Chapter 510: Fighting Heavy Sword Players Again
Qu Zheng said angrily, "These guys, this kind of tactical strategy seems to have appeared for the first time in recent years, right?" It's no wonder that they just created a team and went straight to the Huaxia Tournament! ”
"Yes, but I'm not going to lose either!"
Ye Yu also snorted slightly with his nose and said, "Their tactics are very targeted, so let's also have a targeted tactical strategy." We can..."
"Let me do it, third."
Huang Hong couldn't help but say at this time, and Lao Hu said with a serious expression: "Let me come, third." ”
Everyone's eyes were on Lao Hu, and Lao Hu continued with a solemn expression and unwillingness: "This final has so far been caused by my problems, please let me turn the situation around!" ”
"It's good that you can think that way, but in terms of tactics and strategy, listen to me first."
Ye Yu nodded slightly and said with a smile.
With that, Ye Yu turned to look at Lu Qi and asked Lu Qi if he could continue to call the shots. Lu Qi was silent for a while, nodded and replied: "At present, it is a two-to-two draw, so let's listen to your thoughts first." After all, there are still three games to go, and now both sides are at the same starting point. ”
"Hmm." Night Feather nodded and said, "The plan is that I will be the first to appear, and I will stop the heavy sword players from destroying the battlefield." ”
Luo Feng and the seven of them all nodded slightly, and Ye Yu continued, "Then let Lao Hu come to the second stage, and Sun Ping will guard it." But I must warn you that I may not be able to defeat the heavy sword player in order to be able to stop him from destroying the battlefield, but I will definitely find a way to make it as easy as possible for you to defeat him. ”
"So, your tactical strategy is to believe in you, isn't it?" Sun Ping's brows furrowed slightly and asked, "Don't forget, the four of us are still on the stage, and the other four are still hiding as much as possible, but if it doesn't happen, it must appear." ”
"No if, trust me." Night Feather spread out her hand and shrugged her shoulders in reply.
"Let's watch it first." Sun Ping snorted coldly and said, "If you can't do it, let me come." ”
"You don't respect the captain of your team a little bit like that." Ye Yu said teasingly, and after putting on the headset, he lay on the gaming recliner. Eight people landed on the suit and started their fifth game.
There are still five minutes to prepare before the official start of the game.
The score is now 2-2 and it takes at least two wins to win the one-on-one event. This is actually a very big pressure for Ye Yu, it is not difficult to defeat the heavy sword player, it is rare how to prevent the opponent from destroying the battlefield.
The battlefield of the previous game has been ruled out, and now at least the arena map of the [Blade Mountain] type will no longer be selected.
According to the remaining arena maps, you can choose from the five arena maps of [Sword Terrace], [Waterway], [Ruins], [Throne] and [Dragon Tomb]. Of course, there are some other arena maps in the game, but due to the official unified synthesis of players and other opinions, the arena maps that are not suitable for the game have been cleared.
Among these five arena maps, the two arena maps of [Sword Tower] and [Ruins], although there are some small buildings distributed in other areas of the arena map, but the scale and size are too small to cover the sight, mainly only one obstacle building in the middle, these two arena maps are actually not advantageous for them, if you randomly select these two arena maps, it is not completely impossible, but compared to the other three arena maps, it is a little difficult.
As for the other three Arena maps, they are relatively normal, with more buildings to block the view. Fortunately, the arena map was randomly selected on the [Throne] arena map. The feature of this arena map is that it has a huge and brilliant throne that can provide 100% obstruction of view, and the throne is extremely large, and it is completely indestructible.
Of course, in addition, there are also six golden stone pillars distributed in the battlefield, which can also block the view.
This is a disadvantage and a great advantage, just look at the first game.
As the countdown to the game began, both sides took the stage. On the opposite side were still heavy sword players, and when they came out, the heavy sword players immediately shot towards the direction in the lower left corner of the map, where there were two small stone pillars. 'EG.Ye' calculated that the buff-type status effect stacked by the opponent is not calculated based on the number of buildings destroyed. Instead, it is calculated according to the number of times a building is attacked, and to achieve that extremely exaggerated attack speed and agility attributes, at least more than twenty times.
