Chapter 140: Bloody Mary
Twilight Empire, Snow City, "Mermaid Harbor".
As one of the few dining establishments in the entire Dusk Empire, the tavern's business was originally good, but it has suddenly changed for the better in the past few days, mostly because the tavern has changed a group of waiters - the original zombies with wooden faces have been replaced by a few lively beauties.
The beauties have a fair complexion with an attractive pink, clean and refreshing, without a trace of oil, and their hair and eyelashes are still wet, as if they have just come out of the bath. The worst thing is that they are dressed very coolly, and they use thin ropes to tie a few pieces of cloth and cover sensitive areas in a hasty manner, so that the most self-defeating prostitutes will be scolded and shameless when they see it. Their small navel is the center, and the tattoo has a complex pattern of tattoos, the upper edge of the tattoo reaches into the bandeau and the lower edge of the tattoo goes deep into the underwear, adding wildness, not to mention, it is infinitely reverie. What is more special than the beauty is the aroma they exude, not the smell of fat powder, nor the fragrance of flowers, but the wine fragrance that matches the tavern best. Such a woman can really make people "intoxicated".
It's not a man who is not currently interested in a beautiful woman. No, a drinker stretched out his hand to a waitress with a squint: "Hey, what's your name?" ”
"Mary!" Laughing and twisting her waist, letting the drinker touch the groping pig hand on the buttocks, the beautiful waitress greeted the other table with a gust of fragrant wind.
The drinker was confused: "This is also called Mary?" Why are all three called Mary? ”
In fact, the three flower-like waiters in "Mermaid Harbor" all have the same name: Mary.
Starmack was careless, and the sealing measures for the three-cylinder "Daughter Red" wine vat were not in place, so that the dead air slowly penetrated into the wine, and even seeped into the body of the woman who was soaking in the wine. Nourished by the Necronomicon's Paradise, these three female corpses were resurrected and became the first new species of necromantic creatures in history. As the first discoverer and half-creator, Starmack had the right to name the necromantic creature, and when Director Jon consulted, he was distraught with the discarded three-vat of wine and casually said, "Wine in a woman's name?" Don't you need to ask, Bloody Mary? ”
The person used to soak "Daughter Red" must be female, so it is only natural that Bloody Mary is also female, which is also a basic feature of this class. Because the soul is preserved intact, Bloody Mary is at least intermediate, and the possibility of a high level cannot be ruled out. Bloody Marys are even less capable of fighting than skeletons, and they may even lag behind on the battlefield, so Starmack happily leaves them behind.
Soon after, the Joint Research Center gave Bloody Mary's physical examination report, which determined their true value: after the internal organs were hollowed out, their abdominal cavity was able to store alcohol, and a unique biological agent made of dead gas was added to the wine, which had an excitatory effect on biological nerves, similar to the effect of "Qingbi Dream". People who drink Bloody Mary's body will become heavily dependent on alcohol under the dual effects of alcohol and stimulants, and will have a strong withdrawal reaction once they have not drunk alcohol for three consecutive days.
"Damn, I'm going to be developed now." After listening to the explanation of the scientific researchers, the necromantic butcher said.
Bloody Mary has no hair (they are all shaved off before soaking in wine, and the necromantic creature can only maintain its appearance when it died, and it cannot be repaired even with "embryo tissue fluid"), so wearing a red wig and painting an eyebrow or something is very in line with the aesthetics of the creature; As for the abdominal wounds that will not heal, the Joint Research Center chose to cover them with tattoos, which can be regarded as an aesthetic to take care of living beings. Their bodily fluids are all good wine, so Starmack has devised some very glamorous ways to drink them, which are not mentioned here. The wine that runs through the body keeps the Bloody Mary from rotting, so once the liquor is used up, it must be soaked in the wine for another two hours.
Abnormal Effect: Due to the differences of staff, the building attributes have been corrected. Tavern revenue increased by 5% and the number of repeat customers permanently increased by 15 people/month. At the current tavern size, it can accommodate up to three Bloody Marys at the same time. 〗
The three Bloody Marys keep the tavern coming back to 15 more customers a month, and with no limit on the number of repeat customers, it is theoretically said that sooner or later the "Mermaid Harbor" will turn people from all over the world into customers.
Suddenly, the ravens of Silence flew into the tavern and landed on the table, and there were more than one, and a black wind seemed to blow in the room, startling Starmik out of the back kitchen. The birds all came to deliver letters, and the drinkers listened to the news and left their seats one after another, and those who were in a hurry took out their weapons before they went out, and it was obvious that something big had happened.
"What's going on?" The waiters hurriedly collected the money, but the scene was chaotic, and it was inevitable that some customers would escape the order, which made Starmack grit his teeth, after all, he had never suffered a loss since the opening. He soon learns that it was Pythagoras who launched an attack on the floating island, which meant a sudden clash of factions, so the adventurers left the tavern and rushed to the battlefield to perform hard and earn honor points.
