Chapter 569: Battle of the Mannheim Delta 12
Yun Xiaohan, who entered the NPC archer group, was immediately besieged by many archers, and it was impossible for arrows from all directions to block them one by one, so Yun Xiaohan simply gave up blocking. Pen, fun, pavilion www. biquge。 info
Originally, there were only about 2,500 archers in the regular troops in the middle of the northern country, and nearly 60% of them were lost in the confrontation stage, and the rest was only a little more than 1,000 at this time.
Yun Xiaohan's volume is so large, and it is impossible for all archers to participate in the attack, and the archers who are far away can only use projectiles if they want to hit Yun Xiaohan, but the accuracy of the projectile is a problem after all, Yun Xiaohan has been moving, and it is easy to accidentally injure other archers, so those who are far away from him are still attacking the imperial mid-lane array, and only the 300 or so archers who are closer to him are fighting him.
Yun Xiaohan almost loses 5-13 points of blood when he takes an arrow, although it is not like the attack of the previous player archer, which can only be regarded as a mandatory deduction of a little blood, but it can only be regarded as barely breaking the defense, in addition, these archers cannot shoot instantaneously, they always need to complete the action of winding up the bow and shooting arrows, and sometimes they need to aim and adjust, plus the flight time of the arrows, the shooting frequency is about 2-4 seconds per arrow, and on average, Yun Xiaohan loses about 900 points of blood per second.
This blood consumption, even when Yun Xiaohan originally only had 35,000 points of blood, was not a lot, not to mention that because of the blessing of the [Lone Warrior] buff, the blood volume has risen to 106,000 now, which is completely a drop in the bucket.
Completely ignoring the archer's attack, he stepped forward to kill an archer who had just been patronized by the Echo Mark once with two [Heavy Attacks], and then used the second phase of [Dreadnought Shield Dance] to advance a distance and kill 4 NPC archers.
Immediately afterwards, Yun Xiaohan used [Bloodthirsty Slam] and [Heavy Attack] to kill a full-blooded archer next to him, [Bloodthirsty Slam] is self-healing according to the amount of damage, he caused a full 12,000 points of damage this time, and the amount of self-healing alone reached 10,200 points, and Yun Xiaohan has lost less than 3,000 points of blood so far.
This amount of healing seems to be a lot, but in fact, it is less than one-tenth of Yun Xiaohan's total health at this time.
In addition, from this damage data, it can be seen that the defense of these NPC archers may be much lower than that of the player, but the HP is much higher.
The level 40 archer profession of the awakened bloodline is not counted, the bloodline awakening brings too many changes, and some bloodlines will bring a high life limit bonus, like the dragon-type ancient Arken awakened by Yun Xiaohan is actually very small in terms of blood volume increase.
And every time you go up 10 levels, that is, after you are upgraded by one level, the basic attributes such as various character attributes and blood volume that grow naturally with the level also have a leapfrog increase, so don't look at level 39 and level 40, there is a difference of 1 level, but there may be hundreds or even thousands of health points in the middle.
An archer class at level 39 who has learned the fourth-order physique growth and has obtained a certain permanent increase in physique attributes often has 8000-9000 HP, after all, the leather armor belt physique is not as much as that of heavy armor and plate armor, and the proportion of physique to blood conversion of archer class is not as high as that of warrior class; Archer professions that have not learned at all are often only 5000-6000 HP. And Yun Xiaohan is currently attacking these NPC archers with 15,000 HP, and the gap is still very large.
At this time, Count Blucher had already rushed back, relying on the high blood defense at this time, and wanted to test the damage data, Yun Xiaohan was very supportive and didn't do any defense, and he didn't even turn around, but was beaten by Count Blucher's charge skill with a spear flat 4000 points of blood, which is still the damage received by Yun Xiaohan's defense after the big increase, before the change, it may be able to knock out more than two-thirds of Yun Xiaohan's blood at once.
If it was before, 4000 HP was a relatively high damage, but now it is nothing, Yun Xiaohan directly used [Tyrant Attack], the HP was instantly full, and he also knocked out nearly two-thirds of the HP of several NPC archers nearby. However, it didn't do much damage to Count Blucher, and only killed him for about 1500 health.
The Count of Blucher had 400,000 blood, half of which had been knocked out before, and he recovered some after returning, but it was only about 280,000.
[Tyrant Strike] has been upgraded to level 3 before, and can deal physical damage (50 + 1.2 * strength + 0.6 * attack power) to enemies within 10 yards nearby, and heal yourself, the healing effect is 35% of the damage dealt to each enemy, and the healing effect is 45 when attacking the player, and the skill cooldown is 10 seconds.
This skill damage bonus can only be regarded as decent, but because Yun Xiaohan is unwilling to learn too many low-level attack skills, and chooses more passive skills to accumulate attributes, [Tyrant Strike] is already considered a high skill damage bonus in Yun Xiaohan's skill system.
However, I'm afraid to compare everything, compared with [Heavy Attack], although the skill damage bonus is higher, [Heavy Attack] can be checked and play special effects, and the actual damage caused by [Tyrant Strike] is not as high as [Heavy Attack]. However, considering that Count Blucher is a hero-level NPC, Yun Xiaohan feels that it is difficult for him to play special effects even if he has the [Lone Warrior] buff, so he still has more damage from [Tyrant Strike].
The only ones with higher damage than [Tyrant Strike] are [Bloodthirsty Slam] and [Dreadnought Shield Dance], but there is still a cooldown time stuck, and now the duration of [Lone Warrior] is only more than 70 seconds, and it is impossible for Yun Xiaohan to kill Count Blucher anyway.
Therefore, Yun Xiaohan decisively gave up the idea of killing Count Blücher, and continued to advance towards the banner of the Northern Army, and cleared the NPC archers on the road by the way.
Count Blücher, who was completely ignored by Yun Xiaohan, immediately taught Yun Xiaohan a lesson, and in the latter skill, he hung a "broken leg" state for Yun Xiaohan, which reduced Yun Xiaohan's movement speed to 20% of normal, and also knocked out Yun Xiaohan 800 points of blood.
Yun Xiaohan was taken aback, and immediately used [Purification], but failed to relieve this "Broken Leg" state, Yun Xiaohan had two choices at this time, one was to use [Overlord] to solve the state, and the other was to activate the third stage of [Dreadnought Shield Dance] to immunize the deceleration state of this "Broken Leg".
Now there is still some distance from the position of the military flag, if you use the shield to jump immediately, the limit distance of the jump will not cover the military flag, so Yun Xiaohan still chooses to use [Overlord].
During the 6-second duration of the [Overlord] state, Yun Xiaohan was not only immune to control skills, but even the movement slowdown caused by the terrain had no effect on him, coupled with the 50% additional movement speed obtained in the first 2 seconds, Yun Xiaohan's movement speed soared all of a sudden, and he rushed forward in 1 second, throwing off the Count of Blucher behind him.
ps: I've been busy with work lately, and I can only code words when I come back at night, I'm really sorry, tonight is the same as yesterday, and the second is even later. (To be continued.) )