And this kind of small stone pillar can be destroyed by heavy sword players with only two attacks, so it can't add much buff-type status effect.
At the beginning of 'EG.Ye', he directly used the wind dragon's agility attribute amplification status effect to shoot away, and when the heavy sword player destroyed the first golden stone pillar, 'EG.Ye' was already blocked in front of the second golden stone pillar. Seeing this, the heavy sword player did not intend to entangle with the 'EG.Ye', and resolutely shot in the opposite direction.
However, 'EG.Ye' didn't play against a heavy sword player in several rounds, and he seems to have forgotten the loss he suffered in the first game, after throwing off 'EG.Ye' for some distance. Heavy sword players shoot out with a body flash, and after the heavy sword player has a special effect of a heavy sword, it comes with a burst impact. As soon as the heavy sword player casts the body flash, 'EG.Ye' has already seen the opportunity and casts his talent skill in front of the trajectory direction of the heavy sword player's body flash.
"Turn things around!"
'EG.Ye' stretched out his hand and pressed it on the ground, and a vortex of starry light bloomed in the direction of the movement trajectory of the heavy sword player, and then the heavy sword player was transferred to the corner where he was before, and it was directly facing the situation of 'EG.Ye'.
Since the surrounding scenery will exist for a period of time after being transferred, the player's line of sight cannot be fixed at this time, and the direction of the transferred player is determined by the transfer teleporter, so you can only guess one direction to dodge.
However, when the heavy sword player is transferred and teleported, he is in a state of body flash burst impact, and 'EG.Ye' can be predicted in the direction of the movement trajectory of the heavy sword player, and it is directly shot out with a sword light, which bombards the heavy sword player fiercely, and directly hits the slow negative status effect.
Immediately after, 'EG.Ye' waved the purple pole string sword in his hand, and the light wheel behind him bloomed with a dazzling red light, and a sword stabbed out a raging flame sword shadow.
The damage of the Fire Walk is relatively high, and it doesn't need to gather too much line power, and using this medium-level talent skill can also be used to inflict a sluggish negative status effect on heavy sword players. It's just that 'EG.Ye' is not a simple fire damage class, so it doesn't have the effect of continuously burning negative status.
After inflicting the Sluggish Debuff effect on a Heavy Sword player, 'EG.Ye' will use small talent skills to alternately make the opponent continue to enter the Sluggish Debuff effect, and at the same time gather the power of the Walk. Generally, the first wave of attacks of the Magic Damage class is like this, using small talent skills to deal damage and at the same time be able to gather the power of the line, so it is impossible to skip the sluggish negative status effect in the first round of attacks of the Magic Damage class. Heavy sword players probably think the same way, so they are also very relieved.
But the 'EG.Ye' was a big surprise directly to the heavy sword players, when the heavy sword players began to appear sluggish negative status effect protection mechanism, raising their hands and waving the purple pole string sword was a thunderous brilliance, taking advantage of the delay of the thunder to fall, stretched out his hand and pressed it on the ground.
"Purple Pole String Road, Eight Elements, Nine Dragons"
The power of the eight elements continued to condense, and the dragon corresponding to the eight elements appeared next to the 'EG.Ye', and the ninth dragon was the holy light that bloomed from the body of the 'EG.Ye' to converge into the ninth holy dragon, and the nine dragons appeared!
And in the midst of this process, the moment the heavy sword player was about to recover from the effect of the sluggish negative status, the thunder in the air just happened to slash down. Although Shanghai was not good enough to inflict the Sluggish Debuff effect on the Heavy Sword player, it did cause him to enter the Paralyzing Debuff Effect for five seconds.
As long as the damage does not allow the opponent to enter the state of 100% complete Sluggish Negative Effect Protection, you can continue to imprison and control the opponent with the innate skill of pure Imprisonment Control when the opponent has the Sluggish Negative Effect Protection mechanism.
