Chapter 412: Rianna's Entrustment Continued (5)
Along the way, they were only attacked by the poison dart frog, and the luck of the three of them was quite good, because in addition to the poison dart frog in the misty swamp, there were also poison eyes, man-eating vultures, death mud statues, tyrannical wolfhounds, and ogre hunters wandering outside.
Bestiary Information on Poison Eyes, Man-Eating Vultures, Death Clay Figures, and Tyrannical Wolfdogs:
Cannibals, common monsters in the misty swamp and other places, ordinary attributes, able to fly, one of the vassals of the ogre, irritable talent, HP loss to 30%, speed doubled.
Skills, peck, and dive unleash a surprise attack on the player, dealing 200 base damage on hit, ignoring 10% defense.
Poison Eye, Misty Swamp and other common monsters, ordinary attributes, high agility, attacks with a highly toxic effect, can move quickly in the swamp, live in groups.
magic
Curse: A three-meter ray hits a single point, stunning for one second before the magic is released, and stunning for three seconds after release, slowing the hit player by 10% and reducing the defense of the feat by 10% for five minutes.
Petrification: When the player's HP is less than 10%, the Poison Eye Curse hits the petrification effect, and the attack HP is cleared within 1 minute, and the HP is emptied if the petrification is not removed within 1 minute.
Death Mud Statue, a monster endemic to the Misty Swamp, according to official information, is a resentful spirit formed by the souls of the dead creatures of the Misty Swamp, reproducing with clay as an entity, high magic output, and high magic resistance.
magic
Undead Summoning: Summons the shadow of the dead creatures of the Misty Swamp, the dead creatures are immune to physical attacks, and the attack has a magic damage effect, and its own attributes are increased by 50%.
Resentment: Magic suppression within a radius of 5 meters, reducing the player's movement speed by 20% and suppressing the mage's magic damage by 50% within the level range.
Phantom: Duplicates an illusion with 50% of its stats, with a longer spell cooldown.
Mental Storm: Perform magic output on two players at the same time, convert the selected player's ATS, and deal corresponding magic damage to the player with a low ATS.
Tyrannical wolfdog, common monsters in the misty jungle and other places, a lonely hunter wandering in the mist, with excellent attributes, high agility, and high physical and magical damage.
Skill, Xiaotian, suppresses hated players within the level range, reducing magic attack and magic defense by 20%.
Skill, Bloodlust, HP loss of 50% Activate Bloodlust, increase movement by about 50%, increase physical damage by 30%, reduce magic defense by 50%, and restore HP to deal damage of about 20%.
magic
Burning Flame: Forms a circle of fire with a radius of three meters centered on itself, increases the movement of the wolfhound by 20%, suppresses the magic effect of water attributes within the range by 30%, and deals fire damage to the player.
Shadow Clone: Duplicate phantoms with 100% of their attributes, three at a time, and cannot be copied again until all the phantoms are gone.
For players, the most difficult of these five monsters is the Death Clay Statue, not to mention how perverted its magic and attributes are, and just because it is a monster unique to the Misty Swamp, it is unlikely that it will be something that cannot be put on the table.
As for the orange oranges, they only encountered poison dart frogs, which shows that their luck is still quite good, but this also has something to do with the fact that they are still on the periphery of the misty swamp.
Seeing the outline of the stone village in the mist, Rose asked, "Is there a monster here that can burst out of high-level magic crystals?" ”
Specifically, the monsters that can burst out B-level treasures in the Misty Swamp are in addition to the big boss Ogre Boss, the Kurt Cup, the Medium Boss Mutant Ogre, and the Medium Boss Ogre Sacrifice, as well as the Blood Soul and the Prator, which can only exist in the Ogre Village.
One thing that is very interesting here is that the ogre boss has a name, called the Kot Cup, which is similar to the NPC Orc King Sartre, which is rare in hostile NPCs, and even the powerful Ancient Gargoyle Warrior and the Red Flame Demon Dragon do not have their own exclusive names!
At this point, the Ogre Boss Cote Cup is a more unique existence than most monster NPCs, but the story about it has not yet unfolded......
