Chapter 1069: PVP Battle

Regarding the task of Hercula's revenge, Yang Chen knew that it would not affect the balance of the game, and the real tribe gained an advantage, which could only mean that the strength of the alliance itself was weaker than that of the tribe, or that most of the players in the alliance were 10,000-year-old paddling monsters.

After all, the town of Nanhai itself is the territory of the Alliance, and although the tribal players have started the quest of Hercula's revenge, it actually just feels good.

Including the skeletons summoned by the necromancer, the hatred priority is also the soldiers of Nanhai Town, and of course, the hatred priority of the soldiers of Nanhai Town is also the necromancer and these skeleton soldiers.

But players don't know.

Looking at the sudden appearance of the necromancer, the tears of excitement of the tribal players who attacked in front were about to fall.

Because of the proximity to Nanhai Town, keeping a certain distance and not attracting soldiers in Nanhai Town, it is basically not much of a problem.

But if you accidentally attract soldiers, then you will be in big trouble.

If you don't die a bunch of people, you can't run away at all.

After all, the soldiers of Nanhai Town are all skeleton-level existences for them, and this is still the base camp of the alliance.

It is almost impossible to kill soldiers in a crowd tactic.

But now their tribe also has helpers!

Although it is unclear where the necromancer who summons skeletons has come from.

But looking at the green chart, it's obvious that it belongs to your own people!

"Resist, slaughter the alliance's Nanhai Town today!"

"Go up and fight the soldiers, protect the necromancer!"

"Brothers of the tribe, come to the cemetery and protect the necromancer from being killed by the Alliance!"

"Quick, quick, quick!"

The players on the tribe's side were very excited, and the players on the alliance side were not slow to react.

Players who were still enjoying PVP in Nanhai Town and preparing to paddle also received a temporary mission after the quest Helkula's revenge appeared.

Although the reward is not as high as Terbi, it is not bad, and the mission itself is also marked that dying during the mission will not lose equipment durability.

This is obviously a task to send money.

It completely dispels the player's worries.

"Quick! Warriors charge! ”

"Don't go it alone, follow the alliance soldiers, fight around the soldiers, they are the main output!"

On the Alliance's side, players are also frantically attacking the graveyard side.

The skeletons summoned by the necromancer, although they are all ordinary monsters, are somewhat higher in rank than the player.

But the main thing is that it's endless.

I don't know if even if they are defeated, there will still be NPCs who will help solve the necromancers in Nanhai Town, and at this time, it can be said that they are riveting to organize Hercula.

After all, in their opinion, these little skeletons are not a matter of one person, and the two of them can be fought casually.

But it's not the same thing when there are more of them.

Just like the hatred of the patrol monsters in the death mine, a pair of ordinary monsters rushed up, and the damage was more powerful than the boss's damage.

In the battle between a large number of Alliance players and Horde players, Herkula was unable to hold out in the end, and died tragically under the butcher's knife of the Alliance soldiers.

As the players on the Alliance side cheered, the players on the Horde side were a little uncomfortable.

But it wasn't much of a disappointment.

Just take that one more time.

At the time of playing, some players already said that they knew the process related to this task.

The only thing that is a little troublesome is that the tribal players in this area, regardless of whether they take this task or not, as long as they participate in this activity, they will directly and simply judge that the task has been completed.

Even the rewards were sent to the backpack.

If it were otherwise, the clan players would have been happy.

But now?

Trouble!

They are also counting on summoning a necromancer soon, which will allow the skeleton army to attack Nanhai Town!

……………………

After several hours of fighting, there was still no intention of stopping, and Chen Xu had already left Nanhai Town at this time.

PVP is a bit enjoyable at first, but after a while, you will feel like you want to change something new.

Of course, there is another reason, that is, Chen Xu found one point, that is, in this kind of multiplayer PVP situation, the situation of their fighters is really not very good.

This charge is often halfway through and gone.

Mages and hunters can output output remotely, and knights also have a small invincible who can pretend to be one, and by the way, they can also give others a mouthful of milk.

Not to mention the priests, crazy milk-and-blood players.

Only they are warriors, and they will all set fire to you and take them away with the shield wall.

However, there is one thing that makes Chen Xu more comfortable, that is, soldiers can also get honors.

Although he can't stand others, as long as others attack him, he will be in a fighting state for a certain period of time, and at this time, the player of his own camp will be able to gain some honor points if he kills the player on the opposite side.

These are also some good experiences that Yang Chen specially prepared for warrior players.

Although it is not so difficult to obtain honor compared to the later battlefield dungeons, at least you have to give the warrior a little experience.

For example, the paladin, although he pulled his crotch like a warrior in the early stage, he was not necessarily as strong as a warrior in the fight, and he couldn't be a T in a copy without taunt skills, and he couldn't be a milk as much as a traditional priest's milk, so he could only be a mascot.

It has the same characteristics as a warrior.,When you meet someone whose profession is different from the warrior profession.,You can call a daddy.。

But there is holy light!

People are invincible!

If you can't beat it, you can still run!

People don't have to spend money to buy horses for subsequent career tasks.

Finally, and most importantly, people are handsome!

In the copy of the warrior's words, the most fleshy outfit is out, and the most vicious is beaten.

In the wild, it is a warrior who can walk a soldier.

If the paladin really fights, he can indeed fight, but you have to see if people fight with you.

Thief?

Whose thieves fight you head-on, trail behind your ass, and when you fight monsters and blood, isn't it good to come up with a white knife and a red knife out?

As for the case of large-scale PVP, the warrior is even more charged, and the front can only shout out a jaw and then the person is gone.

If we don't have this kind of comforting content, we can't really expect the warriors to deceive themselves by relying on slogans like 'Heaven is on the left, warriors are on the right' and 'The will to be trapped in battle, there is no life or death', right?

The game experience of that warrior is also too bad.

Of course, this is mainly limited to the early stage, and when the level of the warrior increases, and the equipment rises, then the situation will be completely different.

Including the same with the paladin, when the level goes up, the talent is good, the skills are learned, it can be said that it is a panacea assist, and it can also be used as a deputy T after the dungeon, and there is no shortage of milk.

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