Confinement control is only affected by the gradual reduction of confinement control.
It's like when the opponent is imprisoned and controlled when the protection mechanism of the sluggish negative status effect reaches 50%, the imprisonment control at this time can still achieve 100% effect, but when the opponent's sluggish negative status effect protection mechanism reaches 100%, it will play to the point of complete immunity and ignore the imprisonment control, and at this time, there is no way to use the Imprisonment Control talent skill to imprison and control the opponent.
However, the inability to imprison the Control Talent directly delays the player's sluggish debuff effect protection mechanic.
Any talent skill that targets the player will keep them in a state where the Slow Debuff effect protection mechanic gradually increases.
'EG.Ye' imprisoned and controlled the heavy sword players just to cast "Nine Dragons".
The advantage of playing the game is actually that in the first game, the number of times the talent skills in the active and passive domineering fields can be reset and calculated, and will not appear in the official server, and there are only a few fixed opportunities to play in the official server a day. However, in the one-on-one event, the whole game will only be reset once, and 'EG.Ye' used this talent skill in the first game, which means that 'EG.Ye' has no way to use it when he plays against his opponent behind him.
However, the current first game is extremely important, and the 'EG.Ye' can't take care of it so much. As a passive type of domineering field talent skill, this talent skill of 'EG.Ye' can be condensed and forcibly launched regardless of the power of action. In other words, this innate skill has a method of converging the power of its own action, and it is completely different from the power of the 'EG.Ye' itself.
It's as if the talent skill itself can run calculations on its own, and even if you start 'EG.Ye', you can cast it directly.
Therefore, 'EG.Ye' consumed two dragons and forcibly skipped the sluggish negative status protection mechanism of the heavy sword player, and then when attacking for the second time, he gave up skipping the sluggish negative status effect protection mechanism, and directly chose to cast the strongest talent skill to deal the highest damage when the opponent's sluggish negative status effect protection mechanism was high.
After these two rounds of attacks, the HP of the heavy sword player is only 30% left.
At this time, 'EG.Ye' wasted too many innate skills and action power because of skipping the heavy sword player's sluggish negative status effect protection mechanism, and the condensed action power at this time has been exhausted, and the remaining mana is less than forty percent.
And the nine dragons are only the remaining holy dragons in the end!
The heavy sword and sword players knew that 'EG.Ye' didn't have the power to use the corresponding ultimate level talent skills at this time, and the mana value couldn't last long, so they didn't rush to attack 'EG.Ye', but continued to destroy the battlefield!
'EG.Ye' doesn't have enough power at this time, and even if he has mana, he can't cast his ultimate-level talent skills, so he can only use some small talent skills to stop the pace of heavy sword players. But by the time the 'EG.Ye' had gathered enough strength, the Heavy Sword Players had already destroyed the golden stone pillars outside the battlefield, and it was only the throne in the remaining central area!
At this time, the heavy sword player had already stacked the ten-layer buff status effect, and when he turned around, he launched an attack towards the 'EG.Ye'.
"This agility attribute is a bit fast!"
'EG.Ye' frowned slightly and said, because he couldn't withstand the suppression of the other party, he had to use his natural skill to increase the agility attribute to try to delay and distance himself. However, in order to suppress the heavy sword and sword players, 'EG.Ye' had already used the Wind Dragon's amplification talent skill, so it also caused 'EG.Ye' to cast such a talent skill and was eventually caught up by the heavy sword and sword players and played a sluggish negative status effect.
The fighting style of heavy sword players is to stack the agility attribute amplification status effect, but the damage is also unchanged, so heavy sword players will never choose to skip the sluggish negative status effect protection mechanism, but will finish a set of outputs as quickly as possible.
Such a situation was immediately recovered by the heavy sword players, and 'EG.Ye' was obviously at a disadvantage.
'EG. Qz' and the others all looked solemn, and everyone's eyes were worried.
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