Chapter 993 I can't wait to set up a monument for Mr. Pei!
After watching Qiao Liang's video, Pei Qian fell into a long silence.
It's not that I think what Qiao Liang said makes sense, but I was shocked by his endless blowing methods!
This Qiao Lao is wet, and he always seems to be able to come up with some new tricks!
In fact, for the game "Mission and Choice", Pei Qian didn't think it would have a particularly big reversal like "Turning Back" or "Struggle".
After all, although "Mission and Choice" subverts the traditional RTS gameplay in terms of gameplay, this subversion is still within the scope of players' understanding as a whole, and will not cause huge controversy at the beginning of the release like "Back to the Shore" and "Struggle".
What's more, the main discussion in the early stage of "Mission and Choice" focused on its plot.
So after Pei Qian saw the comments of the players in the early days, he thought that this was almost the end of the blow.
The plot, gameplay, graphics, etc. have all been blown over, what else can be blown up?
Even if Qiao Lao wet out a video, at most he will just repeat these aspects, right?
But I never expected that Qiao Liang would find a new angle!
This time, Qiao Liang emphasized two contents, one is "milestone significance" and the other is "production mode".
The milestone significance refers to the fact that compared with "Fantasy War", the former "Mission and Choice" is a symbol of the weakness of domestic games; And now the comparison between "Mission and Choice" and "Fantasy War Remake" is a symbol of the rapid rise of domestic games!
This is an important milestone for the development of domestic games.
The production model refers to the unstable creative mode of game production that begins to get rid of the small workshop style and relies on the inspiration of the designer, and gradually moves towards the heavy industrial creation model of professional division of labor in various departments and stable output of high-quality works.
As soon as these two points were thrown, the idea of the whole video was instantly raised!
Because this video is not analyzing how the game "Mission and Choice" is itself, but jumping out of the limitations of thinking and rising to the height of the entire domestic game circle.
Just as the fifteenth year of Wanli seems to be just an ordinary year, but historians have seen all kinds of signs of the rise and fall of the dynasty through what happened in this year, then this year will be recorded in history as a key node, and every detail will be repeatedly studied as an entry point!
Pei Qian is more and more cold.
This Qiao Lao Shi, this is to kill me!
Looking at this blowing posture, do you want to erect a monument for me?
A few big characters are engraved on it: Mr. Pei, the savior of domestic games, is immortal?
Don't do it!
If this monument is really erected, will it be possible to lose money by making games in the future? Then domestic players have to worry about buying up like crazy?
"Handsome and wise players, don't listen to his nonsense!" Pei Qian prayed secretly.
However, he flipped through the comments and barrage of the video a little, and his heart was even colder.
"That makes so much sense! Heavy industrial movies, heavy industrial games, it turns out that there is such a thing! β
"Actually, I had a vague feeling before, and I felt that this game was a little different from Tengda's previous games, but I couldn't say it. After watching this video I understood, that's what I wanted to say! β
"From this point of view, the release of "Mission and Choice" is really a matter of great historical significance! Maybe when my grandson asks in the future, I can proudly say that the original "Mission and Choice" symbolizes the dark age of domestic games, and the remake "Mission and Choice" symbolizes the glorious era of domestic games! β
"Needless to say, this kind of game with great commemorative significance must be bought!"
"I'm going to recommend it to my friends!"
Pei Qian: "......"
Seeing these comments, he simply wanted to cry without tears, and he was anxious.
You can consider carrying other pots, but the pot of "domestic game development milestone" must not be memorized!
Once you have it on your back, all future games will be in the spotlight and fire before you start, so will you lose money?
You must know that Tengda's game department is the core business department of Tengda Group, and it makes the most money. Although it is difficult to lose money now, there is still a slight opportunity.
If the pot of "milestone" is really carried on the body, then it is really impossible to lose money in the future!
What to do?
Pei Qian's brain was running fast, thinking about countermeasures.
He flipped through the comments at the bottom of the video, and finally found some objections.
These opposing voices felt that Qiao Lao was blowing too much.
The game is a good game, but to say "the milestone of domestic games" and "the beginning of heavy industry games" is a bit nonsense.
In particular, there was a comment in it that made Pei Qian want to be a confidant.
"I think Lao Joe's video today is a bit far-fetched! As far as I know, the development process of most game companies is fixed, and most of the games before Tengda have the same development process, so why did "Mission and Choice" just become a 'heavy industrialization model'? The game is a good game, but it is not advisable to brag about it. I think even Mr. Pei most of them didn't think about it so long-term, and they just turned ideas into games in a down-to-earth manner, and as a result, fans made up too much brains. β
Pei Qian was almost moved to tears.
