Chapter 400: What is 22 tactics

This ancient temple is just one of the new maps, and there are many more popular locations, and in this map, there will be people in almost every place.

Because the map itself is small, it is equivalent to landing a range of safe zones.

In addition to practicing the new map, Sun Yaosheng was still thinking about tactics very seriously during this time, after all, there was only one month left, and there were still many things they needed to strengthen in this month.

At least when playing these offline matches, there are still a lot of problems with their cooperation.

And what Sun Yaosheng values most is the tactics of 22.

Because this game is still based on the island map, Sun Yaosheng deliberately chose the most suitable style of play for 22 in the island map.

The best fit for their team is 22 without running.

The technique of 22 points is only seen in the game, of course, as the player's understanding of the game becomes deeper and deeper, the use of strategy and tactics in the four rows becomes more and more important

However, how to use the 22-point occupation in the early and middle stages of the game to avoid the disadvantageous circle is very crucial.

22 points, as the name suggests, is to divide the four-person team into two two-person squads in the early and middle stages to control two different points, the main purpose is to lay the foundation for the circle type so that we can still have a point to occupy after being brushed out of a point, how to carry out 22 points, what should be paid attention to? Here are a few of the elements that have been summarized bit by bit.

In the selection of a point we are trying to choose the center point of the circle to occupy, and 22 points occupy the position of the point will be slightly different, we have to make a judgment according to the existing circle type, in the case of the next circle brush out of different circle types, pick two points to occupy, these two points should meet the absolute advantage conditions of the imaginary circle type, and then consider the transfer in advance, if there is a point brushed out, how to carry out a safe transfer to another point, in order to achieve the purpose of always having a little occupied.

There is difficulty in defense, it is not enough to be able to select the advantage point, after all, we only have two players at a point, we also have to judge whether this position can be defended by two people according to our own strength, the point is nothing more than the room area and the anti-slope, the point here recommends two room types, one is a three-story invincible building, and one is a sea view room, these two types of rooms are completely defensible for two people, and secondly, the anti-oblique try to choose the one that can be stuck in one-way enemies, because we have a small number of players, If you are faced with a multi-directional gun line, you will find yourself in a very disadvantageous situation, so try to choose one-way cover to reduce the difficulty of defense.

The control retention of the vehicle is also crucial, which Sun Yaosheng has always agreed with.

This style of play is very dependent on vehicles, and we need to effectively control and retain the vehicles, so we must control as many vehicles as possible when landing, as for how to protect the vehicles, the reasonable use of bunkers, walls, and adjacent houses can allow us to hide vehicles in the early and middle stages.

In fact, if the above two conditions are met, you can basically choose a better 22 points to occupy the point.

For example, it's like the first big circle in a game, which is swiped in the bottom left corner of the map.

Because this circle cannot be judged whether it is an airport circle or an inland circle, the position chosen by Sun Yaosheng is one point in front of the bridge and one point behind the bridge, so that we have a point to occupy both the inland circle and the airport circle, these two points are with a relatively good defense of the three-story invincible building, if you brush to the point at the bridgehead of the airport N port, you can also cover the other two team members to cross the bridge.

The second circle is brushed out, the point of the N port bridgehead is brushed out, due to the early arrival at the N port bridgehead, in order to facilitate the transfer, the point first controls a ship on the seaside, and immediately uses the boat to transfer after the brush, and at the same time transfers through the teammates to collect information to find out that the point has not been occupied, so that you can transfer to the new point with a teammate at the fastest speed, at this time, these two points can be directly uphill from the north circle and the west circle, and the south circle is only one room obstruction from the seaside, and the east circle can also be transferred to the farm with more houses.

The third circle is brushed out, and the two points are still in the circle, just hold on to one house.

The fourth circle is brushed out, and the right point is brushed out of the safe zone, at this time, collect information, use the teammates in the left room area to cover, and quickly assemble to prepare for the finals.

And then it's like the sea circle, which should be very familiar, the sea circle is more likely to be brushed to the sea, and now the problem is to brush up or down the coast.

Sun Yaosheng chose two points, the upper one is by the river in L City, and the lower one is on the cliff of Dachang.

The upper point is still a house area with invincible buildings, and the lower point is a coastal reef next to the large power plant, the coastal reef is flat around the terrain, and there is no threat in one direction towards the sea, which is a very good defensive point.

Then with the second circle brushed out, through the observation at the reef, it was judged that a point had not been occupied, and there was a sea-view room in this area, so he guided the teammates of the invincible building to move quickly to occupy it, because the sea area was not so large, Sun Yaosheng wanted to use the room point to get as close as possible to the inland to avoid the reef point being brushed out.

Both points are in the circle, and they are distributed on different sides of the two half-circles, so it is best to hold still and continue to wait for the circle.

The next lap is brushed out, and we just have to cover each other.

There is also the yin and yang circles, these are the circles that Sun Yao remembers are all well-known but not common, because when encountering this kind of circle, you need to cooperate with yourself.

Starting with the yin and yang circle, it is difficult to judge whether it is the upper peninsula or the lower peninsula, and the upper and lower sides have chosen a room area with an invincible building, so let's stand and talk about it first.

The second circle is brushed out, or the yin and yang circle, at this time, it is necessary to consider the problem of transfer, as much as possible to control a bridge to facilitate the transfer later, through the observation of the teammates on the point, there is no one at the sea view room on the right side of R City, so the point group quickly transferred to this place to establish a new station.

The third circle R city was brushed out, through a little bit of bold touch found that the fake garage in the center of the circle has not been occupied, so it was decisively stationed, at this time it has been clear that the final circle type is the mountain war, in the simple terrain under the housing area is the absolute advantage of the point, at this time the few housing areas in the circle we occupy two, but at this time facing the danger of being washed out of the housing area is also much greater, the distance between the two points is about 500 meters, once one party is in danger, the other party must quickly arrive to support, invincible building and fake garage.

Some people will definitely say that this idea is too idealistic, the two people squatting in the housing area are always facing the danger of being rushed to the room, in fact, 22 points are only applicable to the early and middle periods, and there is a high probability that there is no one at the selected point, and other teams will not risk attrition or even being wiped out to rush the housing area.

As for whether you can choose two points to occupy after the third or fourth circle, it depends on your information collection ability and life.

This is just by dividing the chance of the Circle of Destiny X2, not that you will be able to eat chicken through this method, but just tactically maximizing the benefits as much as possible.

(End of chapter)