752. Chapter 70
Classes that can slash and shoot are often extremely threatening!
Giving priority to crippling them is the first thing the wise do!
――Excerpt from "Essays of Ling Zikai"
Carl unleashes a limited Warsong Dash Move.
His troops below the third order have all rushed to the front of the array of the opposing Lingzi's troops, and now the four teams of troops are all in the stage of re-increasing their action, and the Beamon Giant Beast, which has been full of action, rushed across the battlefield in one action with the blessing of the rapid cloak, and killed 60 marksmen in one claw!
Now Karl, there are no troops that can act immediately, but there are still two teams of troops in Rimon that are full of action one after another, one is the same agility as Carl's Beamon Behemoth, and the other is a second-order marksman troop that is only a little slower and agile than Beamon's Behemoth.
Carl saw that Prism's centaurs and sharpshooters were at full strength earlier than his own battlefield commander, and after a little calculation, he calculated that Prism's agility bonus was about 4 or 5 points!
It's a perverted agility bonus!
……
Just now, the sharpshooter of the edge was exploded by 5 Beamon Behemoths with a 900+ damage, and now the number of 593 Tier 0 centaurs is about to get justice for the marksman!
Lenzi chooses the target of his centaur unit to attack the wolf fighters under Karl's command!
Although the Evil Wolf Fighter has a low rank, it is definitely not inferior to the output ability of the Beamon Behemoth!
The main force of the centaur of the Lenzi moved to the side of the group of wolf fighters who had just been slashed by the thunderbolt of the fairy dragon, raised their spears, raised their front hooves, and poked them down with a single shot!
Carl's heroes are warrior-type heroes of the Barbarian faction, and most of the equipment collected is to increase strategic attack and strategic defense, and the magic power and magic mana are pitifully low.
In Carl's strategic attack and strategic defense, Carl tends to increase the equipment of strategic attack, and the sum of Carl's strategic attacks has reached 21, but relatively, the strategic defense is lower, only 15 strategic defense bonuses!
The sum of the strategic attacks of the prism that is biased towards balancing the collection of equipment is 15 points, which just cancels out Carl's strategic defense bonus, and the 0th level centaur of the prism has 5 defense and 3 defense, and the base damage is 1~3, and because of the centaur badge painted on the banner of the prismatic hero, the attack, defense, base damage, and agility of the centaur class are +1.
The 0th-order centaur under the command of Lingzi can be said to be an enhanced version, and its combat attributes are definitely not inferior to the centaurs of ordinary second-order soldiers.
Prism Enhanced Edition 0th Order Centaur, against Carl's 4-point defense of the second-order wolf fighter, can break 2 points of defense, increase the damage caused by 10%, and can cause 1304~2609 damage in one attack!
And the actual damage that jumped out was -1987, and with the damage of the Fairy Dragon's Thunderbolt just now, the whole team of 141 wolf fighters at the beginning was now only 36 left!
36 Wolf Fighters counterattacked the enhanced version of the Centaur of the Prism, because Carl's strategic attack was super high, breaking the defense to 9 points, and the damage was increased by 45%, and after Carl's intermediate offensive technique removed the effect of the Prism's primary defense, it could also add 15% to melee damage, although the total damage bonus was very high, but because of the limitation of the number, the Wolf Fighter troops only counterattacked with 228 damage, which was only enough to kill 15 centaurs!
Fortunately, it was the centaurs of the ridge that attacked first, and if the wolf fighter who maintained the number attacked the centaur of the ridge first, it would be a double sword and two consecutive slashes!
Marksman units can't use ranged attacks due to being close to the Beamon Behemoth, but there are at least two ways to displace enemy units! -
25,-23
The chain harpoon took the location of the hero of the edge of the battlefield as the point of use, and successively tied to the Beamon Behemoth, the first drag of the two chains, so that the Beamon Behemoth was dragged towards the position of the hero of the Rimon by two agile movement distances, and the marksman recovered the ability to attack from a distance because there were no enemy units around!
Even the Wolf Fighter's output ability is terrifying, operating the remaining 70 marksmen, shooting straight arrows in two rows, shooting at Carl's other team of Wolf Fighters-
284,-282
The number of other Wolf Fighters was only 28 less.
If it hadn't been for the killing of 60 of them with a single claw of the Beamon Behemoth just now, the casualties of this team of wolf fighters would have been even worse!
Carl's battlefield commander is also full of action, the battlefield commander's position is located in front of the final center of his array, which is equivalent to walking forward two agile moving distances at the beginning, the 6-level ogre leader battlefield commander, his own agility has reached 7, plus the 2-point agility bonus brought by the haste cloak, if he is facing a double-grid unit, he can cross the battlefield in one action and get it, but directly opposite him is a single-grid class marksman unit of the edge, Now, although there is no Beamon Behemoth in the way, the ogre leader still can't beat the marksman, and the ogre leader is standing by and charging!
The two teams of Poison Ivy Dead Wood Guards of Lingzi were full of action, and they both walked forward two agile movement distances, and used poison ivy stunts respectively, using the "tug-of-war method" to freeze the other team of evil wolf fighters!
……
A Deadwood Guardian that can perform long-range root?!
Carl has never seen this class before, and it is obvious that the Deadwood Guardian who can entangle from a distance is definitely more effective than the ordinary Deadwood Guardian who can only melee entangle!
Carl deliberately scouted the team of wolf fighters who were "remotely entangled", and the abnormal status showed that it was not entangled, but being dragged?!
I see, is this Deadwood Guardian dragging enemies in front of him and then engaging in melee entanglement?!
And dragging from both directions has become an alternative immobilization state!?
This guy on the other side can really always give himself some inspiration!
It's just that this fixed state doesn't seem to be particularly stable! Just remove the Deadwood Guard at one end and you can break the balance, right?!
The player and the system AI are different, and the tried and tested "tug-of-war method" against the system AI made Carl see the cracking method at a glance!
The two teams of fourth-order ogre shamans on Karl's position, numbered 40 and numbered 1, were full of mobility, low agility, and were not affected by the effect of the battle song, and the way they participated in the battle was to add bloodthirsty thaumaturgy to their troops who had already rushed to the enemy position!
Two bloodthirsty thaumaturgy, one was released to the Boar Knights and the other to the Big-Eared Warrior troops.
……