Chapter 652: It's not my own money, I don't feel sorry to spend it

In a conference room at Apex Games Headquarters.

Ethan sat at the top of the seat, watching the latest news on the big screen and listening to the debriefings of others.

The people present were mainly the top executives of the Northern Storm and Game Marketing Department.

Gun Car Ball can be said to be the three types of games that can best represent the preferences of European and American players.

However, unlike Cheqiu, where copyright is king, FPS games can be said to be the most competitive game genre, and they are also the biggest piece of the cake.

After all, as long as you win the copyright of each league and the authorization of the manufacturer, as long as it is exclusive, it can basically be sold with your eyes closed.

Then add a perfect set of cards to the kryptonite system, and the single-player plot part of the story part of the game is not a DLC just bad money, but in terms of multiplayer mode, this is not a knife to give you a ruthless one?

Want to build a galactic battleship?

If you want to draw players of the level of Cristiano Ronaldo, Messi, Modric, and De Bruyne, don't you open a few hundred boxes, are you embarrassed?

The same is true for basketball, cars, and rugby, as long as you get the rights of the corresponding clubs and leagues, it is not too easy to make money lying down.

But FPS games are different, and this one relies on the hard work of real knives and guns.

Apex also aimed at the FPS market before, but one was inexperienced in R&D at home, and UEgame dominated the front.

Including the acquisition of Northern Storm Studios, it is to enhance its own ability to develop FPS-type games.

And it's beautiful.,UEgame's latest masterpiece.,It turned out to be the kind of kind that has a good reputation.,But sales can't do it.。

Suddenly Ethan felt that their chance to Epex had arrived, built by Northern Storm Studios, aiming at the topic of war, which was not just about wanting to on the head of UEgame.

"The main gameplay of Star Wars is the story and the multiplayer mode, but the path of Call of Duty: Modern Warfare, we can't work anymore."

Depp, the game's main producer of Northern Storm, said to Ethan.

At present, there are three main directions for FPS games.

One of them is mainly based on traditional competitive FPS, but this type of game is actually difficult to break through, because the player base is very loyal, and the related esports league is already very solid, you may be able to drink a sip of soup, but you don't have to think too much about eating meat.

The second is that, like Call of Duty: Modern Warfare, it is dominated by fast-paced gameplay and fierce hand-to-hand combat.

But there's also one point, and that's that with Call of Duty: Modern Warfare in front of you, it's hard to stand out from the crowd with the fast-paced FPS gameplay.

And this fast-paced mode is actually not very compatible with "Star Wars".

The third is the entertainment-oriented gameplay, such as the zombie mode of "BioDynamics", or the combination of various heroes and special modes of "Overwatch", which pushes the rhythm of the game to entertainment.

And this mode also has relatively large limitations,That is, it needs to be constantly updated with new content,It can not be a big breakthrough,But at least let players change,After the success of "Overwatch",There are still many game manufacturers that have launched similar games,But after a period of time or trying to be competitive,It was found that this type of game is completely unsuitable,After the player will play,Can't highlight the setting of individual hero performance,Let the experience feedback of the whole game become a win is not cool,Lose disgusting death。

So after thinking about it, the idea of adding a variety of classes to Star Wars and having players fight against each other was also abandoned by Northern Storm because it involved a balance issue.

If you make the classes too balanced, you'll follow the same path as games like this, but if you're not balanced, you'll end up with a game full of certain classes, and the other classes they've designed will be completely meaningless.

"In terms of multiplayer in "Star Wars", players will be divided into two factions in the early stage, the Earth Resistance Army and the Alien Invasion Army, and the two sides will have a fierce battle on a star-rated warship, and this is also one of the most shocking scenes in the game, defense and offense are similar to the battle of beachfront landing, players will fully see the shocking scene of war from the plot and gameplay mode of this section."

"In the future, we will make some special campaign levels in the game's plot into multiplayer mode, so as to ensure that the follow-up popularity continues."

Listening to Depp's report on "Star Wars", Ethan nodded slightly.

This is indeed a very safe approach, innovation does not necessarily mean success, it is more likely to fail.

Just like the previous UEgame, according to Depp, in fact, the game's multiplayer mode is still the same old-fashioned offensive and defensive, but it makes clever use of the story mode in the game to allow players to have a stronger sense of immersion.

"Any thoughts on the situation over there at UEgame?" Ethan asked Depp.

To be honest, Ethan himself couldn't understand the situation on the UEgame side.

You said that in the face of them Apex, this UEgame reprints a game that has been released by Nebula Games for so long, what is it for?

Hearing Ethan's words, Depp was also stunned and asked him?

How does he know!

Pretending to ponder for a while, Depp speculated: "Maybe it's just like what players on the Internet say, UEgame is the agent of Nebula Games' Red Alert 2?" And on the theme of war, it is indeed very suitable to show it through RTS mode. ”

Ethan shook his head when he heard this: "The war theme is just a genre, what really matters is the FPS genre, UEgame won't be incomprehensible to us." ”

After pondering for a while, Ethan shook his head: "Complete the development of the Star Wars project as soon as possible, make a time difference, no matter what the situation is on the UEgame side, ensure the quality of our game, this is the most important place." ”

Hearing Ethan's words, Depp also nodded hurriedly.

…………

When all players, including people in the industry, are curious about what UEgame is going to do and what it has to do with Nebula Games.

In the motion capture recording studio of Nebula Games, Yang Chen and Wang Yaliang are recording relevant action elements.

The posture of being shot and dying, as well as the posture of being killed by different weapons and hitting different parts, Yang Chen can be said to have recorded them in "Battlefield".

There are more than 30 types of feedback and poses for death and fall to the ground in the game alone, plus feedback effects that actually work with the physics engine effects.

Yang Chen can pat his chest and say that players in this death scene may not be able to see the same thing after a game.

Anyway, it's not your own money, and you don't feel distressed to spend it.

And UEgame also waved a big hand, saying that they are not afraid of spending money, but they are afraid that the quality of the game is not good.

Then Yang Chen naturally tried his best to be the best, and the actual effect was indeed amazing.

UEgame is wealthy!

"By the way, UEgame has already contacted us, and it is up to them or us to do this second warm-up." After recording a new content, Wang Yaliang next to him came up and asked Yang Chen.

"Second warm-up?" Yang Chen clapped his hands: "Of course we came!" Draw flatbread, we're professionals! ”