Chapter 103: The Attack on the Enemy Camp 6 (Command Theory II)

After defeating the enemy group, Yun Xiaohan knew very well that there were no factors that could hinder the long advance of the large army in a short period of time, so he lost no time in shouting in the chat room: "Everyone don't have to worry about the formation, the enemy is completely dispersed, and the next is the race, and the city of Massett will converge." ”

In fact, there is no need for Yun Xiaohan to remind him, many players also understand this truth, but so far, Yun Xiaohan has been performing perfectly in the whole event, and everyone is naturally willing to give him a face, and besides, it is more secure to be close to the big army.

Yun Xiaohan didn't try to persuade the Imperial players who were chasing people's heads to act together, although he understood that these people's choices were actually quite unintelligent.

The players of the commercial alliance are only defeated, but the actual casualties will never exceed half, there is no morale collapse in the online game, there will be no situation where a few people chase dozens of people to kill, and when the enemy escapes a certain distance and finds that there are not many chasing soldiers, they will immediately launch a counter-kill, and the ending of these imperial players who have a hot brain will basically not be too good.

Some people may say that Yun Xiaohan should have been persuaded hard in the chat room, even if those people don't listen to the persuasion, it doesn't matter, it can show his foresight.

But in fact, a person who does this may be a qualified conductor, but he is far from being excellent, lacks judgment of the overall situation, and does not have enough knowledge of human nature. To use a fashionable phrase, it's "Tooyoung, Toosimple," and it's too simple to think about things.

Yun Xiaohan's refusal to persuade those players who were chasing and killing to return to the building was well thought out.

First, it's a matter of time:

It's 19:42 now, and there are still 8 minutes left before most people's mission time is up, and it will take 2 minutes to run to the bottom of Masset, so how likely is it that a large-scale battle will break out in the next 6 minutes?

There is no more than 20% chance, because once the east gate of Massett City is blocked, it will be difficult for the business alliance to come out of the relatively narrow gate to deploy troops, and it will lose a lot of players in the process of unfolding. And if you assemble and attack from other gates, you need to waste a lot of time to organize.

Because most players are very short-sighted, they will choose to stay at the east gate to confront the Imperial players in front of them, trying to take advantage of a little advantage, and wait for allies from other directions to come and flank together.

But in fact, in the online game, the division of troops is a strategy with a very low degree of feasibility, it is easy to be broken by the enemy, the biggest difficulty in dividing the troops is in the timing of cooperation, players have no military quality, it is difficult for them to tacitly attack the opponent at the same time, and the problem of marching is also very big, there is no concealment at all.

If the total number of people on the two sides is about the same, one side is found to divide the army, and the other side is not stupid, it must be the first to strike. The division of troops is an inevitable result of a head-on blow to the superior forces of the other side.

The actual effectiveness of the large army flanking is also questionable, and the player is not afraid of death, and there is no morale. When two troops are divided into two forces, they will only choose one of them to fight hard, and the likelihood of panic and confusion is really not high, unless the game system of "Choice" has a similar setting in this regard.

But there is no regular battlefield at all, and naturally there is no such possibility.

Now the average level of players is not high, the NPCs defending the city are all level 30, and it is completely impossible for imperial players to launch a strong attack, which is not a siege, but looking for death. And the Imperial players come over to harass the mission, and whether they die or not at the end of the mission is related to the meritorious reward, naturally no one is willing to commit suicide on a large scale, and then they are also killed by the business alliance.

And the business alliance side has lost enough face tonight, and the troops that have been assembled once have been quickly defeated, if they are blocked under the city and defeated again, resulting in corpses all over the place, they will be completely faceless, and in the case of no certainty, no big guild is willing to take this kind of responsibility and risk.

In this case, the likelihood of a large-scale battle between the two sides under the city of Massett is pitifully low. So after persuading those players who care more about their personal interests and want to grab more heads, when they find that there is no benefit to be gained, they will naturally complain constantly, and Yun Xiaohan is completely thankless.

Then there is the big picture:

The behavior of these hot-blooded players chasing around is not worthless, on the contrary, it is extremely beneficial to the overall situation.

In a large-scale battle, the personnel support channel is extremely critical, and without these players, then when those scattered business alliance players regroup, then the support channel from the leveling area to Massett City will inevitably be greatly threatened.

Scattered players who try to join up with a large army are likely to be killed on the way back to Snowman. And with these chasing players, the pursuit and escape will inevitably affect the regrouping efficiency of the enemy army, and the process of the business alliance to kill these players will definitely waste a lot of time, which will create a relatively safe support channel for subsequent players.

Finally, there is the question of human nature:

There are still a lot of middle and second parties in online games, they feel that they will be subject to various constraints in reality, and they want to be free in the game, and the rebellious psychology is also very heavy, and many times it is not what you say that makes sense, they will listen.

Even if it turns out to be true in the end, the player will likely react in the opposite way of what you thought, not only will they not think that they are not listening to the right advice, but they will also put the blame on the commander who made the right judgment.

Take the current situation as an example, if Yun Xiaohan wastes a lot of saliva in the chat room, make a comprehensive analysis to advise these players not to chase people, because chasing people is very likely to be killed by the business alliance players who have calmed down.

What will the result look like?

The biggest possibility is that these chasing Imperial players didn't listen to Yun Xiaohan, and when they were killed back, they found that what Yun Xiaohan said was right, and only a few of them would reflect on their mistakes, and this result was because they didn't listen to Yun Xiaohan's analysis.

And the vast majority of players will only think like this, "Yun Xiaohan knew that this would be the case, why didn't he arrange more people to help with the sweep, but in order to improve his prestige, he led people to block the city gate, obviously he could kill more commercial alliance players, but he didn't kill many people, and in the end he just completed a demonstration that had no practical effect." ”

They don't think about it, if they really send a lot of people to sweep up, not to mention whether there are so many people who are willing to listen to Yun Xiaohan, and the players in the business alliance are not stupid, so if there are few people to fight, won't they run?

And if there are too few Imperial players on the frontal battlefield due to the division of troops, it may even be overturned by the Business Alliance.

Human nature is like that, a lot of times thinking about problems with the ass, not the brain. Whichever side of the ass sits and what is better for them, people will naturally think only from their own point of view.

The more Yun Xiaohan persuades, the more people will be offended; The more justified the analysis, the more people will blame them for not taking care of their interests. On the contrary, if you don't persuade or command like now, and just concentrate on your own business, not only will you not complain, but you can also gain a lot of prestige, which will also be of great benefit to the battle situation.

Therefore, the specific situation needs to be analyzed on a case-by-case basis, and it is not always suitable to make a head bird. Playing RPG online games is always more important than physical operation, and a good online game commander not only requires strong command ability, but also rich experience, accurate judgment of the battle situation, and the ability to grasp the player's psychology.

Even if you do the above, you are only an excellent conductor, and there is still a big gap between you and the real top conductor.