Chapter 25: The Choice of the Game Opening (Part II)

Next, there are five abilities to start with.

The first type of opening: the inheritor of the arcane arts.

In this opening story, the player will be attacked by a mysterious organization as soon as they come up, and in the conversation with the enemy, they learn that their ancestors were once members of a very prominent organization/sect/academy, and once practiced some kind of powerful martial arts/magic/or witchcraft and other magical skills.

As a descendant of players, you will eventually succeed in discovering the inheritance treasure left by your ancestors, so you will gain the ability to inherit this inheritance.

"Wait a minute," Qi Jianfei suddenly interrupted, "Could this be random?" ”

Qin Yu nodded, "That's right, it's random to a certain extent, but like other openings, it can be freely chosen to a certain extent, but the way of choice is a bit special."

In the beginning of the arcane master, after successfully escaping the first pursuit, you will get a letter from your ancestors telling you that the secret is hidden in an ancient mansion, and then after you are in that ancient mansion, you will need to find a heritage item in the ancient mansion to obtain the inheritance.

Although the letter said that there was only one inheritance item, in fact, everything in that ancient mansion was actually considered a heritage item.

Of course, the inheritance ability corresponding to different inheritance items is different, for example, the inheritance item you find is a sword, and you may learn swordsmanship and fighting spirit.

If the Legacy item you find is a wand, the ability you may gain is Witchcraft.

In short, no matter what the inheritance item you find is, the system will associate it with some kind of ancient secret art, even if you just buckle a brick and carry a horse to make a mistake.

The way to determine the inheritance item is very simple, that is, drop blood on it, and that thing will glow, and then you can obtain some primary abilities inherited by this system, and use the acquired abilities to successfully defeat those enemies who are chasing you, and then you will complete the opening story.

"I see, it sounds quite interesting," Qi Jianfei still asked Qin Yu to continue.

The second type of opening: the occult opening.

In this opening, the player takes on the role of a scholar who is very interested in the occult, and one day during a class, he gets some occult information from a mysterious person, and then runs to an ancient library to find occult materials, only to inadvertently attract the attention of a mysterious being, and thus gain mysterious powers.

This start is very similar to the start of the arcane inheritor, the difference is that the place to go has changed from the ancient house to the library, and the inheritance items found have also become occult books, and the mysterious power triggered is also different depending on the books found.

For example, if you find a copy of Greek mythology, it may attract the attention of Greek gods such as Zeus and Athena, and if you look for the New Testament, it may attract the attention of God.

There are all kinds of power that the occultist gets at the beginning.,But generally speaking, it's relatively strong.,After all, it's the gods and demons.,Or a similar mysterious existence to pay attention to.,Just leak some power to the player It's not ordinarily strong.,The strength is definitely not bad.,If you're lucky.,Directly become the spokesperson of a god in the mortal world.,That's invincible.。

Of course, the shortcomings are also obvious, because you are attracting the attention of the gods, in case you notice your mysterious existence and provoke you, then you don't know how to die, and there are still some books of evil gods and demons in that library, if you are accidentally targeted by the evil god of Azathos in the Cthulhu god system who specializes in killing believers, then you can cry.

In short, the upper and lower limits of this opening are very high, strong to strong, but it will be more troublesome later, because the stronger the god, the more you need to please, and even engage in blood sacrifices, to complete the tasks given by the gods and demons.

The third type of start: scientific researchers.

This opening is very much like the typical sci-fi movie bridge.

The player takes on the role of a scientist who travels to a large laboratory to conduct research work, where the player can also choose their own research topic, energy weapons, robots, exoskeleton armor, solo aerial vehicles, and everything in between.

After mastering the technology researched, the player's laboratory will be attacked by a mysterious force, and the player must use the thing they have studied to defeat the invading enemies, and thus embark on the path of a superhero.

The Scientist start is a more common start to take the tech route, but if you take a different route, then don't choose, at most you can get a good tech item at the beginning, but there is no extra layer and help for your own abilities.

The fourth type of opening: the opening of the war survivors.

In this opening, the player plays as a battle-hardened veteran, a member of a secret army, and in short, it's pretty good.

The player will be ordered to carry out a very dangerous mission that will kill them.

This opening plays a bit like a shooter like Call of Duty: Modern Warfare, in short, just copy the guy and do it right, from beginning to end is all kinds of fights, kill all the enemies, complete the mission, and you're done.

In the end, only the player survived (if the story was successfully completed), which is where the survivors of the war come from.

It should be noted that what the player obtains in this opening plot are the use of various conventional weapons, the operation techniques of various military vehicles, various military knowledge, etc., these abilities are related to the weapons used by the player in the plot, if you fly a plane in the opening plot, then you automatically learn to fly a plane, if you use a sniper rifle, then you will automatically learn the relevant knowledge of sniper rifles.

So if you choose this opening, it's best to use more different weapons, vehicles, and equipment, and learn one by one, and you will make a lot of money.

This ability looks quite ordinary, but it's actually the strongest starting ability in the early stage.

"Ah, why is this happening?" Qi Jianfei asked strangely. The reason why he asks this is because in his opinion, no matter how powerful a special forces member is, it is impossible to compare with those superheroes who have the superpower of destroying the world, no matter how elite the troops in the movie are, aren't they generally cannon fodder?

Qin Yu said: "Because there is no such thing as the protagonist's aura in reality, even if it is a mage, a transformed person, or a mutant who is beyond human beings, unless you happen to turn on the ability to protect yourself, you will die after a shot, even if it is strengthened by Colossus, it is not much hard at the beginning, even if the bullet can't be killed, RPG can definitely solve it, so in the early game, guns are actually the most effective killing weapons, and war survivors are the ones who are best at using conventional weapons such as guns, So this opening is the strongest opening in the entire game - only in the early stages, of course.

After the level is high, it is not so strong, but it is not weak, because it can be matched with various technological weapons and technological vehicles, and the strength is also very strong.

Fifth opening: The Cursed.

In this opening story, the player starts to play as an ordinary person who wants to go on vacation somewhere, and it should be noted here that the vacation area the player chooses will determine the abilities that the player obtains, for example, if you go on vacation to a Romanian country castle, then you will be bitten and become a vampire.

If the player chooses to vacation to a small island in the Caribbean, they are likely to be possessed by the undead spirit of a dead pirate.

If you go on vacation to a farm in the American countryside, the evil spirits of the Indians are waiting for you.

In this story, the player will eventually be cursed or possessed by an evil being, and while gaining powerful abilities, he will also become a terrifying being - refer to Ghost Rider.

This ability is also a very strong start, that is, the curse will bring some negative effects, such as vampires are afraid of sunlight and the like, which is easy to be restrained.

That's it for the five abilities.