This brother is really my confidant!
To tell the truth, Mr. Pei just learned that there is such a thing as "heavy industrialization mode"!
But such a good comment has a mediocre response, and there are even many people below who oppose it.
Obviously, most of the audience still identified the rhetoric in Qiao Liang's video, and felt that the "milestone" and "heavy industrialization model" were all intentional by Mr. Pei.
How can we ensure that these good comments that reflect the truth are not buried?
Pei Qian fell into deep thought.
The first thing that came to his mind was a public clarification.
The official issued an announcement saying that "Mission and Choice" does not intend to bear any "milestone" historical significance, and it has nothing to do with the "heavy industrialization model"?
But when Pei Qian thought about it, it didn't seem to be good.
Because this is easy to have a kind of effect of wanting to cover up, there are a bit too many fake news released in the official capacity before, and players are a little bit dissatisfied......
For example, "Struggle" deliberately misled players with promotional materials before, and "Mission and Choice" deliberately misled players on "Fitness Battle" before its release, and similar manipulations have happened many times.
And every time fake news was released before, players interpreted other meanings.
It's like shouting "the wolf is coming", and no one will believe it if you shout too much!
If there is an official clarification this time, players are likely to understand that this is official modesty, and it will strengthen players' understanding!
Therefore, the credibility of the official account has rotted and is not good.
Pei Qian thought about it again, since the official way didn't work, he could only take the unofficial way.
Buy a water army!
Recently, Pei Qian has rarely bought a water army, mainly because now the scale of Tengda Group is getting bigger and bigger, and if you want to have an effect, you need more and more money, and if you pay out of your own pocket, Pei Qian can't afford it.
But this time things are different.
Qiao Liang's theory has not yet spread, and it is only limited to his videos. According to Pei Qian's previous experience, Qiao Liang's video may break the circle, but it will take a certain amount of time.
It may take a day or two to rush to the first place in the game area, and it may take three or five days or even longer to rush to the first place in the whole site, or to produce the effect of breaking the circle, and go viral on major websites.
So during this period of time, the water buying army will concentrate on capturing the comment area of this video and create an impression to everyone that "this video is a bit exaggerated", which can influence and guide public opinion to a certain extent, thereby reducing the possible adverse effects of this video!
Time is of the essence, without further ado.
Pei Qian made up his mind and immediately found the contact information of "Xiaohu Review" Hu Xiao, and was ready to discuss with him about buying a water army.
As a professional water army leader, Hu Xiao is basically online with high intensity all day except sleeping, so he quickly got in touch.
The last cooperation between the two sides dates back to the release of the movie "Beautiful Tomorrow", and after such a long time, Hu Xiao almost thought that he had lost this big customer.
Now to see this mystery customer come to the door again, of course, I am overjoyed.
Pei Qian didn't say much to greet, and directly said his request: "I want to ask some water army to capture the comment area of this video." γWeb Linkγ"
"In terms of content, I briefly thought of some content, and you let the sailors play around this content. Text Document"
"You want to buy a high-end water army, the kind that people can't see, understand?"
Hu Xiao clicked on the web link and looked at it, a little disappointed.
That's it?
In the previous cooperation, the scope of the battlefield was the whole network, but this time the battlefield was only limited to a video on the Elle Island website?
It's a bit unexciting.
However, Hu Xiao is a very professional person, since it is a business, there is no need to be suspicious of this or that, just take the money and do the job.
He opened the text document again and looked at it, and found that it contained hundreds of words, all of which were about the concepts of "domestic game milestones" and "heavy industrialization mode".
For example, a few good games are given, and they are considered to be more qualified to be called "domestic game milestones"; After analyzing "Mission and Choice", it is believed that it is still far from the status of "milestone"; that the "heavy industrial model game" is a pseudo-concept; "Mission and Choice" does not achieve the "heavy industrialization model" at all, and so on.
The opinions in this text document vary, such as the idea that the "heavy industrialization model" is a false concept and does not apply to the gaming sector; There is also an opinion that the "heavy industrialization model" is suitable for the gaming field, but Mission & Choice does not do it at all.
In fact, these views seem to be different, but in fact they all have the same purpose: to completely dissociate "Mission and Choice" from the two concepts of "milestone" and "heavy industrialization model"!