Chapter 722: Real Game (×), Real Mr. Yang (√)
After watching the whole video, the players were immediately happy.
"233333, that's all too true! Although I have long heard that Mr. Yang plays games with special dishes, I didn't expect it to be such a dish. ”
"Hahaha, I died five times in four minutes, this is too real!"
"Real game (×), real Mr. Yang (√)"
"After reading Mr. Yang's operation, I just want to say: Mr. Yang, you are a real dish!"
"Haha, I always thought I was enough for vegetables, but I didn't expect Mr. Yang to be a big rookie!"
"If you don't blow it or black, at Mr. Yang's level, I feel like I can beat him ten!"
"Be confident upstairs, take the feeling away."
"There is still this kind of operation, the gun reaction should be the same principle as the shield, right? There is a shield in the game, and then the attacking gun can also be shot back, which is simply invincible! ”
"No wonder Mr. Yang said before that using a shield will reduce the game experience, and the original spear that actively attacks can also bounce back, so thinking about the shield that is passively beaten, it does feel a little bad experience!"
"I feel that Mr. Yang has made great changes in the game type of "Bloodborne Curse", such as the gun counter of the gun, which should be positioned as a patent belonging to the master, and the powerful players take the initiative to attack and play the combo in the ACT game, while the rookie player can use the shield to slowly get by."
"Just like I thought! And did you notice, the game "Bloodborne" feels so handsome! The hunter's decoration is handsome, and the tumbling has also become dodge, super elegant! ”
"The boss's appearance is also very high! Miss Maria feels so beautiful! Loved! At first, I felt that the game style was a bit dark and depressing, and I thought it was all kinds of monsters like "Dark Souls"! ”
"Isn't there anyone like me? There are 20 blood vials! Is this just that if you are killed in seconds, you can grind it over? ”
Along with the demonstration of the actual video, the players soon discussed.
It seems that this game is very easy!
Most players have this feeling when they watch the video in the game.
Dodge should be the invincible tumbling in "Dark Souls", and the gun counter that Mr. Yang didn't learn in the legend should be a skill similar to the shield counter.
For masters, offense is not a defenseless means, so isn't the error tolerance rate higher when using a shield?
And there are 20 bottles of so many blood bottles, so many blood bottles are not just grinding bosses?
Although it is said that the hunters played by Mr. Yang in the game have died in various ways, isn't that normal?
Everyone knows Mr. Yang's game level!
Isn't it normal to die five times in four minutes?
If it's really like the boss who fought at the press conference of "Wolf: Shadow Passes Twice" can't be used, then there is a ghost!
Countless players have a very wide mentality, which seems to be a game with a high ceiling, but it will also take due care of newcomers.
After all, after a large number of players bought the original "Dark Souls", they really couldn't stand it, but they really liked the game, and chose cloud video to clear the customs.
And this "Bloodborne" is more like taking care of a larger group of players, so that some ordinary players can also enjoy the fun of discovering the plot after clearing the level.
Although there is no way to kill all sides with an axe and a musket in one hand like a master, he can also ensure that he can clear the level very obscenely.
………………
While players are actively discussing Bloodborne, the development of Bloodborne in Nebula Games is also progressing rapidly.
Of course, the development progress of the entire game has not yet reached the point where Ms. Tamaria of the Star Clock is here, and this part of the release is made in advance.
It's mainly used to test the various actions in the game, as well as weapon actions.
In the office, Yang Chen had already given up the idea of using his own skills to clear the "Bloodborne Curse".
It's not that he doesn't have the ability, it's that it takes too long.
Although this is a game that can survive as long as you are proficient in the skills of the boss and make corresponding judgments, this is just a theory, and the real combat operation is another matter.
Take the boss skills as an example, the boss skills in the game are all designed by Yang Chen, and it can be said that he knows everything about it.
But knowing is knowing, when you really fight, it's another situation to react and not react, when you don't form muscle memory, most of the time, that's when his brain knows that the next second the boss is going to amplify the skill, but his hand can't keep up with his thoughts.
………………
With the revelation of the actual content of "Bloodborne Curse" in Nebula Games, while players are hotly discussed, George in Apex Games has also been paying attention to it quietly.
In addition to releasing the promotional CG animation that was made in advance, George was secretly paying attention to the situation of Nebula Games.
Maybe this is another pie-drawing operation by Nebula Games?
But then the latest news of Nebula Games completely shattered George's illusion.
Because Nebulas Games has officially announced the date of the game's launch, just two weeks later.
Got your medicine? You've taken your pills, right?
Looking at the latest announcement, George was a little stupid.
This is no longer to say that everyone is the tail of the crane, you secretly made up the class, but everyone was the tail of the crane before, you guy was inexplicably admitted to Tsinghua University and Peking University!
Do you have a clear direction for game development? Aren't you going to take a fork in the road and overturn the mission and redo it?
Everyone is still painting the pie, but you've already put the pie in the oven?
How do I play with you?
A large amount of resource investment, coupled with outsourcing channels in all aspects, although the overall resources are less than Nebula Games, they are developed in advance, and the world view basically has a general direction: Norse mythology.
Everyone should be standing on the same starting line, why are they only halfway through the race, and you are all at the finish line?
George wondered why Nebula Games was able to develop so quickly.
You must know that according to calculations, it will take at least more than a month for their project to be launched.
…………
Compared with George's wondering, Yang Chen was not too surprised by the progress of this development.
On the one hand, Nebula Games has invested a lot of resources in "Bloodborne Curse", and that is, he can avoid many detours with dream memories, plus this world also has a Cthulhu system, which is of great help to the understanding of team members, and some hidden meanings in the game are easy for the team to understand.
In addition, the most critical place is the huge material library within Nebula Games, in addition to special materials, a lot of content can be modified and applied on the basis of it.
And with the experience of the development of "Dark Souls", the development of "Bloodborne" is much smoother.
There are many reasons why Bloodborne Curse has been developed so quickly.