Chapter 1060: What could have happened in a multi-person group
"Mr. Yang, will the difficulty of this copy be a little too high?" In the Nebula game, Yang Chen and Lin Jiayi sat in the office eating fried chicken, looking at the statistical data information, Lin Jiayi asked Yang Chen.
The latest statistics show the number of deaths and clearances of the lowest level dungeons in their faction for clan players and alliance players.
That's a bit of a scary ratio.
"It's okay, World of Warcraft is still different from other MMORPGs, and resource acquisition doesn't have to come from dungeons." Yang Chen took the chicken nuggets and dipped them in sweet and spicy sauce and said to Lin Jiayi.
Compared with "World of Warcraft" in the dream memory, Yang Chen still made a lot of changes.
The main one is resource acquisition, and it doesn't necessarily have to be a dungeon.
The dungeon is only one of the core gameplay of the game, and the greatest fun of the dungeon is the team's cooperation, and the enjoyment of touching the corpse and exploding the equipment after killing the boss.
Just like opening a case and drawing an SSR, the unknown is fascinating.
But in addition, Yang Chen also considered how the Lone Ranger should obtain resources.
After all, some people just don't like social gameplay, they like to play World of Warcraft as a single-player game, they just want to experience the storyline in each version.
In this case, there will also be unique dynamic quests that allow the player to earn resources.
Of course, there must be a gap between its efficiency and the dungeon, as well as the follow-up group book.
After all, the Lone Ranger is just himself, and the team is a group of resources generated, and not every player can allocate it.
After all, there are so many players and so many equipment, and it is impossible for everyone to have them.
Equipment, basically, is auctioned on gold or contribution points.
If you enter a guild that is not very good, and the orange suit breaks out after the group is formed, and you don't talk about the auction or MT priority and contribution value, it is also possible that the president will directly give it to Mao.
It can be said that basically a large number of players will maintain a uniform level.
Including the lone ranger players and the union players, the gap is not that big.
In this case, as one of the core gameplay of the game, the PVE dungeon naturally needs to be a little more difficult.
In particular, the follow-up group book is a measure of the strength of each trade union.
But these dungeons are not blindly difficult, and they really require players to have a variety of god-level operations to be able to pass.
Just like math problems in junior high school, as long as you master the tricks, it is actually a matter of proficiency.
It's just a formula, you see it, use this formula to set it down, and the answer will come out.
In the absence of a detailed strategy, what is considered is the union's understanding of the dungeon, as well as the tacit understanding of the team, and even the operation.
But as the players gradually understand and launch the strategy, the players who follow this strategy know what things can be done and what can't be done, just like "Dark Souls" to understand the skills of the boss, and then dodge, in fact, it is not very difficult to pass the dungeon.
The difficulty is to understand the familiar period of time.
"By the way, how's the testing staff?" Yang Chen looked at Lin Jiayi and asked.
The follow-up group books of the game, such as the 40-person team books of the Molten Heart, have basically been designed.
The 40-person group has been canceled in the follow-up update of "World of Warcraft" in the dream memory.
The main thing is that there are a lot of problems that are difficult to avoid.
The first point is the configuration of the player, the loading resources of the same scene, combined with the unique mechanism of MMORPG, will make many classic machine players directly like a slideshow.
In this area, with the improvement of players' network speed, with cloud technology, it is not too much of a problem.
On the other hand, there is the trade-off between the base number of players and the difficulty, which is also the most critical issue.
It is difficult to find 40 players willing to play a quest at a certain point in time.
This is also closely related to the difficulty of the dungeon, too difficult for one or two players to make mistakes, which may lead to team annihilation.
The other 38 players who didn't make a mistake are tantamount to saying that they are not wrong.
In this case, the screening of players is stronger, and the technical screening of players, then the players who meet the requirements of each guild under the dungeon are basically only a handful.
Add to that a variety of possible surprises, and this can happen:
Leader: Brother Moe! When you're ready, enter the book, and you'll be open in five seconds!
A: Wait, head of the group, I have an urgent need to urinate, wait for me to go to the toilet!
Leader:! Hurry up, so many people are waiting, and there are no toilet goers!
After 5 minutes
Leader: You've solved all your physiological problems, right? Ready, count down to five seconds and get off the dungeon!
B: Report to the head of the group! It seems that some hunter has opened a pack of leopards to guard!
Head:??? , who's it, hurry up and shut it down! (The Leopard Guardian effect increases the team's movement speed, but when attacked, it will stun.) )
After 10 minutes
Hunter XXXX was kicked out of the team
Leader: Shout one more, open the dungeon! Everyone is in place!
C: Report to the head of the group, my daughter-in-law gave birth, and I won't fight!
Leader:, you're the main T! And aren't you single? Where did the daughter-in-law come from? Maybe this one will explode the wind sword!
D: Commander, speaking of the Wind Sword, it seems that the gold coins in the previous equipment auction have not been divided, Commander, you won't be hairy, right?
Regiment Leader:, didn't you say that you will score after playing this today, I said before that every time there is a contribution to the gold coins, it will be the next time this end score.
A: Commander, this makes my stomach hurt, and I have to go to the toilet!
An hour later
Leader: The main T person is gone, the priest is estimated to have fallen into the toilet, and not many people can participate in the event today, so let's disband on the spot, and see if we can brush it tomorrow!
It's like the high-end game in "League of Legends" and "DOTA", a row is ten minutes, or even half an hour.
And the bronze and silver, and the legendary Chinese army are all second rows.
Because there are only a few people who meet that segment.
But if the difficulty of the group of 40 people is reduced, another situation will appear.
When farming a dungeon.
Leader:, Deputy T, move it! Don't paddle there! What about pastors? Milk! Lord T: This blood is like a roller coaster, don't play with heartbeat!
Half an hour later
Deputy T: Hey, what's wrong with something in the backpack? Quest over? I'm sorry, head of the group, I just watched the TV series and watched it, and I forgot that we were playing a copy.
Head:............
These things are hard to change.
Turn it into a hardcore copy, and you're destined to have fun with a handful of people.
Maybe even most players can't experience the content of 40 group books once from the beginning of playing to AFK.
And if you make it less difficult, there will be a significant number of players who have them and don't have them.
Just like the zombie escape mode of "BioShock", there will always be a large number of salted fish guys running to the door of the security door, sticking to the door and waiting for the door to open as soon as possible.
As for fighting zombies after the break?
How comfortable it is to paddle.
In this regard, Yang Chen and his team set up a large group of 40 people, such as the Heart of Molten Fire, as an easter egg-style activity, such as every month or the corresponding festival, as well as the launch of version updates.
It's the same as League of Legends' infinite firepower.
And the dungeon itself, aside from the hardcore difficulty, allows players to feel the atmosphere of multiplayer dungeons and the simple fun experience of the game as much as possible.
In addition to the 40 players who participated in the group book, a large number of NPCs were added to make the players more immersive and participatory.
In terms of rewards, players are provided with some game resources, and the resources obtained are obtained according to their performance in the dungeon.
If you paddle, it's naturally no problem, but there will be no resources to gain in the follow-up settlement.
The dungeon that tests the player's teamwork tacitly, and the achievement of the first kill of the dungeon is based on the highest difficulty among the small number of dungeons, such as 5-player and 10-player.
Ordinary passers-by, after being familiar with dungeons and monsters, wild teams can also pass.
The professional team, the union team, and the fixed tacit team, are challenged towards a higher goal.