747 Entering the limestone pit 8

PS: I made a mistake in the previous chapter, and I forgot that the cloud owl and cold double defense skyrocketed by more than 3 times, so the assassin NPC's backstab only caused him less than 2% HP damage. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

What gave Yun Xiaohan a headache was that this assassin NPC's weapon still had the kind of poison that he hated the most, which deducted blood by a percentage of the upper limit of health. The specific effect is to lose 1% blood every 3 seconds, and when it is tripled under the effect of [Poison], it is 3% blood every 3 seconds, and the duration remains the same, it is still 30 seconds.

This poison is very disgusting, and it is a real injury, no matter how high the physical defense is, it will not play any role, including the blood that just jumped from poisoning, and the duration of 30 seconds can jump 11 times of blood, which is 33% of the total blood loss, and 1/3 of the blood is gone, which is very hurtful, so after recovering from the paralyzed state, Yun Xiaohan used [Purification] to get rid of the poison on his body as soon as possible.

At this time, the group of mine guards and the only three remaining high-level NPCs who had been chasing behind Yun Xiaohan also ran around the corner, and the three high-level NPCs moved faster and ran ahead.

The passage is very narrow, only 5 people or NPCs of ordinary physique can stand side by side, and the enemies are all melee combat, as long as Yun Xiaohan stands aside, the number of people who can attack him will be sharply reduced.

However, Yun Xiaohan's worry at this time is not that he will be attacked by the enemy, but that the follow-up enemies will fill this channel, and at that time he will not even be able to use the displacement skill, and the displacement skill also needs space, and the skill like [Flash Dance] cannot be launched at all.

Once he is stuck in the passage by an enemy, he will have to clear a large part of the enemy before he can regain the space to move forward. Let's not talk about whether Yun Xiaohan can support it to clear the moving space again, he doesn't want to waste this time alone, and if he wastes more time, it will lower the evaluation of the task.

Therefore, Yun Xiaohan flashed behind the warrior NPC with a [Flash Dance], trying to shake off the enemy and continue to run inside the passage, but as soon as he flashed, the warrior NPC used a [Capture] skill to pull him back. [Capture] is the basic version of [Provocation Rope], a common skill of the warrior class, the difference between the two skills is that the effective distance of [Capture] skill is shorter, [Provocation Rope] is 40 yards, while [Capture] is only 30 yards, and it does not have a provocation effect.

Although [Capture] is much worse than [Provocation Cable], it is enough to use here.

After Yun Xiaohan was pulled back, the warrior NPC used another [Challenge Provocation] skill, which was a super disgusting skill that had been announced on the official website.

[Challenge Provocation] has only one effect, that is, to launch a 50% probability of challenging the target object, as long as the challenge provocation is successful, the target cannot leave the skill user more than 10 yards away, once the 10 yards range, the provoked target will lose control, and take the initiative to walk back to the 10 yards range of the skill user.

There are many restrictions on this skill, first of all, this skill is an NPC exclusive skill, players can't learn it, and it can only be effective for players of the same type of initial profession, that is to say, warrior NPC can only be used on warrior players, no matter what profession is turned in one turn or two turns, as long as the initial profession is a warrior, this skill has a 50% probability of taking effect, in the same way, mage NPC can only be used on mage players.

Secondly, the duration of this skill is only 30 seconds, once the skill ends, the challenger's full stats will be reduced by half and last for 3 minutes, the side effects are quite large, and if the challenger's NPC is killed within 30 seconds, the challenged player will instantly recover 1/3 of his HP.

This skill is called one of the five most disgusting skills of NPCs by players, and it is very restrained by players with more displacement skills or excellent movement ability, and generally only appears in special scenes or special tasks, although Yun Xiaohan has been famous for this skill for a long time, but this is the first time he has encountered it in the game.

Yun Xiaohan is obviously unlucky today, he was provoked by [Challenge Provocation] successfully, now he has no choice, he can't run away, he can't afford to wait for 30 seconds, the only way is to turn around and forcibly kill that warrior NPC, in order to lift this provocation and recover 1/3 of his HP.

From Yun Xiaohan flashing with [Flash Dance] to being pulled back, and then being successfully provoked by [Challenge Provocation], the whole process was only a short second, but at this time, the positions of the two sides had been completely reversed, Yun Xiaohan stood in the inner position, and the two gatekeeper NPCs and the mine guards who chased Yun Xiaohan were all on the other side.

Yun Xiaohan stood in the middle of the passage and directly hit [Chopping Wind (Mutation)], the passage was so narrow, it was impossible for all enemies to avoid the shock air flow caused by [Chopping Wind (Mutation)]. Yun Xiaohan's attributes at this time were too high, the enemies were blown away, the rearmost one directly hit the wall in the corner, the front one hit the NPC in the back, all of them were squeezed into a pile, and most of the subsequent mine guards were blocked in the passage on the other side of the corner, and they couldn't squeeze in at all.

As soon as the warrior NPC was blown away, the distance between Yun Xiaohan and him exceeded 10 yards, and Yun Xiaohan immediately lost control, involuntarily moved forward, and only regained control after entering the 10-yard range.

As soon as he regained control, Yun Xiaohan threw out the [Bloodthirsty Echo Mark] and continued to rush forward, attacking the enemy. At this time, the enemies also got up from the ground one after another, the warrior NPC did not move, and stood in place and fought with Yun Xiaohan, while the assassin NPC flashed directly behind Yun Xiaohan with a skill, and attacked him from behind, as for the three high-level melee NPCs, they also quickly surrounded Yun Xiaohan and began to greet him.

Since the enemies were all crowded together, except for the assassin NPC who flashed behind Yun Xiaohan and did not take a position, the warrior NPC and the three high-level NPCs all blocked the way, and the physique of these four NPCs was above the extra-large, and the warrior NPC even had a level of extra-large +1, and the four of them blocked most of the entire passage around Yun Xiaohan, leaving almost no gaps, and those mine guards could only squeeze forward little by little.

Yun Xiaohan's damage at this time was too high, and the sporadic mine guards who squeezed over not only had to be damaged by Yun Xiaohan's range attack in the process of squeezing over, because they were less than 2 meters tall and had to suffer continuous suffocation damage, so none of them could walk behind Yun Xiaohan alive.

Yun Xiaohan has to make up a [Chopping Wind (Mutation)] every 6 seconds, at this time, the enemy has been reached to the top by Yun Xiaohan, and the completion is squeezed into a pile, even if an enemy is knocked down, the follow-up soldiers in the passage on the other side of the corner will drag the knocked down person away, and then make up for it, so the enemy can be said to have no way to retreat. Therefore, in addition to continuing to squeeze the enemy's position, the more important reason for Yun Xiaohan to use [Slashing Wind (Mutation)] is to create a suffocation area and inflict continuous suffocation damage to the enemy.

After fighting for a while, Yun Xiaohan found that the threat of assassin NPCs was much greater than that of warrior NPCs, even if the [Poison Injury] skill was not cooled, because its weapons were poisoned, so even if it was a basic attack, there was a small probability that Yun Xiaohan would be poisoned. And the assassin NPC has as many as three control skills, although the probability of eating control is not high, but once it is eaten, it is still very troublesome, not to mention the delay time, and it is not possible to output normally, so Yun Xiao had to change the first attack target from the warrior NPC to the assassin NPC. (To be continued.) )