Chapter 136: The First Sight of a Cavalry Charge

Looking back, only 1/4 of the soldiers directly under him have withdrawn from the village, and it will take some time to complete.

Previously, due to the superiority of troops, some of the regular soldiers of their own side were pressed to fight outside the village, and at this time, they were naturally still outside the village, and the players had already returned to the village.

The enemy army stopped after approaching a certain distance, and under the gaze of the players, the troops in front of them split to the sides, giving way to a wide avenue, and 2 Challenge Barons, 8 Champion Knights, and 20 Elite Knights slowly rode forward and began to accelerate gradually.

As expected, the 20 elite-level enemies on horseback were all real cavalry.

The 30 cavalry formed a wedge formation in a gradual acceleration, with 2 challenge barons at the front, 8 brigadiers following the viscount's flank, and the rest of the elite cavalry following close behind.

The impact of the wedge array can only be said to be average, and the contact surface is also small, and it can even be said to be a cavalry charge formation that is biased towards self-protection, which cannot be said to be inappropriate here, but it cannot be said to be particularly suitable, which shows that NPCs are still relatively rigid.

It's appropriate because it's a game after all, and the combat effectiveness of the 2 viscounts as blades is much stronger than that of other cavalry, not only is the attack power stronger, but the quality is much stronger in all aspects, and it can complete the task of tearing a gap well, so that the relatively weak cavalry can follow and kill.

After all, there are only 30 cavalry, and among more than 1,000 enemies, this number is obviously not high, which shows that cavalry is still very precious, and the formation with a relatively large contact area is more vulnerable to losses in a line formation.

It is said that it is inappropriate because the regular soldiers of the Yun Xiao Han side are not controlled at all, not to mention the lack of formation, and they are very loose, and it is difficult to pose any threat to the enemy cavalry, even if they use the most common line formation, they can achieve good results.

I just don't know if there are any special game additions in the game to form this wedge array.

The 30 cavalrymen quickly approached our regular soldiers, and then rushed straight up, but as soon as they made contact, they saw that the bodies of the soldiers who were hit had been deformed at that moment, and the bodies suddenly concave a piece, and then the whole person was knocked into the air, and flew flat out of a distance of twenty or thirty yards.

Some soldiers unfortunately bumped into other soldiers in the process of crashing into the air, and the two of them immediately became rolling gourds, whose visual effects are extremely shocking, not inferior to some war blockbusters, and because the players are closer, the perspective is more intuitive, but more shocking, for a while all the players seem to have lost their language ability, and suddenly quieted down, and the scene even seems a little weird.

Among them, the Imperial soldiers who were hit by the two barons were directly hit by the second, and those who were rushed by the brigadier could still leave 1/4 of their blood, and those who were rushed by the knights were a little better, only losing half of their blood, and the distance of being knocked away was not so exaggerated.

The role of the cavalry group charge is not only to directly damage the opponent, but also to deal a blow to morale.

The reaction of the soldiers best reflected the effect of the charge, and the few Imperial soldiers who were closer to the scene of the impact immediately broke down in morale and turned to flee, because there was a village directly behind, so the deserters chose to run to the side, trying to get around the village.

But how could the two-legged infantry outrun the four-legged cavalry, the cavalry turned in one direction and followed, and when the cavalry passed, only a few fish were left alive.

However, in this pursuit, Yun Xiaohan obtained two key pieces of information through careful observation and careful reasoning.

Because of the previous impact and turning, the speed of the cavalry has decreased, although they still collided with the Imperial soldiers in the later pursuit, but it is obvious that the distance of the collision is much shorter, and the damage caused is also much lower, so it can be seen that the speed of the cavalry still affects the effect of the charge.

In addition, it is important to note that cavalry rammed with a knockdown effect, and that the stampede of horses can deal considerable trampling damage to fallen enemies.

The cavalry then swept around the village, and in just over 1 minute, they routed more than 50 Imperial soldiers outside the village, still because of the wedge-shaped formation, which might have been faster if it was a skirmish charge or a line charge with a larger contact area.

But then again, the Skirmish Charge may not have the special effects attached to the formation, and may be weaker in terms of morale damage.

The losses of the cavalry can be said to be minimal, not even a single blood volume fell below 70%, the imperial soldiers who were charged by them basically failed to cause them any damage, and the amount of blood they lost was basically the result of being attacked by the ranged soldiers and players guarding the village, but because the cavalry moved fast and the distance was relatively far, the hit rate of the players and soldiers ranged attacks was quite low.

Although most of the soldiers outside the village chose to flee around the village after their morale collapsed, a small number of them fled to the village, but because Yun Xiaohan had arranged for several players to block the gate with their bodies in order to prevent the soldiers in the village from going out, so there were a lot of soldiers blocked at the door, and the defeated soldiers could not enter the village at all, so they could only walk around the village.

Moreover, Yun Xiaohan did not dare to let the defeated soldiers enter the village, because the morale of the defeated soldiers was contagious, and just a little closer, the morale of the soldiers who were blocked at the door decreased.

The players, who were deeply shocked by the battle scene in front of them, also eased up at this time and began to speak again.

"Repent! I knew that the cavalry was so good on the battlefield, so I chose the knight, the warrior who chose Mao! ”

"Warriors can also learn cavalry skills, but they can't learn ready-made skills from skill mentors, as long as you are willing to skill slots and spend money, "Choice" is still very free in this regard."

"The cavalry is a bit awesome, but the game scene is so real, it's a pity that the bloody effect can't be opened, otherwise the bloody scene looks so cool."

", as soon as the bloody effect is opened, this game will have to be banned by the government, you can't play it, so let's do it!"

"I don't care about any of this, I just want to know how we can fight with such an exaggerated gap in combat power? Or can this still be fought? ”

"It's still a fart, kneel, fortunately, the soldiers under his command have almost run away, only 1/3 is left, and there are still a lot of regular soldiers, and the direct soldiers should not die!"

"I originally thought that Lao Yun shouldn't have brought us to the village, and the soldiers were not easy to withdraw, but now that I look at this group of cavalry, I suddenly feel that this is thanks to entering the village! Otherwise, facing these cavalry on flat ground will be finished. ”

"You can run in advance outside the village, and there are about 150 soldiers, so it's not a big problem."

"Brother, you are naΓ―ve, even if you can use the acceleration skill, run fast, your soldiers can't run fast, and besides, this targeted attack is coming at us, maybe these cavalry rush past or bypass the regular soldiers, you see how slippery they are, and then they chase us directly, isn't that even worse? It's better to use the village to block it, the cavalry can't directly rush the village fence! ”

PS:Resume a day 2 more,Last week, because the update was not strong.,I'm embarrassed to ask for votes.,It's a new week.,Friends of the book look at the perennial naked running in this book.,,Give a vote or reward for the data so miserable.,Let me enter the top 15 of the weekly recommendation list to mix the collection.,Last week, my collection only rose by a total of less than 10.,I'm depressed to death.,Anyway, I'm asking for all kinds of things.,Big brothers, please forgive me.。