Chapter 303: Skills
Then there's the so-called jump, and everyone knows that there are places in the game where you can get around the rooftops with a quick jump.
The way to jump is to jump up and press again the moment you hit the ground. However, in PUBG, you can only jump in a straight line, and you can't change direction in the air, but you can't change your speed at the same time.
Many of the walls in the game can be jumped over with the help of the surrounding terrain, which is much faster than climbing over!
In FPP mode, you can observe the back in the air by jumping in a row.
Although the TPP mode can rotate the perspective directly 360°, it is also a good habit to look around while jumping in various mountainous areas.
There are many places in the game where you can use jumping skills, so try it out a lot.
There is a disease in the game that is better.,That is, you don't have to walk if you can jump.,This is called the disease that won't press the spacebar!
On the one hand, you can maintain a certain speed while jumping, and on the other hand, jumping and jumping can also prevent getting headshots!
In addition to this, the audience also wanted to know why Sun Yaosheng could fall into the parachute so quickly.
Every time Sun Yaosheng falls into the parachute, there will be a lot of barrage.
"You're flying too fast, everyone else is still flying, and you've found the gun!"
"The airport grabbed Building C, I landed 5 seconds before you, what concept, it's more terrifying than big and small electricity, right?"
In fact, the rapid parachute landing is a skill, also known as flipping, and the so-called flipping is a wave jump.
The operation of flipping is very simple, in fact, we only need to parachute towards the destination→ the lens is pulled down→ speed to 200→ lens is pulled up→ speed is 140→ the lens is pulled down, and so on.
Don't worry too much about the specific speed value, just master the rhythm!
The principle of this trick is that the horizontal velocity has a certain delay, and only the vertical velocity is displayed in ****, and the horizontal velocity can be maintained by constantly adjusting.
At the same time, we took more time to make a vertical descent, so we were able to land faster than others. It doesn't matter if you don't understand it, you just need to know how to operate it.
This method is very suitable for two old maps to jump points within 1000 meters of the route, and you will not be able to fly any farther.
Using the flip method, skydiving at a distance of 900m allows for the fastest landing.
Some people may ask, then how do I know how far 900m is?!
In fact, it is as fast as a large distance, and you can tell it at a glance.
A large grid on the map is 1,000 meters, so 900 meters is to enlarge the map and subtract one of the small squares.
The distance of a small grid is a hundred meters, so it is simple and straightforward.
In addition to these, Sun Yaosheng also asked the audience to have some details that they usually don't pay attention to. After all, the level of many viewers is not very high, and Sun Yaosheng can apply the actual combat skills casually.
It's like picking up something, I believe that except for new players, most people know that when picking up things, you need to use TAB instead of pressing the F key.
But there are a lot of people who press the right mouse button and click on the items on the ground one by one.
You must know that every time you click, the character will make a pick-up action, so it is very time-consuming.
The real way is to quickly drag things into the inventory, here Sun Yaosheng is to suggest that every time the audience picks up something, the first one is right-clicked, especially weapons, and the rest is dragged from the bottom to the top.
It's safest to right-click on a weapon.,In case you don't drag it up if you drag it to the inventory.,Cause yourself to die without picking up the gun.,Then find someone to cry.。
In addition, if you are licking someone else's bag, you can just right-click it directly, and there will be no delay in licking the bag.
For these things, the audience has said that I understand the reason, but the hand speed of picking up things is too fast!
When they watched Sun Yaosheng's live broadcast of licking the bag, they couldn't learn that hand speed at all, it was too fast.
This has to make them wonder, how many years has Sun Yaosheng been single?
Sun Yaosheng said that hand speed is something that still needs to be practiced by himself, and the more familiar he is, the faster he can lick things.
Because you know what you're missing for the first time, you can choose what you need very quickly, rather than picking up something you don't need at all.
Many players lick their bags and want to lick them quickly, but as soon as they come up, they lick some things that they don't need at all, resulting in their backpacks being full and unable to fit anything.
In this way, the bag is either licked by teammates, or it is given seconds by distant enemies because it is standing in place to clean up the backpack.
Sun Yaosheng also emphasized the importance of communication between teammates, even if it is Sun Yaosheng, what he is most afraid of when forming a team is to meet teammates and not communicate at all.
Even at the beginning of the search process, communicating with your teammates and bringing each other what they need can improve your efficiency.
Not to mention that when fighting, frequent point reporting and marking the enemy's location on the map can help teammates understand the situation.
Then develop a good habit of keeping moving, whether it's during a fight, or usually licking your bag and spraying, try to keep your character moving. Once stopped, you can't be sure that a 98K is already aiming at your head.
When spraying, you can move slightly left and right without interrupting the reading.
But note,At present, there is a bug in the action of squatting.,If you press it too fast, it will jump suddenly.,Cause the reading bar to be interrupted!
There is also the habit of switching perspectives, many players may only play TPP, although they know that the V button in the game can switch perspectives, but basically never used it.
But because they can't switch perspectives, many players have suffered a lot of losses.
For example, when rushing to the building, when sticking to the wall, it is easy to be blocked by some cover because of the third perspective.
As a result, you probably know where the enemy is, but it's missed because of the viewing angle.
This point is actually the most difficult to learn, Sun Yaosheng and their anchors can switch smoothly because they have long been used to it, but the audience is different, and it is not easy to develop this habit.
When it comes to actual combat, I will feel very unaccustomed to the actual operation, so it is still a sentence, and I need to practice more.
If you want to make your skills better, then play more and play more, and the more you play, the more you will always become amazing.
Some viewers asked Sun Yaosheng what he thought of the new version of the submachine gun, especially the Vector, a submachine gun with very few bullets.
Not to mention the audience, even Sun Yaosheng himself uses it very rarely. But this gun is definitely not weak.
With the continuous update of the game version, players have become more diversified in their choice of weapons, and many players in the initial version took it as their responsibility to gather accessories for the M416, but most of them fell on the road of finding accessories.
The increased recoil of the rifle, combined with the reduced damage, has led many players to turn their attention to submachine guns, which were previously underappreciated.
(End of chapter)