Chapter 567: Solo Assault Battle Achievement
When the opponent did this, Yun Xiaohan's advance speed immediately slowed down, and he could only kill them one by one, and finally found an opportunity to kill a few more with [Tyrant Strike], but it couldn't be compared to the number of [Tyrant Strike] kills before. Pen ~ fun ~ pavilion www.biquge.info
However, the players in the northern country resisted for a while, and found that they really couldn't take Yun Xiaohan, and they gradually lost their motivation, and more and more players gave up blocking and bypassed Yun Xiaohan to continue to move forward.
Only those NPC captains and military judges who were on Yun Xiaohan's path still refused to give up, but Yun Xiaohan only needed to hit them twice at most, and the number was limited, so they couldn't stop Yun Xiaohan after all.
In this way, it slowly advanced for about 20 seconds, and the [Tyrant Attack] cleared two more waves of people, and Yun Xiaohan's [Flash Dance] finally CD. Before that, [Courage Breaker] was CD, but without the group stun cooperation of [Lonely Charge], the damage of [Courage Breaker] would be greatly reduced, and Yun Xiaohan would not be in a hurry, and the cooldown of [Fearless Shield Dance] was only 2 seconds away.
At this time, Yun Xiaohan was only about 20 yards away from breaking through the enemy formation in front of him, considering that the enemy was also moving forward, the actual movement distance might be about 10 yards, so it would be too wasteful to use the displacement skill at such a distance, and the duration of the [Lone Warrior] BUFF was still 91 seconds, and there was still plenty of time.
At this time, the damage feedback buff of Yun Xiaohan's [Bloodthirsty Return Target] has been stacked to 50%, even if it is a shield battle, he can't withstand his [heavy attack], that is, the movement speed is limited, otherwise the advance is still very fast, and it took about 5 seconds for him to finally completely break through the enemy formation.
As soon as you break through the enemy formation, the system prompts will come again immediately, or two:
"Players receive the 'Break Through the Enemy Formation' campaign achievement, which is recognized by NPCs, and the player's double defense in the story campaign is permanently increased by 3%."
"Players independently break through the enemy array and obtain the 'Single Assault' campaign achievement, which can be recognized by NPCs, and the player's attack power (double attack) is permanently increased by 10% and double defense is permanently increased by 10% in the story campaign, and only the highest achievement of the same kind can take effect and provide attribute bonuses."
The achievement of "Single Assault" is obviously much stronger than the previous "Hundred Slash", and two attributes are added at the same time, and this achievement is not the same type as "Hundred Slash", so the effect can be stacked.
Yun Xiaohan's current campaign achievement bonus is: double attack increased by 20%, double defense increased by 10%, the increase is already very large. These achievement buffs can be displayed directly as long as Yun Xiaohan is willing, and other players can see the relevant achievements in the character status bar as long as they choose to click on Yun Xiaohan, but Yun Xiaohan's ID cannot be seen.
Yun Xiaohan naturally would not give up the opportunity to show off, and chose to display it as soon as possible.
After breaking through the enemy formation, Yun Xiaohan did not immediately turn back and kill, but quickly switched equipment to replenish his BUFF, and the duration of his previous [Wind Speed] and [Great Strength Technique] had already passed.
Yun Xiaohan's current position is not that there are no enemies, those resurrected northern players are going up, but these people don't need to maintain the array when they are resurrected, and there are no team officers and military judges to manage them, and most of the people who came up from this position have just been killed by Yun Xiaohan, so as soon as they saw Yun Xiaohan there, they took the initiative to take a detour.
After such a sudden formation, Yun Xiaohan also found that the player's wing only had ordinary NPC team officers and military judges, both of which were not strong, and it was relatively easy to break through. He is also a little confident now, and he feels that it is no longer a challenge to break through the player queue again, so it is better to go directly to the middle of the northern army.
Yun Xiaohan is now rushing so far, those of his teammates have completely out of his command, in fact, the situation his teammates are facing now is equivalent to Yun Xiaohan is dead, he can only move forward or sideways, not backward.
However, Yun Xiaohan's teammates were already in the top rows, and the two sides had been facing each other for a while, Yun Xiaohan's teammates were not as durable as him, and the battle was extremely chaotic and cruel, just after a while, more than 60 of Yun Xiaohan's 100 team members had died.
I have to admit that in terms of melee combat, it is still the northern side that is more dominant, the warrior professional star rating of the Northern Empire is originally the first in the Seven Kingdoms, up to five stars, and the national characteristic primary profession is a berserker, because the ability of the primary profession can still be retained after one turn and two turns, so basically the vast majority of warrior professional players in the north have the ability to go berserk, but the madness effect is different, and the madness effect of continuing to take the madness route is definitely stronger than those half-hangers. In addition, the orc race is particularly suitable for the warrior profession, so it is really tough.
In this kind of close-range melee, some fighters who take the two-handed weapon route appear to be particularly powerful, and the range output after madness is even stronger than that of some mages, not that the attack range and damage are greater than those of mages, but the skills are released faster, the DPS is high, and they are more durable, and the skills are not easy to be interrupted. Moreover, the array position is very restrictive to mage players, even if it is temporarily displaced, it must be returned to its position within a limited time, and if the NPC captain dies, it will be more troublesome, and basically cannot retreat, so that the warrior player will take advantage of it.
However, in the face of berserkers, mage players still have the greatest restraint effect, berserkers basically have no magic defense, and the madness double defense has to drop a lot, and it is very injured when it is beaten by the mage, so it is purely by the amount of blood.
But the blood volume of a warrior must be much more than that of a mage, and the conversion of professional physique to blood volume is much worse, even a mage who learns physique growth at every level does not have more blood than a warrior who learns physique growth once every other order. What's more, there are also differences in equipment, plate armor and heavy armor with physique attributes are very common, and there are not so many cloth armors with physique attributes.
If it weren't for the fact that the northern side suffered a certain loss because of the initiative to advance, and the imperial players had a certain advantage in the back row support, especially in spell output, they might not have been able to fight.
At present, the advantage of the players on the imperial side in the battle is still obvious, among which Yun Xiaohan has played a huge role, and the northern players he killed are no less, it is estimated that there are almost 180 people, and there are only 10,000 players in the northern side, and it has also disrupted the enemy's array, and the northern players on the path that Yun Xiaohan broke through have obvious signs of disconnection.
In this case, as long as the Imperial players are steady, the victory of the right wing will inevitably belong to the Imperial side.
PS: The second is more later. (To be continued.) )