;

The third time, Qiao Liang completely followed the narrator's instructions, but this time he pounced even more badly, and was wildly ridiculed by the narrator......

Qiao Liang was so angry that he wanted to drop the handle.

Pit daddy, this is!

No matter how you fight, it's a bad ending, but this game can still be played?

But after many setbacks, Qiao Liang savored it and immediately discovered the deep meaning of it.

The player plays the role of a game producer in the game, and the content he experiences is not the daily life of the game producer?

The annoying narrator can be seen as inner greed, or it can be seen as a mouth-strong king and passerby who is pointing fingers at the side.

The narrator will make a number of suggestions, some of which happen to be right and some of which are completely wrong.

As a game producer, it's hard not to be distracted.

If you are completely unassertive, you will fail;

If you insist on going your own way, you can't listen to the advice at all, and most of you will fail;

Only after listening to the suggestions, carefully analyzing, thinking carefully, and making the right decisions in dozens of decisions, can you finally achieve success!

In fact, isn't this true not only for game producers, but also for producers in any cultural industry?

On this path, most creators are lonely and difficult, but it is precisely because of this that the final fruits of victory are sweet!

Unconsciously, Qiao Liang found that the corners of his eyes were a little moist.

Because Qiao Liang is also a content creator himself.

Making videos and making games are both a kind of cultural output, and how similar they are in terms of mentality!

Qiao Liang couldn't help but think back to the things he had experienced.

worked hard to make a video, but no one cared;

In order to survive, he had to accept some invitations to just dinner, and was chased and scolded by many fans, and he didn't dare to show up for several days;

Every time a fan sends a long private message expressing how disappointed he is and wants to take it off, he will be a little sad;

However, I quickly got used to it, after all, there is a feast in the world, a warm welcome to new fans, and a consistent treat to old fans.

Maybe a certain episode of the video suddenly became popular because it hit a certain hot spot, which seems to be due to luck, but in fact, it also has to have a lot of accumulation as a premise.

In the game "Game Producer", Qiao Liang got these resonances.

He found that this maker was a genius!

This game may seem abusive, cruel, and disgusting, but isn't that what it really looks like?

In reality, which game maker is not covered in bruises, and which one is not from the ridicule and contempt of countless people?

Some people are exhausted and quit in disgrace;

Some people overcome obstacles and do not forget their original intentions;

Some people give up their ideals and become what they hate the most......

Every mentality has been made in this game, and it can only be discovered by deeply experiencing it!

It's like a cup of tea:

At first taste, it will feel a little bitter;

Slowly, you will taste some sweetness;

Savor it, only to find that this is the sea of life, and the world is hot and cold;

After the tea is drunk, the aftertaste is endless.

Qiao Liang sat in front of the computer, and his heart was suddenly full of emotion.

"It turns out that I blamed Mr. Pei for ......"

"How can a person who can make such a game be a person with a careful eye?"

"I'm going to do another video!"

Qiao Liang opened the backstage of Sweet Potato Network again.

took a look at my current two columns, which are "garbage game spitting" and "new game recommendation".

He hesitated, these two columns didn't seem to be very suitable.

After a little consideration, Qiao Liang created a new column.

"A masterpiece of the gods"!