Chapter 358: The Power of the Gun Is Determined by People

If you don't have it, you don't want it, just grab it......

Sun Yaosheng said this easily, and he smiled bitterly in the ears of several teammates, this is not forced, if you don't have it, it's too good!

It's just that they all know how terrifying Sun Yaosheng's strength is after getting 98K, not that his other firearms are not powerful, even SKS and MINI are also very strong, but he is the strongest when he gets 98K.

No matter how strong SKS and MINI are, it is also a company sniper, and it can't have the ability to shoot people in seconds, and it can't do what a bolt sniper can do.

When it comes to gunning, the probability of SKS winning the 98K is almost zero, of course, this is in the case of similar strength.

If there is a lot of difference in strength, it goes without saying, it's like in the Fish Pond Bureau, Sun Yaosheng's SKS casually kills AM, 98K and the like.

Because these guns are in the hands of novices, and they don't know how to use them, so this kind of thing goes without saying.

Anyway, 98K This kind of bolt sniper is in Sun Yaosheng's hands, and it must be able to exert its most extreme ability.

Regardless of whether it is 98K or not, even if it is M24 or AM, Sun Yaosheng can also familiarly control all their ballistics.

The trajectory and bullet drop of these three bolt snipers are different, but this is not difficult for Sun Yaosheng at all.

As a qualified sniper, how can you not even control the trajectory of a sniper rifle, so what face does you have to say that you are a qualified sniper.

At least in Sun Yaosheng's opinion, each position needs to have the most accurate understanding of the firearm in its own position.

Just like the assaulter, you also need to know how the ballistics and recoil of each rifle are, it is impossible not to find the gun that you are familiar with or like to use, and there is not much time for you to search for supplies in the game, which means that the assaulter needs to be perfectly proficient in any rifle.

Other positions don't need to be as accurate for the rifle, but be sure to use all the guns and try not to collide with your teammates.

The materials in the game themselves are compact, and each team can't be rich, because there is little time to search for things, and everyone can already start looking for their own stronghold when the first circle is refreshed.

Sun Yaosheng is a sniper like them, and they must be familiar with any sniper rifle. Whether it's a sniper or a bolt sniper, he must be familiar with the trajectory of the sniper rifle, and he can stand up directly whenever the team needs him.

It can't be said that if a sniper can't find 98K, then the role in the team is zero, right? What's the use of this sniper, it doesn't work at other times, it's tantamount to wasting a strong combat force.

Therefore, the power of the gun is determined by the person.

A sniper of the level of Sun Yaosheng, or Dubu, knows any gun in the game very well, and he knows how to play it by heart. Give them any gun, you can get a lot of results, and you won't be weaker than others, but the sniper rifle can exert two hundred percent combat effectiveness in the hands of these snipers.

In the four-row competition, one of the main problems is resource allocation, because the four people need more resources, and many times the resources are limited, at this time, as the commander or captain, you need to allocate the team's resources to a certain extent, so that the team can play its maximum ability in the limited resources.

At this time, we first need to clarify the position allocation of a team

At present, the mainstream is that a sniper, a free man, an assaulter, and a scout must be standard. Although each professional team will adjust according to its own situation, it is too in-depth to say these things.

Then for each position, you need to give him the corresponding resources, so that the players in this position can play their greatest role.

For a more rigid resource allocation, it's very simple, let's talk about snipers first.

The main resource that snipers need is high magnification, and the first four times and the first eight times in the team must be given to the sniper's 98k, and due to the high fall and slow rate of fire of the 7.62 series rifles, if there is no high magnification lens when hitting long-distance targets, AK is more difficult to hit, so snipers need to give priority to other team members such as M4 or SCAR 5.56 rifles that perform well in fall and rate of fire. And the team needs to hand over the three-level head to the sniper, after all, the three-level head can still allow the sniper to take a big advantage when facing the opponent's sniper.

Next is the free man, the free man is mainly responsible for the substitution, according to his position to determine his own style of play, in general, the free man has to bring more throws, and the free man is also the one who uses the second AK or even UMP in the case of a shortage of 5.56 bullets.

Then the Assaulter, the Assaulter mainly needs resources such as excellent rifles and some melee weapons: trolls, micro charges, machine guns, projectiles and better armor, after all, in close combat, if level 3 armor carries one more shot than level 2 armor, the result will be completely different.

If you want to assign a task, let's give a few simple examples to help you understand.

Situation one, for example, in a positional battle in the open field, the bunker is only a sparse stone. We have a car, and the other doesn't have a car.

At this time, both the commander and the team need to carefully observe the terrain:

If the current position has poor visibility, the Sniper will need to move to a position with good visibility.

If the current position has a good view, then the task of the assaulter is to quickly get on the car and pull to the opponent's flank to form an encirclement.

The free man needs to be commanded by the team, he can go to the sniper to find a place to help set up the gun or the two of them can prepare to save people together, or they can get into the assaulter's car to strengthen the assault group. The specifics depend on the terrain and conditions.

In short, everyone should always remember their position and seek excellent tactics that can play their role.

In the second case, when the city was preparing to clear the people, because the street battle was urgent, it was necessary to fight around the point of the sniper.

Snipers are responsible for finding good visibility and tall buildings, establishing an information advantage for their team, and keeping an eye on the outcrops of enemies on the side of their teammates who will be attacked when they move.

The free man needs to obey the needs of the team, and if the sniper is at risk of dying while setting up the gun, then he needs to go to a team with the sniper to ensure that he can save people after being knocked down. For example, there is also a sniper on the opposite side, and the free man can achieve the effect of covering and suppressing by hitting the outcrop all the time when setting up the gun.

If the opponent can't miss it here, he may have to change positions or wait for the time to give his teammates a time to transfer.

The assaulter needs to arrange the attack point according to the information of the sniper, for example, if the sniper knocks down one, then the assaulter will quickly press to this building, enter the building to make up for the control of this point, so that the opponent will lose teammates and advantageous positions.

(End of chapter)