Chapter 4: The Glory of the Past

In the leveling, Qingyi noticed that there was a clear difference between the present and the past.

During the normal course of the game, the player needs to prepare water and food, because there is such an indicator as hunger and thirst; When the hunger and thirst level is reduced, the player's combat ability will be greatly reduced. Illness and wounds can also affect the player's status.

But necromantic players don't. It will not take non-physical damage such as "stench", "cold", "paralysis", "burns", "tearing", "concussion", "disease", "weakness", and "hunger". At the cost, you can't recover your stamina and mana through potions, you can only recover slowly.

I don't know if it's preferential, the experience bar of necromantic players is shorter than that of human players of the same level; However, the fly in the ointment is that killing skeletons that are also in the necromantic camp will cost less experience than usual. As a result, the level of leveling up slows down, which is actually similar to the progress of the original human player.

Could it be that killing a human player can only gain more experience than a creep? In this way, game companies encourage "monster players" (let's call them that) to actively attack human players? That's a lot of fun, and it's about to take on a clash of players that is no less than a faction battle - provided that the "monster players" can have a compensatory advantage against human players, otherwise they can only give away experience and equipment. The current "monster player" is probably not enough for one ten-thousandth of the non-monster player, no matter how you look at it, it can only be unlucky.

Just guessing, I suddenly rose to level 10! This speed relied on the three skeleton soldiers brought by [Soul Call], and with their assistance, Qing Yi could torture the skeleton shooters on the edge of the sea of bones in the most rogue group fight, and the upgrade speed was naturally much faster than solo training. As for the Black Rock Valley to the east of the Sea of Bones, there was a cloud of death fog that could not be glimpsed. He once sent a skeleton soldier into the fog to test it, only to be torn to pieces in two blows, and he was so frightened that he hurried back.

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Strictly speaking, the eastern side should be called the mouth of the Black Rock Valley, because the entire sea of bones is actually encompassed in this huge valley. On the map, the Blackstone Valley is a semi-enclosed structure formed by two mountains branching off from the Via Rope Mountains, and the Sea of Bones is the plain enclosed by it. The valley is flanked by steep cliffs that are difficult to climb, and the gap in the east is an easy pass to defend and difficult to attack.

The former Kingdom of Salamonro was a small country located in the Sea of Bones, which was still a good place with abundant materials and fertile soil, known as the Plains of Happiness. The east side of the Happy Plain is bordered by the starry ocean, and every spring and summer, a warm and moist sea breeze blows from the ocean, so that the crops are abundant; In winter, the northwesterly winds are held back by the Via Cord, so that the people of Saramonro can survive a warm winter. In addition, the seaport city of Snow White to the east is also the leading commercial center on the mainland, and surplus crops and minerals are exchanged for wine, furs and fine armaments from other countries through trading houses.

Despite being a small country, Saramonro's unique location makes it difficult to defend, and the two larger elven tribes in the Via Cord – Akatsuki and Rainbow Flower – are loyal allies of the country, which, combined with a thriving commerce and seafaring industry, has given Saramonro a place on the continent. Its king, Saramonro VII, was known for his statecraft for his moderation and neutrality, and although he did not raise an army on a large scale, the replacement of armaments could always keep up with the footsteps of other powers, and any careerist must be careful to weigh it. The people live and work in peace and contentment, and the national strength is thriving, so the title of Happy Plain is definitely not exaggerated.

However, the "doomsday confrontation" is coming.

Hungry otherworldly creatures swooped down on the Via Rope Mountains, swept away the two elven tribes, and then suicidally rushed into the Blackstone Valley. Saramonro trusted his elven allies so much that the standing army around the capital was kept to a minimum, so the palace was captured in almost a quarter of an hour. Saramonro VII issued a mobilization order after the desperate decision of the palace guards, telling all his people to go to Snow City and flee by boat. Qingyi's task was taken at this time.

The otherworldly creatures chased after each other, and although the players and the garrison of the eastern pass blocked it, the effect could only be "blocked". That night, Saramonro was erased from the system map and became a thing of the past.

And so it happened. All nations are destroyed, and the remaining players and NPCs use every possible means to flee their home country. The system forced the player to go offline and upgrade the game for three days, and after three days, the Qingyi level was cleared to zero, and he became a skeleton soldier who made him cry and laugh. Countless Salamonro people have been turned into corpses, huge resentment and sorrow have condensed into a cloud of death that envelops thousands of miles, and the sea of bones has officially become a paradise for the undead and a forbidden place for the living.

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Along the way, there are not only white bones, but occasionally you can see a few ruined cliffs, which are proof of the existence of the Kingdom of Salamonroe in the past. Silent skeletons slowly weave through the ruins and skeletons, both chilling and deeply sad.

Recalling the previous Saramonroe, Qingyi sighed for a while. Although it is a bit of a corner of the world, a country can be destroyed so easily, succumbing to the torrent of history...... People will die, nations will perish, civilizations will die, and what is eternal and unchanging in this world?

Camaraderie?

Trust?

"No kidding." Qingyi suddenly became gloomy, and his steps were a little heavier. The memories clinged to them like a mantra, even if he didn't want to think about them.

Finally returning to the old immortal Robert, Qingyi said in a deep voice: "The task is complete." ”

"Little one, why do you have the expression of dead parents?" The old skeleton had a scepter in his hand that came out of nowhere to support his thin body. The scepter is magnificent, with a large, clear ruby (with a painful crack) and an eagle with wings spread over its base, its wings extending from the sides of the gem as if it were carrying the sun.

"Less nonsense, mission rewards."

"Respect the elderly! Forget it, I've lived a lot of years anyway, so I don't care about you. Robert babbled on and on as he accepted the quest props.

System Prompt: Complete your quest "Robert's Crutch" and receive the reward: Saramonro's Scepter • Infinite Hope (Broken).

System Prompt: Complete your quest "Reach Level 10" to receive a reward: Necromantic Forces Exclusive Class: Necromantic King.

Stuffing the scepter into Qingyi's hand like garbage, Robert tinkered with the confiscated leg bones and made a good-looking crutch for it. At this time, it had time to look at the three skeletons behind Qing Yi, and couldn't help but be furious: "What are you doing!" Is the Call of the Soul a mess of you? ”

Qingyi, who was looking down at the attributes of his profession and equipment, asked rhetorically, "Did I use it wrong?" ”

"Of course, it's absolutely wrong!" Robert was tiptoeing and knocking the heads of the three poor skeletons with his cane, and when he heard this, the fire of his soul erupted from his eyes: "This is for yourself!" ”