Chapter 1164: Another masterpiece of Nebula Games

As time progresses, more and more players on the Internet have cleared BioShock Infinite.

And players who have cleared the level are also shocked by the plot of this game almost without exception.

That's one of the unique charms of the game.

Games have always been called the ninth art, and for good reason.

The game isn't just about fun.

It has its own unique charm.

This kind of charm is difficult to create in other artistic carriers, such as film and television, and music.

Because these carriers are more to look at as a bystander.

Instead of getting involved yourself.

The art carrier of the game allows players to interact with the characters in the game, and participate in it, and experience an immersive plot substitution.

The same story may be very ordinary in film and television, but it is displayed in front of players through games.

It can bring players a completely different feeling.

Because in the game, players can actually experience the story and will be more immersed in the story.

And the story, art, and music of BioShock Infinite can all be called works of art.

If you have to choose a few games to represent a ninth art like gaming.

BioShock Infinite is undoubtedly able to occupy one of the spots.

And for players, BioShock Infinite has a lot to discuss.

Especially Elizabeth in the game.

Players from both home and abroad are on community forums discussing how this game is different from other games.

"I have to say that BioShock Infinity is really a huge surprise! The vivid color palette of the game, as well as the dark tones that fall into darkness in the later stages, is a stark contrast, just like the story of the game! ”

"That's right! Especially the scene at the beginning of the game when I first saw the city in the sky, this game has been promoted to a god in my heart! ”

"What's even more surprising is the portrayal of Elizabeth in the game, to be honest, I was very much looking forward to hearing that Nebula Games will use the latest AI technology in the game, and the actual effect also proves that I didn't expect it in vain, which is simply perfect! Even I think it's a character played by a real person, not a virtual character! ”

"It's a pity, Elizabeth is your daughter!"

"Nope! Not really! Elizabeth is Booker's daughter, and I'm just a gamer, and of course Booker is my father-in-law! ”

"Okay, I have to say that Elizabeth is indeed exciting, but compared to Elizabeth, I am more concerned about whether there will be a follow-up story to "BioShock: Infinite", after all, the little easter egg at the end seems to indicate something?"

"If it's a sequel,Express a pessimistic attitude.,So far, there are only a few sequels launched by Mr. Yang.,But maybe there will be DLC to complete the story? Just like the previous "Devil May Cry". ”

Countless players have expressed their thoughts on the game online.

There are also many players who choose to have an experience for two weeks.

Although a game, especially an immersive experience game with a story-driven core, for most players, the second week lacks motivation to continue.

After all, one of the plots of the game itself, in the first week, the player has already experienced it once.

But a great game, even if it's a linear game, he still has the motivation to support players to have a two-week experience.

It may be because the elements in a certain place have not been collected yet, or it may be for a more perfect clearance.

But it's more about examining the story from another perspective and appreciating the story in the second week.

And to dig into some of the details of this story that were overlooked in the week.

And in "BioShock: Infinite", although Yang Chen has made many changes compared to the game in his dream memory.

Including the richness of the content, as well as a direct representation of the story.

But there are still quite a few details in the game.

For example, at the beginning of the game, Lutes gives Booker a box with the words "Wounded Knee River Soldier" written on it.

Inside the game, players will also be able to find content that is only a few words in their words.

Just like games like "Dark Souls" and "Bloodborne", in addition to the story itself, a complete world view is more reflected in the details of the game.

Waiting for players to discover, and slowly complete the story and world of the whole game and become clear.

………………

On the Internet, the media of major games also gave a full score without hesitation.

Not only in China, but also in many mainstream game media abroad.

From the plot, the music, and the portrayal of Elizabeth's characters in the game, as well as some of the depths, it can be said that there is no skimp on all kinds of beautiful words.

Among them, as a game that was ridiculed by domestic players and became a game that Nebula Games attaches importance to licking dogs, it was also the first time to release an evaluation of "Bioshock: Infinite".

A perfect score of 10 out of no suspense.

And gave a pretty high rating.

"Players who see Castle in the Sky for the first time will be amazed by the fairytale scenery in front of them, with elaborate buildings floating on marshmallow-like white clouds, old-fashioned trams rushing across the railroad tracks, and pompous airships roaming beside magnificent statues in the distance, like a world out of a fairy tale."

"But soon players will understand that this is not a beautiful fairy tale, in the beautiful background, splashing blood and mutilated skulls present a strange sense of horror, since then the game's painting style has been constantly intertwined, mixed, and sublimated between the snow and madness and cruelty, so that the already exquisite picture shows a strong dramatic tension under this strong contrast, and the more flashy and gorgeous the surface, the more unsightly the reality lurks."

"Of course, the more outstanding part of the game is that it creates a character like Elizabeth, the tacit understanding that Elizabeth shows in the game, I believe that any player who has experienced the game will like a character like Elizabeth, and the story of the uncle with Lori originally made me think that this might be a game similar to "The Last of Us".

"But it turns out that this is not the case, there are a lot of obscure and in-depth religious, philosophical, and racial issues in the game, and in terms of plot, the twists and turns of the story with time and space travel as the bright line can even be said to be brain-burning, these factors add up, there is no doubt that this is another Nebula game!"

"If I had to find a game to endorse the art in the game, then I think I'd vote for her because she's the art!"