Chapter 1066: What the hell is the alliance! Whack the tribe!
In fact, whether it is an alliance or a horde player, most of them are still a bit inexplicable.
Why did you start fighting?
After all, there are only a small number of players in the Western Wilderness, and even if they gather in Nanhai Town to take revenge, it is actually not much compared to the total number of players in the entire game.
But no matter what, as a game with PVP gameplay, it is also the main core gameplay.
If you really fight, you don't need a reason.
At first, there were many players who were puzzled and curious about the reason.
But as the player discusses, this issue doesn't really matter.
Because players, whether they are Horde or Alliance, are themselves victims in their narratives.
The alliance said that the tribal players went too far, and killed their alliance's trumpet first, and also the wild.
On the other hand, the tribe said that they didn't know what the situation was, but they knew that the alliance had deliberately sent a five-member thief group to assassinate their lone players.
And then it was discussed, and no one was discussing why there was such a thing as fighting.
Because it was not clear at all.
Alliance players meet with clan players and type and communicate fairly.
It's all incomprehensible code.
It's a well-known fact that people feel like they're scolding themselves when faced with code they don't understand, especially when they're hostile.
For example, if you are playing "League of Legends", the opponent will play Yasuo and fight with you until the end of luck, with a 40% chance of crit hitting you with three consecutive swords and residual blood.
At this time, you don't know a foreign language, and there is a foreigner on the other side, and he sends a message saying, 'You are strong, I can't beat you, but my luck is better'.
This is a very common exchange, and the other party's words are more sincere.
But at this time period, if you don't know a foreign language, you haven't sent a translation software to translate what the other party is saying.
That's when your teammates tell you that Yasuo is saying on the other side, 'You're putting on a show in front of me!' It's you! ’。
Then subconsciously you believe eighty percent.
This is probably the case with Alliance players and Horde players today.
When they meet each other, the other party is red, and the text messages sent become incomprehensible codes.
Subconsciously, it is understood as a mockery and scolding.
Of course, the more important thing is that this is the game.
And it's also a game that leans towards PVP gameplay.
Does PK need a reason?
What the hell is the alliance!
Whack the tribe!
There are even many players who know the conflict between the alliance and the tribe in this area, and they don't practice anymore and run over by airship or boat to fight.
Brush dungeons to fight bosses?
That's how cool it is to beat someone!
And to be honest, it's easier to beat people than bosses.
………………
Players set off a war, and even this one gradually burned out of the game.
Major game communities and forums also have many players talking about this sudden conflict.
In Nebula Games, Yang Chen and Lin Jia are also paying close attention to the data of "World of Warcraft" and the progress of players.
Because some of the next activities, including the follow-up after the mainstream player level reaches the requirements, the release of the group book and other content, are to pay close attention to the data.
In addition, in the early stage of the game, the impact of players' progress in the game, as well as various data, should be paid close attention to.
The most critical point of an MMORPG game is generally divided into two periods.
The first period is the week before the game goes live, and this time period represents the player's first impression and the cornerstone of the game as a whole.
The second is the period from the twentieth to the thirtieth day after the game is launched, during which most games will launch new content.
For example, the opening of follow-up plots, new dungeons, or new gameplay, a small version of the update, to bring players a sense of freshness in the future.
And an MMORPG completes these two points and successfully keeps players in the game, then the time cost and economic cost that players pour are destined to be doomed to stay in this game for a long time as long as the game is not messing around.
"Mr. Yang, do you want our official to come forward?" In the office of Nebula Games, Lin Jia said to Yang Chen.
There is relevant data about the game, plus its own operation, and the staff has been watching the movements in "World of Warcraft", and they are also very clear about why the players of the tribe and the alliance are fighting.
Hearing Lin Jiayi's words, Yang Chen showed a surprised expression: "Come forward? Why did you come forward? PVP itself is an important point in the gameplay, and it just so happens that we can add a fire, so that the operation side is stuck at a point in time, and a new version is launched, and the honor system of PVP is officially announced to players, and the battlefield copy is temporarily pushed, and then launched when players have enjoyed playing PVP in the wild. ”
For the player's PVP in the game, Yang Chen is very happy to see it.
Because "World of Warcraft" itself is a game with a relatively high PVP focus, including battlefield dungeons, meritorious honor system, and the division of the camp of the tribal alliance, it is to tell the player that you are hostile, do it!
As for Tu You's situation, in fact, Yang Chen and his team also took some obscure care.
For example, players honestly follow the mission, and when the early level is low, they will find that most of the places where they do the mission belong to their own camp, and there are their own guards on the road.
Only after level 20 will the player slowly come into contact with the opposing faction, but during this time the player is also in the territory of their own faction, and there are also very high-level guards.
As long as you don't run blindly, and turn on PVE by the way, it's basically difficult to be slaughtered.
Ran blindly, ran to other people's territory, and took the initiative to turn on the PVP mode, so there was no way to be slaughtered.
Hearing Yang Chen's words, Lin Jiayi showed a puzzled expression.
"PVP with mutual wins and losses is a very novel experience for players, if it is crushed, it is another experience, and don't you find that players also like this PVP experience?" Yang Chen looked at Lin Jiayi and said.
At this time, those who still went to the center of the battlefield were basically militants.
And as long as PVP is not crushed or crushed, it can make players stick to the game.
is like "World of Warcraft" in the dream memory, the lines of the so-called alliance dog and tribal pig at the beginning may have been unconsciously made by Blizzard.
But later, Blizzard clearly affirmed the titles of "Alliance Dog" and "Tribal Pig" in some official activities and content, which is obviously playing a one-handed war.
It's the same as in some game communities and post bar forums, where the official will open a trumpet to specifically lead the war and provoke hatred between two player groups to increase its stickiness.
"And don't worry about players playing for too long, because they should disperse after playing." Yang Chen said with certainty.
"Why?" Lin Jiayi was a little puzzled.
"It's a lot of money to fight! You don't know the economic system of World of Warcraft, just look at it. Now it's a good fight, but playing and fighting, these players will find that they don't even have the money to repair the equipment, and they can only sell some card repair equipment, except for players who really like PK, most players should be scattered after the gold and silver coins in the backpack are played, and this is the time to launch the complete PVP system content. Yang Chen said with a smile.
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