When the guests ran out, Starmack simply asked the waiter to hang up the rest notice, walked into the bar, prepared to mix, and was busy with his hands, not forgetting to chat with Love, who was sitting in front of the bar: "Do you hear, Pythagoras has moved!" ”
"It's none of our business." Necro Negotiator, Love lazily said.
He was right, they were in Snow City, separated from the Sea of Bones by the fortress of Isengard, and no matter how much Pythagoras made trouble, it was impossible to affect them. It's just that he is obviously the backbone of the Dusk Empire, so he should be more anxious than the adventurer at this time, right?!
"You say, if you make this show on Ulcer Island, will Your Majesty give up the trip and come back immediately?"
"When you come back, you will be blocked and killed by god-level adventurers in the city, maybe the entire 'City of Waiting' will be buried with you, have you more or less heard about the Snow Country Continent? Your Majesty will not return. Love replied. If left unchecked, the festering organization will slowly grow larger, and if Pythagoras had not been killed in the first place, it was already destined to be today. Of course, Skoll and Brian are smart people, and I can predict it, and they must have expected it, so it's none of our business. ”
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Necromantic creatures are respected by the strong, they obey the king, and an empire will not have two or more kings at the same time, because it will confuse the people, which is why the Ulcerated Isle is regarded as a major problem by the Dusk Empire - there is another king on the island, Pythagoras. The Ulcer Island is indeed a festering organization within the empire, as Love said, and there is a price to pay for cutting it off, but if it is not removed, it will slowly erode the healthy parts, making the cost of cutting off in the future bigger and bigger.
The king of the Ulcer Island is called the Ulcer Dictator, Pythagoras, and his race is Abomination, and it can be regarded as an outlier among the kings of the past generations, because Abomination is an artificial necromantic creature stitched together with corpses, and multiple spiritual imprints are mixed into one soul, with such a birth defect, the chance of becoming a king is extremely small. Pythagoras has [Devour] and [Soul Killing], can snatch the corpse of the enemy into his own body, grow stronger, never have an upper limit, and can also split the soul and give the captured skills to the clone, one person is an army, and it is not an exaggeration to say that he is the strongest hater. But the extreme performance of combat power is also reflected in the management model, Pythagoras will only rely on himself, never trust others, if there is a high-ranking subject with excellent performance in front of him, will Pythagoras choose to accept his allegiance, or directly eat and seize his ability? The latter, of course! No one wants to be the nourishment of others, so even if the Bone Tyrant loses the will of the king, the middle and high-ranking people do not immediately fall to Pythagoras.
The Tyrant of the White Bone was assisted by talents, so he attracted more talents to vote, which can be called a virtuous circle, while Pythagoras was a vicious circle, although he had the status of a king, but he did not have the thinking of a king, no one taught him how to listen to advice, and no one urged him to be sympathetic to the people's feelings, he felt that the current situation was quite good, and there was no need to change, so that no one would be willing to do it. What subordinates? What Soul Pact? It's all redundant! What subordinate is more trustworthy than his own doppelganger? What contract could be stronger than the bond between soul fragments? Isn't it the most efficient administrative model to have only one voice from top to bottom in the entire Ulcer Island?
Pythagoras is the supreme center of power on the Ulcer Island, and when he makes a decision, there will be no resistance. His latest decision is to send clones to attack various floating islands, and bloom more, so that the player guilds can only fight on their own and cannot help each other.
He didn't take the player into account at all.
Is Pythagoras crazy?
No, he's not crazy.
If he goes mad, he will get his hands on the "City of Contradictions", which is the barracks of the Twilight Empire, where the army is based, and the minefield of the necromantic conductor Skoll; If he goes crazy, he will take the initiative to attack the "City of Waiting", which is the capital of the Twilight Empire, the bottom line of the White Bone Tyrant, and the guardian of the ghoul king Grande; If insane, he will try to take over the World Tree, a symbol of the Twilight Empire's friendship with the underworld, a resting place for the three demigods.
He's sane, and his handpicked opponent is the Players' Guild.
Like other forces, the Twilight Empire has cultivated several player guilds. The empire issues a mission, and the adventurer receives the mission and completes it, mutually beneficial. The Bone Tyrant has a bad reputation, but he is blameless in the eyes of his partners, and the reason for this is that he emphasizes fair cooperation and more work. At the time of the creation of the Twilight Empire, several player guilds shared weal and woe with the White Bone Tyrant, and now they have all received their due remuneration - the guild station, which shows that the White Bone Tyrant has no mercy in kindness.
The terrain of the Sea of Bones is special, so Master Patra (Necromantic Architect) provided floating islands as guild stations, and it was the floating islands that Pythagoras had his eye on. Strictly speaking, each floating island is imperial territory and cannot be desecrated, but this territory is managed by the player, and the empire does not interfere in the affairs of the island, so the definition is ambiguous. If these floating islands were to be captured, how would the Empire react? Should we send troops to support quickly, or should we make a few accusations and watch from the sidelines? No matter what the other party chooses, it will help him judge the truth and the false.
He didn't care about the player at all, all he cared about was the Dusk Empire. He's already made a move, and it's the Empire's turn to act.