Chapter 1182: Three Protagonists, Three Lives

"Don't scold, stop scolding, you'll be stupid if you scold me again!"

"Okay, okay, let's have a new ending."

Looking at the barrage in his live broadcast room, Chen Xu felt a little helpless.

As a story-oriented interactive movie game, its biggest feature is that it has different choices.

In a story setting, players can make different choices for different characters in the game.

And this can lead to a variety of different endings.

For example, the story of Connor's negotiations in the first chapter that the player is exposed to.

This chapter alone has several different endings, as well as the development of events.

As the game's story progresses, the player has more and more choices to make, and the chapters aren't standalone.

On the contrary, the plot will change later, and even the three protagonists will have a connection with each other as the plot of the game develops.

Connor, for example, had a big influence on whether or not Marcus could lead the androids to the path to freedom.

And whether Marcus adopts peace or war towards mankind will affect public opinion.

This will also affect Kara's story.

It can be said that every place in the game that requires players to make choices is a great test of players' IQ and emotional intelligence.

It's just too difficult to get the perfect ending all at once.

For example, the story of Marcus.

After leaving the junkyard, a reborn Marcus wants to travel to Jericho, where he learns from other androids that Jericho is a free land belonging to anomalous androids.

And on the way to find Jericho, players will also be able to experience some cool content.

Through various special terrains, Marcus in the game will come to a very cool parkour climb.

And there's also a leap of faith.

With that black coat, he looks like an old assassin.

After arriving in Jericho with great difficulty, Marcus discovers that the so-called free land of androids is not actually a holy place, and it is just another hell.

There are no more parts and materials to survive here, and there are android companions dying all the time.

So Marcus decided to take everyone out of it all, and he proposed to take the resources they needed.

In this operation, players will also face some choices, such as whether to take away the android workers in the factory, and whether to choose to hide in the face of normal human workers, or directly take a knife and kill each other.

These have an impact on the rest of the story.

In addition, there are many complex options in the game.

The options are roughly in two directions, one is to impress humanity with a peaceful attitude, and the other is to fight with real guns.

And these choices are also very difficult for players.

For example, if you have to kill a human in order to make the task of freeing an android go more smoothly, do you choose to kill or not to kill.

When a companion is killed by a human, the revenge is still put down.

When in the course of the peaceful march, they are attacked, whether to hold back or to resist.

The same is true of the story of Carla and Connor, full of complex options.

In Connor's story, it's more about showing players how androids turned into anomalous androids.

For example, in the second case, the android became an anomalous android because his master had abused him for a long time.

There are also the orange nightclub sisters in the back, the reason why they become abnormal androids is only because they don't want to be abused by guests anymore or even scrapped by guests, and return to the people they love.

At first, Connor thought it was just an android being driven by an irrational program.

But while Connor was working, he was also enduring human humiliation.

During this time, Connor will also act with his partner Hank, who at first, like everyone else, does not look at androids.

In the process, Connor had many options to make, and these choices led to a final point of divergence.

It's whether to become a cold machine or an anomalous android.

If you choose to be a cold machine, then the relationship with Hank will be very bad, and Hank will always be at a low point in his life, and even shoot himself at home in the end.

But if you are a sympathetic android and show yourself a scene of humanization,

Then it will be found that Hank is not so difficult to get along with.

He would also open up to Connor and untie his own knots, even helping Connor at the end.

Similarly, Connor's choice to be a machine or an anomalous android would have had a significant impact on Marcus' revolution.

When the machine finally threatens to kill Marcus, the leader of the revolutionary army, and when the anomalous android, Connor joins the ranks of Jericho and contributes to the revolutionary cause.

The same is true of the final Kara, who has many choices to choose from in Kara's story.

The story of Marcus is for players to see how the android race became human.

Connor's story is for players to see how an icy machine actually became human.

Kara's, on the other hand, is more about giving the player a way to think.

Kara's story isn't as big as Connor and Marcus.

But it's connected to the core of the game.

That's human nature.

Kara's story is more of a choice of humanity.

In the story, Kara has to face many human tests, such as whether to steal money, steal things, and the choices Kara has to make when faced with the truth.

Later on, the player learns that Alice is not a human child, but a robot.

It's just that at the beginning, because Carla's type of android needs to love a human child, he subconsciously deceived himself.

As a result, Kara later became an anomalous android.

And during this time, Kara also ignored the problem.

And Kara, who knows the truth at this time, still loves Alice?

Treat it as your own daughter?

It's a test.

If you choose not to love Alice, there is not much to say.

's own mother became a stepmother, and since then they have parted ways.

And only choose to continue to love.

This means that Carla has truly become a human.

Because only by becoming a human will Kara continue to love Alice despite the machine's programming.

It's spontaneous love, not the love of program-lock design.

Later, if you want to go to Canada, the player has to make Kara make a choice.

That is, whether or not to return the ticket you picked up to someone else.

If you want to travel to Canada, you must choose to leave your ticket.

This meant that the couple who had lost their tickets had to be left at the university.

This is the cruelty of human nature, and it is also a metaphor that human beings are not so beautiful and romantic.

These are all things that the game brings the player to think about.

Three different protagonists, three different lives.

The story and world view of the entire "Detroit: Become a Human" are displayed in front of all players.