Chapter 65: Preparing for the Fight

"Actually, the battle wheel of our real Cthulhu Run game is actually quite simple, that is, players first go through various verifications, and after the results of the verification come out, players can make relevant descriptions, and it will have a certain impact on the results of the verification."

"I'll give you an example, for example, in Tina's checkup, the Invisible Son's whipping attack check is successful, and Tina's dodge check fails, and after calculating the damage, it is determined that she will lose 5 HP, then Tina's description is detailed and logical enough, then it is possible to make her lose HP to 4, 3, or even 1 point; Correspondingly, if the player makes a decent description or abandons the description, the result of the previous damage calculation will prevail, but of course, there is a special case here, and that is all or nothing. ”

"When the player is faced with the final attack damage, which will lead to his own death, he can choose to make an all-or-nothing description, if the player makes an all-or-nothing description, you can do some actions that do not conform to your own background and illogical, such as taking Tina as an example, originally Tina's agility attribute does not support her to do a front flip and spin body 360 degrees to land and then pick up the donkey to roll such a sassy operation, but in the case of all or nothing, you can do it, Therefore, you can understand that the potential of the human body is bursting, but there is a prerequisite that needs to be completed before that, and then a special test - all or nothing. ”

"First of all, the prerequisite, KP will judge the description of the all-or-nothing you make, and calculate how many more values you need to complete this series of actions, for example, if Tina wants to complete the set of actions I just said, there is still 50 agility left, if you can't make up for the 50-point agility gap, then naturally you can't start the all-or-nothing check, then the 50-point agility gap should be filled from there, then it is naturally your other attributes."

At this point, you can use other attributes to "buy" the missing 50 points of agility, but it should be noted here that the other attributes you use to "buy" will not be returned to you, regardless of whether the all-or-nothing test is successful or not, which means that you will lose 50 other stat points forever. ”

"After completing the prerequisites, we can carry out the special check of the all-or-nothing bet, the reason why it is called the special check, that is because the success rate of the all-or-nothing bet is composed of two parts, the first part is the base value, the player will first roll a 1d50 die, to determine the amount of the base value, and then the second part is the added value, which will be exchanged by the player's luck value, every 1 lucky point will be exchanged for 1 point of added value, but every 10 points of luck can be exchanged for 5 more points of added value, of course, Once the luck value is redeemed, it will also be permanently deducted. ”

"In the end, the specific value of the all-or-nothing bet is composed of the basic value and the added value to be added, and then start the verification, if the verification is successful, the player can complete a set of sassy operations to achieve the corresponding effect, if the all-or-nothing verification finally fails, hehe, then I'm sorry, the player will also be punished accordingly, such as the example of Tina, if Tina fails, it is possible to suddenly cramp when jumping, and then land directly and temporarily lose the ability to move."

"Finally, I want to mention that there is no such thing as a big success or a big failure, and it can only be carried out when defending and dodging, so you can't make an all-or-nothing when attacking, as for why you can't make an all-or-nothing when attacking, it's because before the last update of the Cthulhu Run game lobby, there was a player who used the all-or-nothing to kill a ghoul elder with 20 HP at the cost of 450 attributes... When KPCAO said this, he couldn't help but sigh, "That ghoul elder is even more disgraceful than this invisible child you are meeting now... ”

KPCAO's tirade has benefited Liu Xing, a newcomer, a lot, and it can be regarded as understanding the relevant situation of the battle wheel.

Of course, Liu Xing is most interested in making a desperate bet, which is to put it bluntly, exchanging attribute values for a chance to live, which can be regarded as the last hope.

And in the real Cthulhu Run game, most of the time the description is just the finishing touch, increasing the sense of substitution in the game, I didn't expect that in this real Cthulhu Run game, the role of the description is infinitely amplified, and a good description can directly affect the final result of the battle.

Liu Xing is now starting to be a little lucky, his language skills are still very good, plus Liu Xing has been reading martial arts novels since he was a child, and he has begun to dabble in online novels since junior high school, so he is still very confident in the descriptions that need to be used in the battle wheel.

However, Liu Xing still wants to complain a little, this kpcao really has a good relationship with Tina, and if he doesn't agree, he starts to fancy black Tina, and fortunately Tina can't speak now, otherwise he should be able to see the scene of Tina and kpcao spraying each other.

Of course, if this is dough, Tina will probably have to use persuasion (physics) on KPCAO.

"So, now officially enter the battle round, the first is the verification link, because the agility of the Invisible Child is consistent with the lowest agility among the players, so the agility of the Invisible Child will now be 20, and the players will each reduce their agility by 10 points because they are running and sprinting from small to top, and Tina will reduce their agility by another 15 points because she is holding the South Bird, and now every player has 2 points of agility value higher than the Invisible Child, the success rate of your dodging the Invisible Child's attack will increase by 1 point, of course, Fractions will still be erased. KPCAO said with a rare seriousness.

And Liu Xing also listened to KPCAO's words, and began to calculate, his agility value is 50 points, and after reducing it by 10 points, the agility value will become 40 points, which is 20 points higher than the agility value of the invisible child, which means that his evasion value will increase by 10 points.

Because the evasion value will be half of the agility, so calculated, Liu Xing's final evasion value will be 30, which can only be said that if he is attacked, Liu Xing's situation will be more worrying.

KPCAO paused for a moment and continued, "Then, I'm going to throw a 1d3 now to determine the number of Invisible Sons attacking this round. ”

PS: Tomorrow this group will be the finale.,It's still a friendly reminder.,This book contains some village rules.,Please don't take it seriously.。