Chapter 515: Great Threat

"Have you noticed that the odds of success for Old Hu's perfect defense seem to increase?"

At this time, he said with a slight frown.

"EG.Ye" and the others also discovered this after hearing the words of "", "The two perfect defenses just now are manual defenses, rather than using natural skills to forcibly consume their own blood value to achieve perfect defenses." With the attack speed of a heavy sword player, it can be said that it is extremely difficult to defend perfectly.

"Could it be..."'EG.Ye's brows were slightly raised at this time, and the corners of his mouth also set off a touch of arc, and there seemed to be a kind of mystery in his little smile.

And the heavy sword player also seemed to have noticed that something was wrong, and looked at it with a little surprise and said, "You guy, are you..."

"What's wrong? How did it stop? He said very calmly, with a clear hint of provocation in his tone, and continued: "If you don't continue to attack, it will be my turn!" ”

The moment the words fell, the attack of "" towards the heavy sword player, however, the attack of "" really could not pose a threat to the heavy sword player, and the heavy sword player easily dodged the attack of "", and waved the heavy sword in his hand and slashed out a thick sword qi, the sword qi advanced slightly slowly, it was obviously a talent skill with a high attack level, and then the heavy sword player himself also launched an attack towards ".

However, he didn't intend to dodge, but instead took the initiative to face the thick sword qi.

Bang –

Bang –

Bang –

The sound of the perfect defense judgment was transmitted again, "The perfect defense was cast rhythmically, and the attacks of the sword qi were directly resisted, and then he turned around and locked onto the heavy sword player raised the giant shield in his hand, "Bang-" A crisp sound spread again, and the heavy sword player was once again put into the slow negative status effect.

"Sure enough."

EG.Ye laughed, "This guy didn't do nothing when he appeared in the battle before, so he stayed here and was funny." ”

"Although I didn't make many appearances before, I really didn't do anything," and through my own matches and observing my teammates fighting against heavy sword players outside, I have clearly mastered the attack rhythm of heavy sword players, and I have a relatively clear and accurate approach to the defense time of my perfect defense.

The only inaccuracy should be the heavy sword player himself, because the heavy sword player's amplified status effect will change the attack rhythm that he is best at, and the heavy sword player who only remembers the heavy sword player's full amplification status effect at the beginning of the heavy sword and sword player's attack rhythm, so at the beginning, he chose to let the heavy sword player stack the full amplification status effect.

Now, the only heavy sword player who can easily restrain the perfect defense is equivalent to falling into the rhythm of being firmly controlled, because the amplification status effect of the heavy sword player is an irreversible environment, and because this is equivalent to the heavy sword player himself forcing himself into a desperate situation.

Compared to the frightened heavy sword fighters, it seems very calm. ''He didn't make an attack posture, but held a giant shield and a giant sword, and slowly approached the heavy sword player. And the heavy sword players were obviously hesitant because of the previous fight, and they didn't know what to do. Now the buildings on the battlefield have been destroyed, but if the attack is successfully defended perfectly...

"What? How confident and fearless do you feel now? ”

He asked very calmly, with obvious provocation in those eyes, and the burly body stood on the impassable mountain, full of majesty that could not be blasphemed.

"I don't believe you'll be able to fend off my attacks every time!"

The heavy sword player said with a very ugly face, and the moment the words fell, his body flashed out to the back of the heavy sword player, intending to attack from behind and avoid using a perfect defense.

As long as you attack from the rear, there is no way to cast a perfect defense. But at the moment when the heavy sword player flashed, his body swept to the side to resist the action route of the heavy sword player, and the heavy sword player had a special effect of a small stab impact after the body flash, and "just saw such a time point, and then...

Bang –

A crisp sound rang out again, and the heavy sword player was directly resisted in the process of flashing.

"This guy turned out to be like this, it seems that the previous game was not wasted." At this time, I couldn't help but laugh and said.

‘EG. Feng also nodded slightly, and said, "This is our old Hu." ”

The tactical strategy of "" is actually very simple, because "choose a more certain talent skill to counterattack, and if you are not sure of the talent skill, try to choose the heavy sword player when the action is stuck in the opponent's body after the stabbing impact attack."

If a Heavy Sword player doesn't perform a body flash and then uses a defense-type talent that he is not sure of, he can make up for such a mistake with the "Overtime Mode" and the Forced Shock talent.

In addition, after observing the five battles of the game, the heavy sword player is the first member to choose to play in each game, so the attack rhythm of the heavy sword player's talent skills and the corresponding details are at least nine percent grasped.

Although each perfectly defended shock can only reduce the HP of the heavy sword player by 10 to 15 percent, the heavy sword player has been easily blocked by six consecutive attacks in the subsequent attacks.

Of course, this is not always a normal defense block, and it also loses about 20% of its HP to force perfect defense.

But the six consecutive attacks were judged to be perfectly defended and resisted, and these six consecutive attacks were already beating the heavy sword player's blood value was only 22% remaining, and because the attack had always been perfectly defended, now the heavy sword player was already frightened, and he didn't dare to attack rashly, and he didn't choose to attack actively, but just continued to hold a giant shield to wait for the attack of the heavy sword player.

