Chapter 480: Plains

If you want to become an excellent player who blocks and kills people, not only does the marksmanship need to pass, but also the understanding of the surrounding terrain is also a specific reflection of the player's level, the selection and use of firearms and throwables, how to attack on the top of the mountain, how to defend on the plain, what needs to be paid attention to near the housing area, and as the game phase progresses, we can choose whether to fight, master these well, in order to become an excellent player, become the gun god in our hearts.

The battle at the low point is a low point compared to the housing area, but we don't have to worry about the enemies inside the city area being able to output at the high point, and it can hide us well directly under the stones.

Therefore, players coming from a distance can move under the stones, and can easily reach the center of the room from the front of the room, and there will be many advantages to entering directly from the inside compared to entering from the main entrance, even if there is a battle, we are in the city, there is no enemy in the city, and we are attacked outside the city, as long as the player wants to enter the city, this method is very practical.

Sometimes we enter the safe zone from the top of the mountain, so we have to understand that if we come from the direction of the red arrow, we first need to do a wave of exploration behind the rocks, and the target is a small slope, and when we reach the highest point, the slope will move downward.

In this way, we face the enemy on the mountain at the stone is to fight low and high, so this is only an exploration point, not an attack point, we can sneak around the position, use a tree as a cover, can effectively carry out an all-round attack on the target on the top of the mountain, because the enemy is at the top of the mountain, far away from each other, we detour in the back, it is difficult to hear the footsteps, players who are worried about the details do not have to worry.

What do you need to do to prepare for coming up from the other side of the mountain, but what should you do if you come up from the unfinished building this time?

The journey from the unfinished building to the top of the mountain is a relatively gentle slope, and it is easy to get to the desired place, but once you reach the top of the mountain, you need to conduct reconnaissance, so to be on the safe side, of course, you have to go and see it yourself.

Encountering the enemy is actually a terrible thing, because the bunker only exists in the surrounding places, once there is a battle in the central area, it is a real competition of marksmanship, so when we move in one direction, we must see the terrain in front of us clearly in the map, which can allow us to match the gun accessories and full of energy in advance, some players like to dual-wield rifles, so that you can't install the quadruple mirror on the rifle, after shooting a weapon, switch to the next weapon to shoot, if there is a scopeWhen shooting, first aim the first few bullets at the enemy's head, and then move the mouse down to aim at the enemy's chest, so that the scatter of the bullets can easily shoot the enemy in the head.

In fact, there will definitely be some high points around the flat ground, if there is enough time, we can choose to aim a wave from the surrounding high points, and find that the enemy can shoot him as a result, we are at the high point, the enemy is on the flat ground, we have a very good advantage at the beginning, once we hit the opponent, the enemy has a chance to replenish the amount of blood is very rare, after the opponent finds a good cover, we directly choose to charge with one hand to get a kill.

The field area is a very good point, when it is at the edge of the safe area, whether it is to intercept the enemy outside the circle or to detect the enemy in the circle is a very good choice, so we observe the map in the process of running the poison, if we find such a room, we will rush over as soon as possible, and it is the best policy to occupy the room as soon as possible.

When we arrive outside the room, it is best to enter from the safest position, this position can effectively avoid the enemy vision of the two-story building inside, if you want to hold the room area on the edge of the circle, we must search the internal environment cleanly, some players arrive at a small house, they don't care about the situation inside the surrounding houses, in case there is an enemy inside, we are blocking the gunshots of the enemy outside the security zone, can attract it to eliminate us, in fact, the enemy inside is the most terrifying, recommended in the order of exploration, After entering the most complicated second floor first, occupying the high point, and continuing to explore the rest of the place, this is a more critical time period, and we need to act steadily.

One of the super dangerous places in Chicken is the plains, whether it is an island or a desert plain, the bunkers on the plains are very rare, in order to reach the safe zone we have to fight here, so only by adapting to the combat methods on the plains can we be invincible, that is, fighting in a situation where the cover is scarce, the player needs to instantly judge the environment in order to establish their own advantages.

Close-up haystack battles, the plains tend to be mostly haystacks, many players will choose this as cover, what if the two sides meet?

Both sides are on both sides of the haystack, tentative movements, in this case must have a good exploration of the footsteps, because the enemy is very close, so it is easy to locate the enemy's position with footsteps, to prevent us from being eliminated when we are not prepared.

When both sides are trying, it is better to attack directly than to waste time, remember not to use grenades and other throwables, once the two sides meet, they will be killed by the other party with the throwable in their hands, and rush over directly, no need to open the scope, directly press and hold the left button to shoot, at such a close distance, reducing the time to open the scope will greatly increase the lethality.

Voldemort's haunt is also very important, so be sure to pay attention to it. The most dangerous creature on the plains is Voldemort, this kind of player ambushes in the grass on the plains, waiting for the players to come and go, defeat it, when we advance, we can use the scope in a safe place to observe carefully, once there is a wind and grass, we can shoot tentatively a few times, after hitting the other party, in fact, it is to send us equipment, players have to keep their eyes open.

If you meet each other on the plain, it is a great fate, there is no cover for us to use at this time, the hit rate is the main theme, first preliminarily determine the distance between each other, if the distance is close, direct waist shooting, the distance is far away and then open the scope, if you use AKM and other high-power firearms, you can attack the enemy's chest part, according to the recoil of the gun, it is easy to shoot its head, if it is SCAR and other rifles with small recoil, directly point the head, and at the same time cooperate with the pressure gun, can play a good effect.

If you encounter a vehicle, you can find a good spot in advance after hearing the sound, when the enemy comes, shoot the player in the cab from the side, if it is a motorcycle, you can shoot directly, if the bullet capacity is relatively large, shoot the enemy vehicle, and the vehicle will be exploded, the effect will be better. If you're driving a vehicle through the plains, you'll have to twist your body, especially if you're driving a motorcycle, as snakeskin positioning is an essential skill for you, so that enemy bullets will scatter and it will be difficult to attack you.

(End of chapter)