Chapter 1141: The Beginning of the Legend Prologue

Although according to the protagonist's words, Chen Xu also guessed something in his heart.

But when the game's prompts came out, telling him that this story on Zhiyuan was just a prologue, it still made him feel a little shocked.

The whole story of Zhiyuanxing, from joining the noble team, and then to the final sacrifice of all members.

He's been in the game for hours.

And judging from the settings of the Star Alliance and the so-called forerunners, it is certain that the game "Halo" has a huge background worldview.

But I really didn't expect that the story on Zhiyuan Star turned out to be just a prologue.

But if you think about it carefully, you can actually find that the plot content of Zhiyuan Star is not very complicated.

It is nothing more than joining the noble team, and then going to investigate the communication failure, and then encountering the Star Alliance, and discovering that the Star Alliance is about to invade Zhiyuan Star on a large scale, and finding the knowledge of the ancient civilization ruins on the way, and then escorting it away.

But the key point is that although Yang Chen and the Nebula game team do not plan to reproduce the entire Zhiyuan Star.

But there are also a lot of maps involved.

Not to mention the wild appearance of its Reach, many military bases, the Long Night Horn, and the city of New Alexandria, these maps alone are already very large.

And in these maps, the player's main way to advance is basically to run on two legs.

While the player can also control vehicles, this is usually done when they are on the road, or when evacuating or pursuing.

For the most part, it's still road battles.

Imagine what it's like to be in Los Santos in GTA and Red Dead Redemption in the West, where players rely on the legs of their characters instead of driving or riding.

Although in "Halo", as a Spartan warrior, the speed of running is much faster.

And the other thing, that's the immersion in the game.

It can be said that the story of Zhiyuanxing, in addition to introducing players to the background story of the game itself, has another point, that is, to show players the war atmosphere in "Halo".

did not immediately enter the plot content behind, Chen Xu took a break, and at the same time reviewed the feelings that the plot of Zhiyuan Star in "Halo" gave him.

Let's not talk about anything else, just talking about the gameplay content, he obviously feels that the game "Halo" is different from "Battlefield" and "Call of Duty".

The first is the rhythm of the game, which is a game that makes players feel tired.

Like action games, FPS requires a relatively high level of concentration.

Therefore, in some campaign-based FPS games, players will often find that the enemy's body size will be relatively large.

The main purpose of this is to make it so that the player doesn't have to concentrate so much on aiming.

Or an alternative RPG mode, such as Borderlands, where players can see a definite amount of damage when they shoot.

These are all to make the player's attention less focused.

In FPS games dominated by humanoids, in the case of a single-player campaign, it is usually a rollercoaster-like experience.

Tight pacing, followed by soothing cutscenes, such as in Battlefield, where players contribute a stronghold, often require players to travel to the next location in a vehicle such as a tank, giving players a sense of relaxation in between.

And this feature can be said to be exerted to the extreme in "Halo", and with the highly detailed graphics, players can really feel a sense of immersion when experiencing the plot of Zhiyuanxing.

Just like an open world like Red Dead Redemption, although Yang Chen did not use it as an open world in Halo, it is still a linear story.

But unlike in the dream memory, the team still piled up a lot of details in it.

For example, in the original "Halo", the protagonist and the NPCs in the game did not interact much except for the plot.

The game of Yang Chen and Nebula has added more interactions, making players more impressed by these teammates and NPCs.

It is also more able to substitute into the tragic war atmosphere of Zhiyuanxing.

The other is the system in the game, and the single-player mode uses the simplest difficulty, so Chen Xu basically can live as he wants.

As long as it's not really too vegetable, there is basically no card pass.

But that doesn't mean he didn't notice it at all.

The game's melee, ranged and grenades all have specific effects on certain occasions.

There's a smell similar to that of throwing objects in FPS games.

This means that it is possible to make the battles more strategic in the case of difficult games, or in the multiplayer mode of the game itself.

Rather than simply fighting who shoots accurately.

Of course, after all, it's an FPS game, and marksmanship is still the most basic thing.

However, compared to Chen Xu, who actually experienced the gameplay.

More ordinary players, as well as players who just want to experience the story, they focus more on the story of the game.

Although this part of the story of Zhiyuanxing is only a prologue, the noble6 controlled by the player is not the Master Chief John 117 who is clearly identified as the protagonist of "Halo" in "All-Star Smash Bros."

But the moving shock to the players is not less at all.

Especially when the mission was finally completed, Noble6 stood alone in the abandoned dock, surrounded by heroic sacrificed warriors, the wreckage left behind by the explosion, and countless Covenant troops who wanted to eat him alive

But even if it is a super soldier who has experienced a hundred battles, there will always be a day when the mission fails, and in the face of the tide of enemies, Noble 6 did not abandon his weapons and surrender, but copied the weapons that sacrificed the warriors next to him, and there was little ammunition left, resisting waves of enemy ferocious attacks.

With the number of enemies and the exhaustion of themselves, the fate of Noble 6 seems to be a foregone conclusion.

When the rifle runs out of bullets, he switches to a pistol; The pistol runs out of bullets, and they engage the Covenant in hand-to-hand combat.

In the course of the battle, the helmet glass began to break, and the shield was reduced little by little.

Eventually, after the Covenant Elite's lightsaber pierced his chest, the Spartan Super Soldier's mission was complete.

As stated in Halo, Spartan warriors don't die, they just disappear in action.

But the story of "Halo" has only just begun, and the prologue of the legend has just begun.

Because on the Autumn Wind Pier, two extremely important targets were transported.

One is the artificial intelligence Cortana, delivered by noble6C; And the other, the Spartan warrior: Master Chief John 117.

If "Halo" is to attract players with its sci-fi theme, cool graphics, and the characteristics of future galactic warfare.

Then along with the player's experience of the game, the player quickly discovered the huge world view of "Halo", and the story that can be called a legendary epic.

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