In fact, at this time, it is completely possible to release the defense value accumulated through the previous perfect defense in an instant, and it directly causes a one-time high damage value to heavy sword players. But "EG.Ye" is very clear about the plan, "Now the blood value is not much, and the defense value accumulated before will seriously overflow the damage counterattack, so it is better to save it for the second game to use."

This style of fighting is not suitable for a regular game. Because the judgment talent skills of the perfect defense type are all extremely unstable types, ''After observing five games, it is only after barely grasping the attack rhythm and defense timing of the full amplification state effect of heavy sword and sword players, that is to say, only in the late game can this advantage be slowly displayed.

However, since it has been supported in the later games, this fighting style has already shown an insurmountable strength.

The heavy sword player's face is very ugly now, he knows very well that there is no choice now, the fighting style and attack style of the heavy sword player are very simple and violent, the heavy sword player does not have the talent skill to hit high damage at one time, it is nothing more than relying on the amplification status effect of the agility attribute to carry out rapid continuous attacks, so'' There is no need to worry about the failure of your perfect defense, and you will be reduced to more than 20% of your HP by a talent skill of a heavy sword player, or even more than 15%.

With this, you can completely let go of your hands to face the attacks of heavy sword fighters and fight back with perfect defense.

The most important thing is that the forced shock of ''' is to increase the damage taken this time by 50% to achieve the judgment of perfect defense, and the disadvantage that heavy sword players do not have a single high-damage talent skill also allows ''' to cast forced perfect defense more unscrupulously.

Therefore, no matter how much the heavy sword fighters procrastinate and try various innate skills, the end result is that they are resisted by the "perfect defense". What's more, the heavy sword fighters are constantly dragging their feet, which can only give them more opportunities to use the "timeout mode" to achieve the perfect defense.

At this time, in fact, in the opinion of 'EG.Ye', the best choice for heavy sword players is to stand honestly and let "sending them out of the arena is the best", not only to consume more mana, but also to accumulate as little damage as possible for "" to accumulate shock damage.

Of course, there is another option, which is to continue to launch crazy attacks, and try to consume as much health as possible for a perfect defense. Directly reduce the HP value as much as possible, these are the only two tactical strategies that are feasible at the moment, it is absolutely impossible to win this game, but these two tactical strategies can minimize their losses.

However, the heavy sword fighters were already frightened at the moment, and they didn't know what to do, so they didn't choose either of these two tactical strategies. However, it is very stupid to have a slow negative status effect that is countered by Perfect Defense and is attacked continuously for a round, so you have to choose to delay, which leads to the cooldown of the "Timeout Mode" of the next attack, and you can easily complete the judgment of perfect defense.

Due to such an absolute advantage, when the heavy sword player was sent out of the arena, he still had 70% of his HP, and he did not consume much mana, and at the same time accumulated quite terrible defensive damage.

This defensive damage, if unleashed, and calculated as a damage bonus for a perfect counterattack, can reduce the opponent's HP by at least 30% to the starting point. This alone is a very terrifying threat, and the other party is completely fighting against such a known threat, which will inevitably cause more mistakes in the battle because of such pressure.

And if you make a mistake, you will directly release such defensive damage!

In the eyes of 'EG.Ye', the opponent's only chance now is to choose to let the fighting player make a move. If a fighting player chooses to play a little more obscenely, he can use the obstruction of his vision to delay the cooldown time of his advantageous talent skill, and continue to use this talent skill to have a grasping mechanism to fight, which will probably reduce his own losses.

But even so, the final result of the fighting players is not much better.

"Even if you give up the perfect counterattack to release the defense damage accumulated by the perfect defense, a direct burst is enough to reduce the opponent's HP by 20%, and this damage is enough to skip the sluggish debuff effect protection mechanic."

If you get caught once, you'll be able to skip the sluggish debuff effect protection mechanism and deal two consecutive rounds of damage, which is at least 60% of your HP, which is quite a terrifying cut.

This threat can be called the most terrifying threat in this one-to-one competition, and the highlights of the competition after the game can naturally be broadcast.

As for the current battle situation, if it is released, not to mention that the battlefield environment is almost destroyed by heavy sword players, there is nothing to provide an obstruction of the view for fighting players to wander around and dodge, delay and wait for the cooldown time to end.

The tactics that the other party is most proud of turned out to be a self-destructive tactic that pushes itself into a desperate situation at this time.

At this time, in the eyes of the 'EG.Ye', it is really a bit ironic, they could never have imagined that they would be able to make such an irreversible operation.

The other party actually thought about it as carefully as 'EG.Ye', so the other party did not choose to send a fighting player. After all, the fighting players belong to the killer level, and they are more suitable for guarding like the Fire Walk French players, and if they are sent out in the second game, in the case of losing too many buildings to block the view, even if they send them out of the arena, their side will inevitably suffer a loss, so it is also a kind of gain that outweighs the loss.

In the end, the other party chose to send a ninja flow player to play the second game, which was also a reasonable and wiser choice. Due to the long-range relationship, the long-range attack will be shocked back after being perfectly defended, and due to the long attack distance, it can make the opponent react and dodge.

I just don't know if I can hold on to the one that has become a huge threat at the moment''!