383. Chapter 203

Sneak attack tactics, a tactic that relies heavily on the enemy's reconnaissance capabilities!

The stronger the enemy's reconnaissance ability, the less likely it is to succeed in sneak attack tactics!

――Excerpt from "Essays of Ling Zikai"

System Announcement: At the end of the third round of tasks, players have 5 minutes to prepare, and after 5 minutes to enter the fourth round of tasks, the top 500 players in the merit ranking can participate in special missions, and other players need to attack the Zerg position head-on!

"Even rubbing! Just a little bit! ”

……

There was a frustrated grumble in the player base, apparently the players who didn't make it into the top five hundred of the merit rankings!

The circle, the pig, the monk, the sledgehammer, the old fu and the well-off gathered together!

Pig looked around for a moment and asked, "Huh?!" Weird?! Where's the prism?! ”

Circle said helplessly: "I just talked to him!" Who knows which tendon he made the wrong one, and he actually went to DIY the task by himself! ”

Xiaokang: "Boss Kai won't be because he sees others triggering the hidden plot, he also wants to try it!" ”

The edge was not there, and the circle suddenly had the posture of the boss: "Let him go crazy by himself!" Are they all in the top 500? ”

"Of course!"

"Easy!"

"Nonsense!"

……

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Lenzi continues to explore the unexplored area ahead!

The system announcement of the end of the third round of tasks, Lingzi naturally heard it.

But even if Lingzi goes back now, he can't catch up with the start of the fourth round of missions as soon as possible, let alone make a special plot, so he can only join the fourth round of tasks halfway through and attack the Zerg position like the general public!

Attacking head-on is definitely drudgery!

On the side of the nine-camp coalition, the first three rounds of missions can only be defended, and the fourth round has to attack the enemy's stronger troops, isn't it like suicide!

Leiko opened the friend list and applied for a call to the circle.,Want to ask for information about the special plot.。

The circle quickly connected the call: "Hey! Prism! The dry hair is gone! ”

Lenzi: "What about DIY tasks!" What is the special plot? ”

The circle pouted: "And! Blind toss! The special plot is - Sneak Attack! ”

"Sneak attack?!" Lingzi was stunned for a moment, "What kind of sneak attack method?!" ”

Circle explained: "I don't know where that guy named Freedom found an arbiter of the Protoss!" After the fourth round of missions begins, players who have not entered the top 500 will first start to storm the Zerg position to attract the attention of the main force of the Zerg; The arbiter, on the other hand, will fly from a high altitude to the rear of the Zerg, and then use the arbiter's teleportation skill to teleport all 500 players' troops directly to the rear of the Zerg, and the arbiter can also hide the troops around it, so as to smash the brain worm of the Zerg here! ……”

Arbiter?!

Lingzi habitually rubbed his chin with his index finger and thumb and thought about it, thinking back to the attributes and effects of the Protoss arbiter in his impression, and probably figured out the method of sneak attack!

Arbiter, a sixth-order class of the Protoss Air Force

HP200

Ionic Shield 150

Attack 13

Defense 20

Damage 10~20

Dexterity 10

Ammunition 12

Stunt: Ruling Dedication, will not be blessed by Judgment Asylum protection; Asylum is admonished, and allied units within a certain radius around you will become invisible. Remote; Flight; Teleport, an active perk that teleports distant allies around you; Ice, an active stunt that freezes troops in a small area, and the frozen target cannot be attacked and cannot be attacked.

All Protoss units have ion shields, which is equivalent to the continuation of HP and takes precedence over HP consumption!

The Arbiter's own combat effectiveness is average, but the auxiliary effects of the accompanying stunts and active stunts are very good, and it is the longest building class of the Protoss!

At first glance, there is an arbiter who should use the teleportation stunt and the stealth effect of ruling asylum to sneak attack, which is really effective, maybe it can really smash the Yellow Dragon in one fell swoop!

However, thinking of the "house" that the Zerg most often appears in the sky and the current number of mission rounds, Lingzi still shook his head!

This sneak attack tactic seems to be successful, but in fact it is difficult to succeed!

The Zerg in StarCraft are the strongest of the three in terms of their ability to detect maps and anti-stealth!

Even if you don't remember the Zerg's reconnaissance ability, now that this is the fourth round of the mission, it won't end the plot so lightly!

Nine factions, nine NPC generals, should each general theoretically have a corresponding protection event, that is, nine protection events, all with a "nine"!

Judging from various intelligence, this strategic plot must be at least more than nine rounds of mission links to end!

What's more, such a large dungeon map, and now it's not even 50% complete, how can it end so quickly!

Could it be that the designers shot such a large scene map, just as a background?!

I don't believe it if I kill the edge!

Anyway, it is drudgery to attack the troops head-on and to attack the troops in a sneak attack! Let's continue the DIY task yourself!

……

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System Announcement: The fourth round of missions begins, players can only operate one unit in this round of missions, please take your own Assault Queue and Sneak Attack Queue!

The players who were outside the 500 players in the merit ranking reluctantly walked out of the stone wall position and launched an attack towards the area occupied by the Zerg in front of them!

The entire area occupied by the Zerg is once again regarded as a whole battlefield!

Puppies, saliva dragons, flying dragons, and the classes that appeared in the previous three-ring missions have all appeared, but the number is not very many!

As a defensive force, the Zerg have some strange things that are shaped like a giant flower, and their attack is very strange, sticking out of the center of the middle flower like a tongue-like thing and piercing into the nearby ground, so that a long thorn will burst out from the ground where the player troop is located and attack the player troop!

This is the Zerg's ground defense tower, the Earth Thorn!

If you don't destroy one, this game should also be a lot of merit points!

However, now the player's mission is to target the air defense tower!

The anti-aircraft tower can not only shoot down the Arbiter, but also have the ability to fight against stealth!

The player's long-range troops have begun to greet those Zerg air defense towers, because the air defense towers can only attack flying troops, and there is nothing to be done against the ground long-range shooters who attack them, so as a group of players who attack the air defense towers as long as they dodge the Zerg's ground thorns and troops, the merit value is growing rapidly!

It seems to feel that the number of anti-aircraft towers is very small!

The arbiter is on the move......