His voice was always so flat, and Tachibana said, "I hope there are blood spirits or prayer people in this ogre village!" ”
Bestiary Information on Blood Souls and Prayer Seekers:
Blood Soul, an exclusive summon of the ogre, disembodied, immune to physical damage, coagulated by the ogre's blood essence, only exists in the ogre village, and has powerful magical powers.
magic
Blood Burning: Increases damage to all ogres in the community by 30%, resistance by 40%, and movement by 20%.
Blood Shield: Uses blood to form defenses, increasing your own magic defense by 50% and increasing the defense of all ogres in the community by 20%.
Distant Summon: Summons the ogre leader Kote Cup Phantom to fight, the phantom has 70% of the attributes of the Kote Cup, no magic, and the skill effect is reduced by 30%.
Soul Piercing: Single magic attack, base magic damage 2500, secondary attack suppresses 50% magic defense, and magic cooldown is long.
Fusion: After losing 70% of HP, the chance to activate, fuse with the Ogre Hunter to form a flame ogre, meat, strong attack, high explosive, high sensitivity, and merge with the ogre to form a soul ogre, nothingness, material immunity, reflect 30% magic damage, reduce the soul piercing effect by 50%, and increase the ogre's own magic by 50%.
Prayer Practitioners, when the Blood Soul is born, are selected to advance to the rank of Prayer Eater, ranging from one to three in number.
magic
Sacrifice: Sacrifice the remnant HP of the surrounding ogres to restore the HP of the blood soul at one-third of the residual amount.
Prayer: Adds an aura to the Blood Soul, increasing Magic Defense and Magic Attack by 20%.
Defense: Sacrifice yourself to defend your blood soul from killing with one hit.
In fact, the appearance of blood souls in the ogre village may be uncertain and random, not necessarily the large ogre village only has the blood soul, but the ogre village with the blood soul is very scary for the player, after all, the blood soul is generated to amplify the entire ogre village.
"What's next?"
The targets are Blood Souls and Prayer Beings, but Rose herself does not have the strength to take down the ogre village, so she can only rely on her team and teammates, which is the biggest problem in the early days of the mage rank.
However, after the mage completes the transfer, whether they become a magician or a magician, they can become completely independent, and in many places they are more powerful than warriors.
Looking at Su Yile's side, Tangerine said, "Use your magic to call out the ogres in the village, and look at their attributes to know if there are blood souls and prayer people in them." ”
This is a good method, but it is also useful when there is a mage, otherwise, Tangerine and Su Yile can only rely on themselves to test this village, with their speed, it is more than enough to get rid of the pursuit of the ogre hunter, but it is troublesome.
However, this type of spying is only suitable for high agility and mages, as the Ogre has a counterpart to the Ogre Hunter.
Bestiary Information on Ogre Hunters and Ogre Magi Registration:
Ogre Hunter, Ogre Roots, Fierce Warrior by Nature, Good Attributes, Meat, High Agility, High Physical Damage.
Skill, Flying Axe, throws an attack with a short axe in his hand, dealing 700 base damage to the player hit, and the skill pauses for half a minute after the double axe is thrown.
Skills, Revenge, Added damage to hated players, Axe damage increased to 1000 base damage.
Ogre Magi, the root of the Ogre Clan, has good attributes, extremely low physical damage, and ordinary magical damage.
magic
Sluggish: Slows down within a radius of one meter, reducing speed by 30%.
Heal: Restore magic to a single target, and after chanting, restore one-third of the Ogre Hunter's HP and one-half of the Pator's HP.
Eye of Truth: See through all illusions, and be absolutely suppressed and dodged by the hit player.
Soul Chain: Provides the Ogre Hunter with a conjoined amplification, which increases the resistance of the tandem Ogre Hunter by 20% and increases the HP recovery speed by 50%.
Cage: A ground spur trap is formed on the ground, dealing 1000 base magic damage to the hit player, slowing it by 30% in the second stage.
Think about it, the spy player didn't run when he retreated, he was put on the body by the ogre's magic, and then he was shot by the ogre hunter's axe, and the character with the highest value was afraid that there was only one way to die!